Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
CORELINE (D20 Modern/D20 BESM Setting).
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rappy" data-source="post: 4037878" data-attributes="member: 58456"><p>I know I said I was going to elaborate on Harryhausen monsters first, but I just had to do this one. I couldn't find my original post on the KDF and kaiju, so this might be a bit contradictory with previous spoken words on Gojira...consider this the newer and more correct retcon in such a case. Check the notes for changes applied to each monster for their own incarnation from the "base template". Zilla. Jr. and Oodaku will come soon. I grappled over Gojira's type, but in the end, he seemed to be draconic rather than magical beast in his sheer power and might. Amazingly, while he seems better than the typical toxydrem nuke in some spots, in others, like how close humans can be without choking to death on radiaton, he is weaker.</p><p></p><p><strong><span style="color: Red">GM'S WARNING:</span></strong> Kaiju are EXTREMELY tough beasts, surpassing even the roughest creatures of d20 Modern (save for the insanely uber advanced nuclear toxyderm) and heading into epic territory. If you use them, use them wisely, and give your characters a chance to survive, be it by aid, good technology, or a chance to escape.</p><p></p><p><strong><span style="font-size: 12px"><span style="color: DarkRed">Gojiras-The Monster Kings</span></span></strong></p><p>Along with the American mega-monster Zilla Jr., the Gojira species make up species typically called "Godzillas" by the general public and even some of the KDF (who should really know better than to make such a generalization). There are currently three survivors of the Gojira breed: Heisei Gojira, Showa Gojira, and Gojira 2000. Gojira 2000 is the most modern incarnation and the most active, often attacking monsters that appear in its chosen territory of coastal Asia. Heisei Gojira is considered the more dangerous of the two "romp and stomps" by the KDF, also taking down monsters it perceives as territorial adversaries (but instead staking out Indonesia as its home) but having the less than savory aspect of often attacking human settlements out of rage when it has the monstrous equivalent of a hissyfit. Showa Gojira is the "nicest" of the group, and prefers to keep itself on Monster Island, only appearing outside when it feels it needs to defend Japan. Most militaries know about Gojiras, and have branches of the KDF meant for defense against the titans. Sydney, Australia, in specific has a large KDF force after their unprepared city's destruction early on by Heisei Gojira ripping the American beast Zilla into atoms. Zilla's offspring, KDF's smart and monster-beating Zilla Jr. isn't nearly as weak or as stupid, but is still considered too far from being out of its juvenile growth cycle to be large and strong enough to take on Heisei.</p><p></p><p><strong>Gojira:</strong> CR ?; Colossal dragon; HD 43d12+476; Hp 755; Mas 32; Init +4 (Improved Initiative); Spd 30 ft., swim 20 ft.; Defense 31, touch 2, flat-footed 31 (-8 size, +29 natural); BAB +43; Grap +71; Atk +48 melee (4d8+12, bite) or +42 melee (3d10+6, tail bash); Full atk +48 melee (4d8+12, bite) and +42 melee (2d12+6, slam) or +42 melee (3d10+6, tail bash); FS 60 ft. by 60 ft.; Reach 60 ft.; SQ Breath weapon, darkvision 60 ft., DR 18/cold, fire subtype, hold breath (10 x Con modifier), low-light vision, radiation; AL none; SV Fort +36, Ref +23. Will +26; AP 0; Rep +0; Str 35, Dex 11, Con 32, Int 5, Wis 12, Cha 14.</p><p><strong>Skills:</strong> Climb +44, Intimidate +20, Listen +11, Speak Draconic, Spot +11, Survival +41, Swim +52.</p><p><strong>Feats:</strong> Athletic, Awesome Blow, Blind Fighting, Cleave, Die Hard, Endurance, Great Cleave, Great Fortitude, Improved Bull Rush, Improved Initiative, Iron Will, Power Attack, Toughness, Track, Weapon Focus (Bite).</p><p><strong>Advancement:</strong> -</p><p><strong>Breath Weapon (Ex):</strong> Once per 1d8 rounds, Gojira can unleash a 100-foot cone of energy that deals 4d10 points of fire damage as well as immediately exposing the target to high radiation sickness. Any creature caught in the beam may make a Reflex save (DC 10 + 1/2 Gojira's HD + Gojira's Constitution modifier) to half the damage.</p><p><strong>Radiation (Ex):</strong> The area within 60 feet of Gojira is considered highly irradiated. Gojira is thus immune to other forms of radiation.