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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="marcoasalazarm" data-source="post: 5513948" data-attributes="member: 26698"><p>This probably riffs off too much like Warhammer 40K... well, just attempting to thin of a new 'introduction' for the setting.</p><p></p><p>Here goes:</p><p></p><p><em>"<strong>It is the dawn of a new age.</strong> A decade ago, the world as we knew it ended. An event known nowadays as <strong>'The Vanishing'</strong> destroyed the barriers of reality, dropping all kinds of beings, technologies and phenomena on Earth's lap, altering it forever.</em></p><p><em></em></p><p><em>The world has been divided between that which is real and that which is Fiction.</em></p><p><em></em></p><p><em>This is an <strong>Era of Badass</strong>. To be alive in such times is a constant test on your mental, ethical and physical resilience. It is a constant fight to adapt and prevail-or die trying. It is to live on the strangest and most brutal of crossovers-an <strong>ultimate showdown of ultimate destiny</strong>, the final victor still undetermined. Pity those stuck in the middle.</em></p><p><em></em></p><p><em>The following tales occur on those times. <strong>The line has been drawn, and now there is no going back. </strong></em></p><p><em></em></p><p><em>Forget anything you knew about rationality, for now the <strong>'Rule of Cool' </strong>prevails. Embrace the power of the <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/HomePage" target="_blank"><strong>Tropes</strong></a>, for they now mold your destiny. <strong>Leave your sanity at the door</strong>, for in the near future, there is only chaos. There is no longer a safe place, only a <strong>Multiverse</strong> slowly going mad and one timeline-the <strong><u>Core</u> Time<u>line</u></strong>-which is almost too far gone.</em></p><p><em></em></p><p><em><a href="http://www.enworld.org/forum/general-rpg-discussion/161399-coreline-d20-modern-d20-besm-setting.html" target="_blank">We bid you welcome.</a>"</em></p></blockquote><p></p>
[QUOTE="marcoasalazarm, post: 5513948, member: 26698"] This probably riffs off too much like Warhammer 40K... well, just attempting to thin of a new 'introduction' for the setting. Here goes: [I]"[B]It is the dawn of a new age.[/B] A decade ago, the world as we knew it ended. An event known nowadays as [B]'The Vanishing'[/B] destroyed the barriers of reality, dropping all kinds of beings, technologies and phenomena on Earth's lap, altering it forever. The world has been divided between that which is real and that which is Fiction. This is an [B]Era of Badass[/B]. To be alive in such times is a constant test on your mental, ethical and physical resilience. It is a constant fight to adapt and prevail-or die trying. It is to live on the strangest and most brutal of crossovers-an [B]ultimate showdown of ultimate destiny[/B], the final victor still undetermined. Pity those stuck in the middle. The following tales occur on those times. [B]The line has been drawn, and now there is no going back. [/B] Forget anything you knew about rationality, for now the [B]'Rule of Cool' [/B]prevails. Embrace the power of the [URL="http://tvtropes.org/pmwiki/pmwiki.php/Main/HomePage"][B]Tropes[/B][/URL], for they now mold your destiny. [B]Leave your sanity at the door[/B], for in the near future, there is only chaos. There is no longer a safe place, only a [B]Multiverse[/B] slowly going mad and one timeline-the [B][U]Core[/U] Time[U]line[/U][/B]-which is almost too far gone. [URL="http://www.enworld.org/forum/general-rpg-discussion/161399-coreline-d20-modern-d20-besm-setting.html"]We bid you welcome.[/URL]"[/I] [/QUOTE]
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