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<blockquote data-quote="Gideon020" data-source="post: 4745848" data-attributes="member: 83181"><p><strong>Corporate Profile</strong></p><p></p><p><span style="font-size: 18px">New Corporation: Suid-Afrika Armaments</span></p><p> </p><p>-<u><strong>Owner</strong></u>: The Jackal, an international arms dealer</p><p>-<u><strong>Central Offices:</strong></u> Cape Town, South Africa</p><p>-<u><strong>Regional Offices:</strong></u> Paris, Chicago, New York, Hong Kong, Beijing, Moscow, and Tokyo.</p><p>-<u><strong>Majority Stockholder:</strong></u> Classified</p><p>-<u><strong>Information:</strong></u> Suid-Afrika Armaments formed soon after the formation of the Pan-African State to take advantage of high level of hostilty and hatred the various warlords display not just for each other, but also towards Cortana as the arms trader known as the Jackal, took advantage of this massive market, selling cheap knock-offs of licensed weapons to the warlords and the mercenaries wandering the Dark Continent and raking in a profit.</p><p>-<u><strong>Secret Agenda:</strong></u> The Jackal simply wants to keep the chaos that continues to engulf Africa going to ensure his profits, and will regularly sabotage Cortana's attempts to expand the Pan-Africa State beyond its current borders by inciting riots and uprisings to keep Cortana's borders unstable and maintain the status quo.</p><p>Another agenda the Jackal is working towards is ending a full-scale media blackout across Africa. The reason? The United States, China, Russia and the European Union, even though they have been weakened by the 23 Hours, are now waging a quiet, brutal war with their elite special forces as well as carefully placed puppet leaders to take control of Africa, and likely create a multi-national buffer against Cortana into the bargain and they must ensure that no media coverage gets into Africa, or leaves Africa.</p><p><u><strong>-Services:</strong></u> Suid-Afrika Armaments can provide transportation across Africa thanks to its subsidiary; Suid-Afrika Buses for free since all militias have agreed to a universal cease-fire. They can make an Unreliable knock-off of any conventional bullet-firing weapon for a Purchase DC of 8.</p><p></p><p>And here are two more products from this fine company:</p><p></p><p><span style="font-size: 18px">Suid-Afrika Armaments RCT-15 'Battle Bus'</span></p><p><span style="font-size: 15px">Armored Combat Transport</span></p><p><span style="font-size: 15px"><img src="http://datafortress2020.110mb.com/milcat/b8_dropoff_web.sized.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">It is is not hard to get the parts and material to make an armored vehicle in Africa, so long as you enjoy using scrap metal as armour for your lorry. Suid-Afrika Armaments decided to go a step further.</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">Mind you, it wasn't much of a step to buy-out a local bus manufacturer and retool the assembly line to create buses that have no seats, standing room only, possess cheap and heavy sheet metal armor and plexiglass windows, a more powerful engine, and a pair of small gun turrets each equipped with two fire-linked 12.7mm machineguns.</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">Much like everything else in Africa, it won't win any prizes, but its cheap and in the area of the world it operates in, its the best option many have. Militia troops usually modify these buses further to fluidize the sand with high-pressure air jets, allowing the bus to become a bunker, making them even more of a headache to deal with, especially for the Pan-African State, who have to contend with hundreds of these sunken buses becoming a network of bunkers for militia troops to cross their borders and tie up valuable military resources.</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">MECHA TYPE: Vehicle</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">Purchase DC: 10</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">CLASS: Wheeled APC</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">SIZE: Huge</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">HIT POINTS: 30</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">OCCUPANTS: 3 operators, 50 passengers</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">CARGO: 6 tons</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">ARMOUR: 5</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">DEFENCE: 8 (1d20-2)</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">LAND SPEED: 50 mph</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">HANDLING: -4/-3</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">SPECIAL ABILITIES:</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">Accessories (Hitch and pin for trailer, Tire Inflation</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">System), Climate Control, Headlights,</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">DEFECTS:</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">Noisy, Reduced Endurance (8 hours), Road Vehicle, Windows</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">Weaponry:</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px">-4x 12.7mm Machineguns (Turret x2, Fire-linked x2) (2000 rounds per turret)</span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px">Suid-Afrika Armament 'Pirate Air' Bomber</span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px">Converted Heavy Bomber</span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px"><img src="http://datafortress2020.110mb.com/milcat/design.d.004.