</p><p></p><p><strong>NOTES:</strong> For Showa Gojira, increase the Intelligence score to 8 and give it throw rocks as per the giant ability. Gojira 2000 has its base speed and swim speed increased by 10. Heisei Gojira is unchanged from the base form, save for gaining the following ability:</p><p><strong><em>Nuclear Meltdown (Su):</em></strong> When severely damaged, Heisei Gojira's heart begins going into a nuclear meltdown. After it reaches 1/3 hp, its radiation exuding is considered to go from highly to severely irradiated. Upon death, Heisei Gojira explodes with violent force of nuclear mass meltdown, dealing 500 points of damage to anything within 400 feet and 200 points of damage to anything within a mile. A Reflex save (DC 10 + 1/2 Heisei Gojira's Hit Dice + Heisei Gojira's Dexterity Modifier) to half the damage (yeeeah...like that's going to keep your butt from being atomized with such a high damage count). When the atomic bomb-reminiscent apocalyptic mushroom cloud subsides, there is a half-mile crater in the center of the fallout radius that is considered severely irradiated. The other half-mile is considered highly irradiated. While Heisei is the only incarnation known to perform this Apocalypse event thanks to <em>Godzilla vs. Destroyah</em>, and Showa is known to definitely NOT do so, the GM may optionally give Gojira 2000 the Nuclear Meltdown special quality.</p><p></p><p><strong><span style="color: Red"><span style="font-size: 12px">King Ghidorah-Death on the Wing</span></span></strong></p><p>An ever-present beast in the shadows, a specter of the horrors of deep space, a dragon of the cosmos that never truly rests: all of these have been used to describe King Ghidorah. Speculated as potentially being even stronger than Gojira, King Ghidorah has never surfaced on Coreline Earth yet, but he has been infrequently reported as being glimpsed out of the corner of the eyes of Fictions from the Gundam, Star Wars, and Warhammer 40K universes. Most psychologists write these sightings off as a residual effect of King Ghidorah being seen as space's Grim Reaper, but in truth, the sightings are all too terrifyingly real. This grand beast is responsible for the complete obliteration of Soul Society's Outpost Raion near Tatooine, an event which caused fears amongst the Jedi Academy that Dark Lord of the Sith Lumiya had recreated a Death Star, despite the lack of any schematics and materials for her to do so. Ghidorah can create buffeting wing gusts, has twin smashing tails, and three heads that can blast lightning, not to mention the ability to survive in vacuum, fly, and potentially produce rudimentary psionics. Stronger, more powerful, more endurant...one must wonder the question of whether the Gojiras, battered and bruised from infighting and humanoid forces, can take on this beast when it finally does reach Coreline.</p><p><strong>King Ghidorah:</strong> CR ?; Colossal dragon; HD 45d12+633; Hp 925; Mas 38; Init +1 (Dex); Spd 30 ft,, fly 250 ft. (clumsy).; Defense 34, touch 3, flat-footed 33 (-8 size, +1 Dex, +30 natural, +1 Improved Natural Armor); BAB +45; Grap +76; Atk +53 melee (4d8+15 plus 1d8 electricity, bite) or +54 melee (2d12+15, tail) or +53 melee (8d6+15, wing); Full atk +53 melee (4d8+15 plus 1d8 electricity, bite) or +54 melee (2d12+15, 2 tails) or +53 melee (8d6+15, 2 wings); FS 60 ft. by 60 ft.; Reach 60 ft.; SQ Breath weapon, crush (as per emperor dragon), darkvision 120 ft., DR 25/-, energy resistance, low-light vision, radiation resistance, vacuum survival; AL Planet X, evil; Fort +40, Ref +25, Will +27; AP 0; Rep +0; Str 40, Dex 12, Con 38, Int 5, Wis 12, Cha 18.</p><p><strong>Skills:</strong> Concentration +34, Intimidate +14, Jump +25, Listen +21, Search +41, Spot +21, Survival +21.</p><p><strong>Feats:</strong> Awesome Blow, Blind Fighting, Cleave, Die Hard, Endurance, Flyby Attack, Great Cleave, Great Fortitude, Improved Bull Rush, Improved Natural Armor, Improved Overrun, Iron Will, Power Attack, Snatch, Toughness, Weapon Focus(Bite).</p><p><strong>Advancement:</strong> -</p><p><strong>Breath Weapon (Su):</strong> Once every 1d8 rounds, King Ghidorah can unleash a violent 100-foot line of electrical "gravity beam" from each head. A successful strike deals 4d10 points of damage. Any creature caught in the beam may make a Reflex save (DC 10 + 1/2 King Ghidorah's HD + King Ghidorah's Constitution modifier) to half the damage.</p><p><strong>Energy Resistance (Ex):</strong> King Ghidorah has fire and cold resistance 20.</p><p><strong>Radiation Resistance (Ex):</strong> As a kaiju used to apocalyptic blazes of radiation, King Ghidorah gains a +8 species bonus to saves against radiation poisoning.</p><p><strong>Vacuum Survival (Ex):</strong> King Ghidorah has an alien biology that seems to bypass the need for lungs, allowing him to live and move in the vacuum of space without any ill side-effects.</p></blockquote><p></p>
