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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="kronos182" data-source="post: 7302833" data-attributes="member: 6668634"><p>And the Zerg Drone...</p><p></p><p><strong>Drone</strong></p><p></p><p>Single minded and diligent, drones hold within their genetic code the evolutionary potential for all zerg structures. Created after absorbing the essence of gashyrr waps, drones serve as resource gathers and creating structures for the hive. The wings from the gashyrr wasp has combined with the legs to become fleshy, webbed membranes that keep the drones steady while in motion. They move above ground using a float bladder, which the membranes between the legs move like a stingray's wings to help provide movement. The front claws of the drone are designed for digging and holding resources, and not well suited for combat, but they can be used to defend themselves.</p><p>Drones require creep to gain their nourishment, and can only survive 2 days away from any source of creep before they start starving and die.</p><p></p><p>CR 1/2;</p><p>Medium aberration [zerg]; </p><p>Hit Dice: 1d8+1; hp 6; Mas —; Init ; </p><p>Speed: 30 ft, burrow 20 ft; </p><p>Defense 12, touch 11, flat-footed 11 (+1 Dex, +1 natural); </p><p>BAB: +0; Grap +1; Atk +1 melee (1d4+1, claw); Full Atk +1 melee 2 claws 1d4+1 and -4 melee bite 2d4+1; </p><p>FS: 5 ft. by 5 ft.; Reach 5 ft.; </p><p>SQ: darkvision 60 ft., fast healing 1, zerg traits; </p><p>AL: cerebrate; </p><p>SV: Fort +1, Ref +1 , Will +1; AP 0; Rep +0; </p><p>Ability Scores: Str 13, Dex 12, Con 12, Int 3, Wis 8, Cha 2.</p><p>Skills: Knowledge Earth and Life Sciences +4, Listen +1, Spot +1, Swim +1, Survival +1</p><p>Feats: </p><p>Advancement: </p><p>Organization: Found in groups of 1, pairs or swarms within Hives.</p><p></p><p>Species Traits</p><p>Fast Healing (Ex): Drones heal 1 hit point of lethal damage (or nonlethal if it is the only hit point damage remaining) per round. This functions otherwise as per the typical Zerg trait of Fast Healing.</p><p>Mining Claws (Ex): The claws of the drones are built for mining and resource gathering, acting as the necessary tools. If used in combat, the claws also ignore 2 points of hardness/DR.</p><p>Skill Bonuses: Drones gain a +4 racial bonus on Knowledge Earth and Life Sciences, particularly with geology, and ignore their Intelligence penalty while making the checks. As resource gatherers, Drones are instilled with an intuitive knowledge for mining and where and how to locate resources for the hive.</p><p>Zerg Traits: A Drone possesses the standard Zerg traits as defined elsewhere.</p><p>Evolve (Ex): Drones can evolve into the various structures of the zerg swarm. The drone enters a cocoon and gestates into the necessary structure, taking 1d4 +1 minutes per size category over large +1 min / 30 hp the structure possesses.</p></blockquote><p></p>
[QUOTE="kronos182, post: 7302833, member: 6668634"] And the Zerg Drone... [B]Drone[/B] Single minded and diligent, drones hold within their genetic code the evolutionary potential for all zerg structures. Created after absorbing the essence of gashyrr waps, drones serve as resource gathers and creating structures for the hive. The wings from the gashyrr wasp has combined with the legs to become fleshy, webbed membranes that keep the drones steady while in motion. They move above ground using a float bladder, which the membranes between the legs move like a stingray's wings to help provide movement. The front claws of the drone are designed for digging and holding resources, and not well suited for combat, but they can be used to defend themselves. Drones require creep to gain their nourishment, and can only survive 2 days away from any source of creep before they start starving and die. CR 1/2; Medium aberration [zerg]; Hit Dice: 1d8+1; hp 6; Mas —; Init ; Speed: 30 ft, burrow 20 ft; Defense 12, touch 11, flat-footed 11 (+1 Dex, +1 natural); BAB: +0; Grap +1; Atk +1 melee (1d4+1, claw); Full Atk +1 melee 2 claws 1d4+1 and -4 melee bite 2d4+1; FS: 5 ft. by 5 ft.; Reach 5 ft.; SQ: darkvision 60 ft., fast healing 1, zerg traits; AL: cerebrate; SV: Fort +1, Ref +1 , Will +1; AP 0; Rep +0; Ability Scores: Str 13, Dex 12, Con 12, Int 3, Wis 8, Cha 2. Skills: Knowledge Earth and Life Sciences +4, Listen +1, Spot +1, Swim +1, Survival +1 Feats: Advancement: Organization: Found in groups of 1, pairs or swarms within Hives. Species Traits Fast Healing (Ex): Drones heal 1 hit point of lethal damage (or nonlethal if it is the only hit point damage remaining) per round. This functions otherwise as per the typical Zerg trait of Fast Healing. Mining Claws (Ex): The claws of the drones are built for mining and resource gathering, acting as the necessary tools. If used in combat, the claws also ignore 2 points of hardness/DR. Skill Bonuses: Drones gain a +4 racial bonus on Knowledge Earth and Life Sciences, particularly with geology, and ignore their Intelligence penalty while making the checks. As resource gatherers, Drones are instilled with an intuitive knowledge for mining and where and how to locate resources for the hive. Zerg Traits: A Drone possesses the standard Zerg traits as defined elsewhere. Evolve (Ex): Drones can evolve into the various structures of the zerg swarm. The drone enters a cocoon and gestates into the necessary structure, taking 1d4 +1 minutes per size category over large +1 min / 30 hp the structure possesses. [/QUOTE]
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