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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="kronos182" data-source="post: 7302792" data-attributes="member: 6668634"><p>Another zerg unit.</p><p></p><p><strong>Larva</strong></p><p></p><p>Larva, the most basic and essential zerg lifeform, from which all zerg strains are created from. Maggot-like creatures have a segmented multilegged body, trailing mucous-like substance behind them and a complex array of internal organs. Every segment of the larva's body contains all the required organs to ensure its survival. Such a trait, combined with near instant wound clotting, allows larva to function and morph normal even if cut in half.</p><p>Within the lava's DNA are countless sequences, carrying billions of patterns and nearly infinite possible genetic combinations, and they contain within them the genetic code for all other zerg breeds. When a new zerg unit is needed, the larva will enter a pupal state and beging replicating the DNA of one specific zerg breed at an astounding rate, and after the short gestation period the new mature zerg minion.</p><p>New or young hives will only have the genetic code for the most basic of zerg breeds/strains, such as the drone and zerglings, but as it grows, and develops new structures, its library of genetic strains expands. Larva are always found near hatcheries, lairs and around zerg hives. These creatures only last 1d4 days away from creep or large food supply.</p><p></p><p>CR 1/4;</p><p>Small aberration [zerg]; </p><p>Hit Dice: 1/2d8; hp 3; Mas —; Init +6; </p><p>Speed: 10 ft, burrow 20 ft; </p><p>Defense 14, touch 14, flat-footed 11 (+3 Dex, +1 size); </p><p>BAB: +0; Grap +-2; Atk -1 melee (1d3-2, claw); Full Atk -2 melee 2 claws 1d3-2 and -7 melee bite 1d6-2; </p><p>FS: 5 ft. by 5 ft.; Reach 5 ft.; </p><p>SQ: darkvision 60 ft., fast healing 1, zerg traits; </p><p>AL: cerebrate; </p><p>SV: Fort +0, Ref +3 , Will +0; AP 0; Rep +0; </p><p>Ability Scores: Str 6, Dex 16, Con 10, Int 3, Wis 6, Cha 2.</p><p>Skills: Climb +2, Listen +1, Spot +1, Swim +1, Survival +1</p><p>Feats: </p><p>Organization: </p><p></p><p>Species Traits</p><p>Fast Healing (Ex): larva heal 1 hit point of lethal damage (or nonlethal if it is the only hit point damage remaining) per round. This functions otherwise as per the typical Zerg trait of Fast Healing.</p><p>Zerg Traits: A larva possesses the standard Zerg traits as defined elsewhere.</p><p>Evolve (Ex): Larva contain the DNA of all zerg lifeforms. It takes the larva 1d4+1/size category over medium to evolve into another zerg unit. Larva can turn into most zerg units except for Queens, abberations, ultralisks, cerebrates.</p></blockquote><p></p>
[QUOTE="kronos182, post: 7302792, member: 6668634"] Another zerg unit. [B]Larva[/B] Larva, the most basic and essential zerg lifeform, from which all zerg strains are created from. Maggot-like creatures have a segmented multilegged body, trailing mucous-like substance behind them and a complex array of internal organs. Every segment of the larva's body contains all the required organs to ensure its survival. Such a trait, combined with near instant wound clotting, allows larva to function and morph normal even if cut in half. Within the lava's DNA are countless sequences, carrying billions of patterns and nearly infinite possible genetic combinations, and they contain within them the genetic code for all other zerg breeds. When a new zerg unit is needed, the larva will enter a pupal state and beging replicating the DNA of one specific zerg breed at an astounding rate, and after the short gestation period the new mature zerg minion. New or young hives will only have the genetic code for the most basic of zerg breeds/strains, such as the drone and zerglings, but as it grows, and develops new structures, its library of genetic strains expands. Larva are always found near hatcheries, lairs and around zerg hives. These creatures only last 1d4 days away from creep or large food supply. CR 1/4; Small aberration [zerg]; Hit Dice: 1/2d8; hp 3; Mas —; Init +6; Speed: 10 ft, burrow 20 ft; Defense 14, touch 14, flat-footed 11 (+3 Dex, +1 size); BAB: +0; Grap +-2; Atk -1 melee (1d3-2, claw); Full Atk -2 melee 2 claws 1d3-2 and -7 melee bite 1d6-2; FS: 5 ft. by 5 ft.; Reach 5 ft.; SQ: darkvision 60 ft., fast healing 1, zerg traits; AL: cerebrate; SV: Fort +0, Ref +3 , Will +0; AP 0; Rep +0; Ability Scores: Str 6, Dex 16, Con 10, Int 3, Wis 6, Cha 2. Skills: Climb +2, Listen +1, Spot +1, Swim +1, Survival +1 Feats: Organization: Species Traits Fast Healing (Ex): larva heal 1 hit point of lethal damage (or nonlethal if it is the only hit point damage remaining) per round. This functions otherwise as per the typical Zerg trait of Fast Healing. Zerg Traits: A larva possesses the standard Zerg traits as defined elsewhere. Evolve (Ex): Larva contain the DNA of all zerg lifeforms. It takes the larva 1d4+1/size category over medium to evolve into another zerg unit. Larva can turn into most zerg units except for Queens, abberations, ultralisks, cerebrates. [/QUOTE]
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