[QUOTE="Rappy, post: 4037878, member: 58456"] I know I said I was going to elaborate on Harryhausen monsters first, but I just had to do this one. I couldn't find my original post on the KDF and kaiju, so this might be a bit contradictory with previous spoken words on Gojira...consider this the newer and more correct retcon in such a case. Check the notes for changes applied to each monster for their own incarnation from the "base template". Zilla. Jr. and Oodaku will come soon. I grappled over Gojira's type, but in the end, he seemed to be draconic rather than magical beast in his sheer power and might. Amazingly, while he seems better than the typical toxydrem nuke in some spots, in others, like how close humans can be without choking to death on radiaton, he is weaker. [B][COLOR=Red]GM'S WARNING:[/COLOR][/B] Kaiju are EXTREMELY tough beasts, surpassing even the roughest creatures of d20 Modern (save for the insanely uber advanced nuclear toxyderm) and heading into epic territory. If you use them, use them wisely, and give your characters a chance to survive, be it by aid, good technology, or a chance to escape. [B][SIZE="3"][COLOR=DarkRed]Gojiras-The Monster Kings[/COLOR][/SIZE][/B] Along with the American mega-monster Zilla Jr., the Gojira species make up species typically called "Godzillas" by the general public and even some of the KDF (who should really know better than to make such a generalization). There are currently three survivors of the Gojira breed: Heisei Gojira, Showa Gojira, and Gojira 2000. Gojira 2000 is the most modern incarnation and the most active, often attacking monsters that appear in its chosen territory of coastal Asia. Heisei Gojira is considered the more dangerous of the two "romp and stomps" by the KDF, also taking down monsters it perceives as territorial adversaries (but instead staking out Indonesia as its home) but having the less than savory aspect of often attacking human settlements out of rage when it has the monstrous equivalent of a hissyfit. Showa Gojira is the "nicest" of the group, and prefers to keep itself on Monster Island, only appearing outside when it feels it needs to defend Japan. Most militaries know about Gojiras, and have branches of the KDF meant for defense against the titans. Sydney, Australia, in specific has a large KDF force after their unprepared city's destruction early on by Heisei Gojira ripping the American beast Zilla into atoms. Zilla's offspring, KDF's smart and monster-beating Zilla Jr. isn't nearly as weak or as stupid, but is still considered too far from being out of its juvenile growth cycle to be large and strong enough to take on Heisei. [B]Gojira:[/B] CR ?; Colossal dragon; HD 43d12+476; Hp 755; Mas 32; Init +4 (Improved Initiative); Spd 30 ft., swim 20 ft.; Defense 31, touch 2, flat-footed 31 (-8 size, +29 natural); BAB +43; Grap +71; Atk +48 melee (4d8+12, bite) or +42 melee (3d10+6, tail bash); Full atk +48 melee (4d8+12, bite) and +42 melee (2d12+6, slam) or +42 melee (3d10+6, tail bash); FS 60 ft. by 60 ft.; Reach 60 ft.; SQ Breath weapon, darkvision 60 ft., DR 18/cold, fire subtype, hold breath (10 x Con modifier), low-light vision, radiation; AL none; SV Fort +36, Ref +23. Will +26; AP 0; Rep +0; Str 35, Dex 11, Con 32, Int 5, Wis 12, Cha 14. [B]Skills:[/B] Climb +44, Intimidate +20, Listen +11, Speak Draconic, Spot +11, Survival +41, Swim +52. [B]Feats:[/B] Athletic, Awesome Blow, Blind Fighting, Cleave, Die Hard, Endurance, Great Cleave, Great Fortitude, Improved Bull Rush, Improved Initiative, Iron Will, Power Attack, Toughness, Track, Weapon Focus (Bite). [B]Advancement:[/B] - [B]Breath Weapon (Ex):[/B] Once per 1d8 rounds, Gojira can unleash a 100-foot cone of energy that deals 4d10 points of fire damage as well as immediately exposing the target to high radiation sickness. Any creature caught in the beam may make a Reflex save (DC 10 + 1/2 Gojira's HD + Gojira's Constitution modifier) to half the damage. [B]Radiation (Ex):[/B] The area within 60 feet of Gojira is considered highly irradiated. Gojira is thus immune to other forms of radiation. [B]NOTES:[/B] For Showa Gojira, increase the Intelligence score to 8 and give it throw rocks as per the giant ability. Gojira 2000 has its base speed and swim speed increased by 10. Heisei Gojira is