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px"></span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">There are a lot of crashed airliners lying around Africa, and those that weren't taken to pieces by the natives to be reused for the purposes of their villages, were often a source of cheap salvage that could be sold for scrap metal.</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px"></span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">Suid-Afrika Armaments decided that these old airliners could do with a new lease on life and after rebuilding five of these crashed planes, stripped them completely to have nothing but an empty internal space after which they then placed rotary munition racks and ammo hoppers to supply three 23mm gun turrets, four Short-Range Missile Launchers, two Medium-Range Missile Launchers, and a Long-Range Missile Launcher along with a bomb-bay and in doing so, heralded the creation of a most insidious aircraft.</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px"></span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">While Suid-Afrika Armaments is the original creator of the 'Bandit Air' class of heavy bomber, modern-day pirates now use their own versions to perform daring mid-air boarding actions of cargo planes, using the same template that Suid-Afrika Armaments provided.</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px"></span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">Purchase DC: 20</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">CLASS: Heavy Bomber</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">SIZE: Colossal</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">HIT POINTS: 120</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">OCCUPANTS: 6 operators, 6 passengers</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">CARGO: None</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">ARMOUR: 10</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">DEFENCE: 5</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">AIR SPEED: 630 mph</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">CEILING: 45,000 feet</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">HANDLING: -8/-2</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">SPECIAL ABILITIES:</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">Accessories (In-flight Refuelling), Communications (Long Range Radio; Secure 3; Microwave; Secure 3), Countermeasures (LWR, RWR), ECM (Defensive Jammer; +6 Defence), Environmental Systems (Life Support), Navigation Aids (GPS, INS), Rooms (Kitchen, Bunks), Sensors (Infrared; 50 miles; Global), Stabilisation Gear, Targeting Bonus (Each 12.7mm Minigun +5, Dumb Bomb +2)</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">DEFECTS: Hangar Queen, Poor Visibility, Reduced Endurance (10 hours), Stall Speed (180 mph), Start-Up Time (10 minutes), Very Noisy, Volatile</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">Weaponry:</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">-3x 12.7mm Miniguns (Extra Ammo x5, Turret x3) (3000 rounds per gun)</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">-4x "Short Range Missile Launchers" (Extra Ammo x2) (30 Missiles)</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">-2x "Medium Range Missile Launchers" (Extra Ammo x2) (20 Missiles)</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">-1x "Long Range Missile Launcher" (Extra Ammo x2) (10 Missiles)</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">-"500-lb Dumb Bomb" (Extra Ammo) (20 Bombs)</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px">GM Note: While the apertures for the missile launchers are fairly obvious (-5 to Spot Checks) in outside versions, Suid-Afrika Armament versions have retractable covers when the launchers are not in use (+5 to Spot Checks), but in both versions a door lowers at the rear under the tail to form a drop ramp to simply roll the dumb bombs out of the plane.</span></span></span></span></span></span></span></p><p><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 15px"><span style="font-size: 10px"><span style="font-size: 18px"><span style="font-size: 15px"><span style="font-size: 10px"></span></span></span> </span></span> </span></span></p></blockquote><p></p>
[QUOTE="Gideon020, post: 4745848, member: 83181"] [b]Corporate Profile[/b] [SIZE=5]New Corporation: Suid-Afrika Armaments[/SIZE] -[U][B]Owner[/B][/U]: The Jackal, an international arms dealer -[U][B]Central Offices:[/B][/U] Cape Town, South Africa -[U][B]Regional Offices:[/B][/U] Paris, Chicago, New York, Hong Kong, Beijing, Moscow, and Tokyo. -[U][B]Majority Stockholder:[/B][/U] Classified -[U][B]Information:[/B][/U] Suid-Afrika Armaments formed soon after the formation of the Pan-African State to take advantage of high level of hostilty and hatred the various warlords display not just for each other, but also towards Cortana as the arms trader known as the Jackal, took advantage of this massive market, selling cheap knock-offs of licensed weapons to the warlords and the mercenaries wandering the Dark Continent and raking in a profit. -[U][B]Secret Agenda:[/B][/U] The Jackal simply wants to keep the chaos that continues to engulf Africa going to ensure his profits, and will