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<blockquote data-quote="Rappy" data-source="post: 4035760" data-attributes="member: 58456"><p>I second such a motion. Anyway, I will have more kaiju made later, but for now, I am honoring the master of claymation, the fabulous Ray Harryhausen, by giving life to some of his creations.</p><p></p><p>In continuation of the Godzillaverse beast Titanosaurus earlier, I bring more giant monster mayhem!</p><p></p><p><img src="http://theseventhvoyage.com/images/Beast/rhedo2.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><strong>Rhedosaurus</strong></p><p>In its own realm of the Fiction films <em>Beast from 20,000 Fathoms</em> and <em>Planet of Dinosaurs</em> and the Fiction comic book <em>Return to Mysterious Island</em>, Rhedosaurus was a hulking 40-foot king of the monitor lizards, nigh unstoppable against humanoids and even some other giant beasts. In Coreline, however, the population of Rhedosaurus in existence are relatively easy to deal with. This lies with the fact that the one substance that renders their heavy defenses helpless is quite common in modern militaries: nuclear weaponry. There are estimated to have been about 9 Rhedosaurus created by CLULESS, now dwindled to 5. One individual was crushed by Zilla Jr. when it attempted to attack NYC, another slain by the Justice League near Mt. Kilimanjaro, and a breeding pair was killed by a Kamacuras swarm in a battle for territory on Monster Island. The remaining 5 can be found in the following locations and status by current estimates:</p><p>KDF HQ; frozen in stasis field for study.</p><p>Papua New Guinea rainforests; healthy and doing the military's job of hunting down mutant humanoids and beasts.</p><p>Congo Jungle; considered a nuisance due to its depletion of elephant and Mokele-Mbembe populations.</p><p>Washington, DC; A younger individual that is being trained with some success by KDF to act as a "partner" to Zilla Jr. in monster fights.</p><p>Australian Outback; harassing the tassie tigers and other creaturefolk to no end. Might be cause for concern to humans in the future.</p><p></p><p><strong>Rhedosaurus:</strong> CR 18?; Gargantuan animal; HD 17d8+34; Hp 110; Mas 15; Init +1 (Dex); Spd 40 ft., swim 30 ft.; Defense 24, touch 7, flat-footed 23 (-4 size, +1 Dex, +17 natural); BAB +12; Grap +30; Atk +14 melee (2d8+6, bite) or +14 melee (1d12+5, tail slam); Full atk +14 melee (2d8+6, bite) and +9 melee (3d6+3, 2 claws) or +14 melee (1d12+5, tail slam); FS 20 ft. by 20 ft.; Reach 15 ft.; SQ Darkvision 60 ft., DR 15/radiation, hold breath (10 x Con modifier), improved grab (bite), low-light vision, scent, swallow whole; AL none; SV Fort +12, Ref +11. Will +6; AP 0; Rep +0; Str 22, Dex 12, Con 15, Int 2, Wis 12, Cha 11.</p><p><strong>Skills:</strong> Climb +17, Intimidate +8, Listen +7, Spot +13, Swim +17.</p><p><strong>Feats:</strong> Cleave, Power Attack.</p><p><strong><em>Bonus Feats:</em></strong> Rhedosaurus gets Power Attack and Cleave as bonus feats.</p><p><strong><em>Skills:</em></strong> Rhedosaurus have a +6 bonus to Intimidate and Spot checks. Rhedosaurus have a +8 bonus to Swim checks to make some special action or hazard. It may always take 10 on a Swim or Climb check, even if endangered or distracted.</p></blockquote><p></p>
[QUOTE="Rappy, post: 4035760, member: 58456"] I second such a motion. Anyway, I will have more kaiju made later, but for now, I am honoring the master of claymation, the fabulous Ray Harryhausen, by giving life to some of his creations. In continuation of the Godzillaverse beast Titanosaurus earlier, I bring more giant monster mayhem! [IMG]http://theseventhvoyage.com/images/Beast/rhedo2.jpg[/IMG] [B]Rhedosaurus[/B] In its own realm of the Fiction films [I]Beast from 20,000 Fathoms[/I] and [I]Planet of Dinosaurs[/I] and the Fiction comic book [I]Return to Mysterious Island[/I], Rhedosaurus was a hulking 40-foot king of the monitor lizards, nigh unstoppable against humanoids and even some other giant beasts. In Coreline, however, the population of Rhedosaurus in existence are relatively easy to deal with. This lies with the fact that the one substance that renders their heavy defenses helpless is quite common in modern militaries: nuclear weaponry. There are estimated to have been about 9 Rhedosaurus created by CLULESS, now dwindled to 5. One individual was crushed by Zilla Jr. when it attempted to attack NYC, another slain by the Justice League near Mt. Kilimanjaro, and a breeding pair was killed by a Kamacuras swarm in a battle for territory on Monster Island. The remaining 5 can be found in the following locations and status by current estimates: KDF HQ; frozen in stasis field for study. Papua New Guinea rainforests; healthy and doing the military's job of hunting down mutant humanoids and beasts. Congo Jungle; considered a nuisance due to its depletion of elephant and Mokele-Mbembe populations. Washington, DC; A younger individual that is being trained with some success by KDF to act as a "partner" to Zilla Jr. in monster fights. Australian Outback; harassing the tassie tigers and other creaturefolk to no end. Might be cause for concern to humans in the future. [B]Rhedosaurus:[/B] CR 18?; Gargantuan animal; HD 17d8+34; Hp 110; Mas 15; Init +1 (Dex); Spd 40 ft., swim 30 ft.; Defense 24, touch 7, flat-footed 23 (-4 size, +1 Dex, +17 natural); BAB +12; Grap +30; Atk +14 melee (2d8+6, bite) or +14 melee (1d12+5, tail slam); Full atk +14 melee (2d8+6, bite) and +9 melee (3d6+3, 2 claws) or +14 melee (1d12+5, tail slam); FS 20 ft. by 20 ft.; Reach 15 ft.; SQ Darkvision 60 ft., DR 15/radiation, hold breath (10 x Con modifier), improved grab (bite), low-light vision, scent, swallow whole; AL none; SV Fort +12, Ref +11. Will +6; AP 0; Rep +0; Str 22, Dex 12, Con 15, Int 2, Wis 12, Cha 11. [B]Skills:[/B] Climb +17, Intimidate +8, Listen +7, Spot +13, Swim +17. [B]Feats:[/B] Cleave, Power Attack. [B][I]Bonus Feats:[/I][/B] Rhedosaurus gets Power Attack and Cleave as bonus feats. [B][I]Skills:[/I][/B] Rhedosaurus have a +6 bonus to Intimidate and Spot checks. Rhedosaurus have a +8 bonus to Swim checks to make some special action or hazard. It may always take 10 on a Swim or Climb check, even if endangered or distracted. [/QUOTE]
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