unchanged from the base form, save for gaining the following ability: [B][I]Nuclear Meltdown (Su):[/I][/B] When severely damaged, Heisei Gojira's heart begins going into a nuclear meltdown. After it reaches 1/3 hp, its radiation exuding is considered to go from highly to severely irradiated. Upon death, Heisei Gojira explodes with violent force of nuclear mass meltdown, dealing 500 points of damage to anything within 400 feet and 200 points of damage to anything within a mile. A Reflex save (DC 10 + 1/2 Heisei Gojira's Hit Dice + Heisei Gojira's Dexterity Modifier) to half the damage (yeeeah...like that's going to keep your butt from being atomized with such a high damage count). When the atomic bomb-reminiscent apocalyptic mushroom cloud subsides, there is a half-mile crater in the center of the fallout radius that is considered severely irradiated. The other half-mile is considered highly irradiated. While Heisei is the only incarnation known to perform this Apocalypse event thanks to [I]Godzilla vs. Destroyah[/I], and Showa is known to definitely NOT do so, the GM may optionally give Gojira 2000 the Nuclear Meltdown special quality. [B][COLOR="Red"][SIZE="3"]King Ghidorah-Death on the Wing[/SIZE][/COLOR][/B] An ever-present beast in the shadows, a specter of the horrors of deep space, a dragon of the cosmos that never truly rests: all of these have been used to describe King Ghidorah. Speculated as potentially being even stronger than Gojira, King Ghidorah has never surfaced on Coreline Earth yet, but he has been infrequently reported as being glimpsed out of the corner of the eyes of Fictions from the Gundam, Star Wars, and Warhammer 40K universes. Most psychologists write these sightings off as a residual effect of King Ghidorah being seen as space's Grim Reaper, but in truth, the sightings are all too terrifyingly real. This grand beast is responsible for the complete obliteration of Soul Society's Outpost Raion near Tatooine, an event which caused fears amongst the Jedi Academy that Dark Lord of the Sith Lumiya had recreated a Death Star, despite the lack of any schematics and materials for her to do so. Ghidorah can create buffeting wing gusts, has twin smashing tails, and three heads that can blast lightning, not to mention the ability to survive in vacuum, fly, and potentially produce rudimentary psionics. Stronger, more powerful, more endurant...one must wonder the question of whether the Gojiras, battered and bruised from infighting and humanoid forces, can take on this beast when it finally does reach Coreline. [B]King Ghidorah:[/B] CR ?; Colossal dragon; HD 45d12+633; Hp 925; Mas 38; Init +1 (Dex); Spd 30 ft,, fly 250 ft. (clumsy).; Defense 34, touch 3, flat-footed 33 (-8 size, +1 Dex, +30 natural, +1 Improved Natural Armor); BAB +45; Grap +76; Atk +53 melee (4d8+15 plus 1d8 electricity, bite) or +54 melee (2d12+15, tail) or +53 melee (8d6+15, wing); Full atk +53 melee (4d8+15 plus 1d8 electricity, bite) or +54 melee (2d12+15, 2 tails) or +53 melee (8d6+15, 2 wings); FS 60 ft. by 60 ft.; Reach 60 ft.; SQ Breath weapon, crush (as per emperor dragon), darkvision 120 ft., DR 25/-, energy resistance, low-light vision, radiation resistance, vacuum survival; AL Planet X, evil; Fort +40, Ref +25, Will +27; AP 0; Rep +0; Str 40, Dex 12, Con 38, Int 5, Wis 12, Cha 18. [B]Skills:[/B] Concentration +34, Intimidate +14, Jump +25, Listen +21, Search +41, Spot +21, Survival +21. [B]Feats:[/B] Awesome Blow, Blind Fighting, Cleave, Die Hard, Endurance, Flyby Attack, Great Cleave, Great Fortitude, Improved Bull Rush, Improved Natural Armor, Improved Overrun, Iron Will, Power Attack, Snatch, Toughness, Weapon Focus(Bite). [B]Advancement:[/B] - [B]Breath Weapon (Su):[/B] Once every 1d8 rounds, King Ghidorah can unleash a violent 100-foot line of electrical "gravity beam" from each head. A successful strike deals 4d10 points of damage. Any creature caught in the beam may make a Reflex save (DC 10 + 1/2 King Ghidorah's HD + King Ghidorah's Constitution modifier) to half the damage. [B]Energy Resistance (Ex):[/B] King Ghidorah has fire and cold resistance 20. [B]Radiation Resistance (Ex):[/B] As a kaiju used to apocalyptic blazes of radiation, King Ghidorah gains a +8 species bonus to saves against radiation poisoning. [B]Vacuum Survival (Ex):[/B] King Ghidorah has an alien biology that seems to bypass the need for lungs, allowing him to live and move in the vacuum of space without any ill side-effects. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
CORELINE (D20 Modern/D20 BESM Setting).
Top