regularly sabotage Cortana's attempts to expand the Pan-Africa State beyond its current borders by inciting riots and uprisings to keep Cortana's borders unstable and maintain the status quo. Another agenda the Jackal is working towards is ending a full-scale media blackout across Africa. The reason? The United States, China, Russia and the European Union, even though they have been weakened by the 23 Hours, are now waging a quiet, brutal war with their elite special forces as well as carefully placed puppet leaders to take control of Africa, and likely create a multi-national buffer against Cortana into the bargain and they must ensure that no media coverage gets into Africa, or leaves Africa. [U][B]-Services:[/B][/U] Suid-Afrika Armaments can provide transportation across Africa thanks to its subsidiary; Suid-Afrika Buses for free since all militias have agreed to a universal cease-fire. They can make an Unreliable knock-off of any conventional bullet-firing weapon for a Purchase DC of 8. And here are two more products from this fine company: [SIZE=5]Suid-Afrika Armaments RCT-15 'Battle Bus'[/SIZE] [SIZE=4]Armored Combat Transport [IMG]http://datafortress2020.110mb.com/milcat/b8_dropoff_web.sized.jpg[/IMG] [SIZE=2]It is is not hard to get the parts and material to make an armored vehicle in Africa, so long as you enjoy using scrap metal as armour for your lorry. Suid-Afrika Armaments decided to go a step further. Mind you, it wasn't much of a step to buy-out a local bus manufacturer and retool the assembly line to create buses that have no seats, standing room only, possess cheap and heavy sheet metal armor and plexiglass windows, a more powerful engine, and a pair of small gun turrets each equipped with two fire-linked 12.7mm machineguns. Much like everything else in Africa, it won't win any prizes, but its cheap and in the area of the world it operates in, its the best option many have. Militia troops usually modify these buses further to fluidize the sand with high-pressure air jets, allowing the bus to become a bunker, making them even more of a headache to deal with, especially for the Pan-African State, who have to contend with hundreds of these sunken buses becoming a network of bunkers for militia troops to cross their borders and tie up valuable military resources. MECHA TYPE: Vehicle Purchase DC: 10 CLASS: Wheeled APC SIZE: Huge HIT POINTS: 30 OCCUPANTS: 3 operators, 50 passengers CARGO: 6 tons ARMOUR: 5 DEFENCE: 8 (1d20-2) LAND SPEED: 50 mph HANDLING: -4/-3 SPECIAL ABILITIES: Accessories (Hitch and pin for trailer, Tire Inflation System), Climate Control, Headlights, DEFECTS: Noisy, Reduced Endurance (8 hours), Road Vehicle, Windows Weaponry: -4x 12.7mm Machineguns (Turret x2, Fire-linked x2) (2000 rounds per turret) [SIZE=4][SIZE=2][SIZE=5]Suid-Afrika Armament 'Pirate Air' Bomber [SIZE=4]Converted Heavy Bomber [SIZE=2][IMG]http://datafortress2020.110mb.com/milcat/design.d.004.jpg[/IMG] There are a lot of crashed airliners lying around Africa, and those that weren't taken to pieces by the natives to be reused for the purposes of their villages, were often a source of cheap salvage that could be sold for scrap metal. Suid-Afrika Armaments decided that these old airliners could do with a new lease on life and after rebuilding five of these crashed planes, stripped them completely to have nothing but an empty internal space after which they then placed rotary munition racks and ammo hoppers to supply three 23mm gun turrets, four Short-Range Missile Launchers, two Medium-Range Missile Launchers, and a Long-Range Missile Launcher along with a bomb-bay and in doing so, heralded the creation of a most insidious aircraft. While Suid-Afrika Armaments is the original creator of the 'Bandit Air' class of heavy bomber, modern-day pirates now use their own versions to perform daring mid-air boarding actions of cargo planes, using the same template that Suid-Afrika Armaments provided. Purchase DC: 20 CLASS: Heavy Bomber SIZE: Colossal HIT POINTS: 120 OCCUPANTS: 6 operators, 6 passengers CARGO: None ARMOUR: 10 DEFENCE: 5 AIR SPEED: 630 mph CEILING: 45,000 feet HANDLING: -8/-2 SPECIAL ABILITIES: Accessories (In-flight Refuelling), Communications (Long Range Radio; Secure 3; Microwave; Secure 3), Countermeasures (LWR, RWR), ECM (Defensive Jammer; +6 Defence), Environmental Systems (Life Support), Navigation Aids (GPS, INS), Rooms (Kitchen, Bunks), Sensors (Infrared; 50 miles; Global), Stabilisation Gear, Targeting Bonus (Each 12.7mm Minigun +5, Dumb Bomb +2) DEFECTS: Hangar Queen, Poor Visibility, Reduced Endurance (10 hours), Stall Speed (180 mph), Start-Up Time (10 minutes), Very Noisy, Volatile Weaponry: -3x 12.7mm Miniguns (Extra Ammo x5, Turret x3) (3000 rounds per gun) -4x "Short Range Missile Launchers" (Extra Ammo x2) (30 Missiles) -2x "Medium Range Missile Launchers" (Extra Ammo x2) (20 Missiles) -1x "Long Range Missile Launcher" (Extra Ammo x2) (10 Missiles) -"500-lb Dumb Bomb" (Extra Ammo) (20 Bombs) GM Note: While the apertures for the missile launchers are fairly obvious (-5 to Spot Checks) in outside versions, Suid-Afrika Armament versions have retractable covers when the launchers are not in use (+5 to Spot Checks), but in both versions a door lowers at the rear under the tail to form a drop ramp to simply roll the dumb bombs out of the plane. [/SIZE][/SIZE][/SIZE] [/SIZE][/SIZE] [/SIZE][/SIZE] [/QUOTE]
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