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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="kronos182" data-source="post: 7568002" data-attributes="member: 6668634"><p>GDI Jump Jet Infantry Jetpack</p><p></p><p>These back mounted jetpack units have two wings, two main thrusters on the lower back and small maneuvering thrusters on the ends of the wings. Mounted on an articulated arm is a heavy machinegun. The jetpack unit is mounted to a suit of armour that is reinforced and designed to help reduce the weight of the whole unit while the soldier is on the ground. The jetpack is designed to detach from the armour, to make putting it on easier, but also in case the jetpack is damaged, the soldier can ditch the unit to reduce weight.</p><p>The armour is based on the Land Warrior armour, only a bit lighter. It includes communications and sensor gear with a built-in computer capable of sending and receiving text and image transmissions (displayed on the HUD of the helmet visor), video and still image capture from helmet camera, link to weapon and jetpack to display diagnostics, damage, ammunition counter, fuel and power levels.</p><p></p><p>GDI Jetpack Trooper Armour (PL 5-6 Medium Armour Proficiency)</p><p>Type: Medium</p><p>Equipment Bonus: +4</p><p>Nonprof. Bonus: +2</p><p>Str Bonus: +0</p><p>Nonprof Str Bonus: +0</p><p>Max Dex: +3</p><p>Armour Penalty: -3 (-5 with jetpack attached)</p><p>Speed (30 ft): 30 ft (25 ft with jetpack attached, fly 60 ft good maneuverability)</p><p>Weight: 10 lbs (70 lbs with jetpack attached)</p><p>Purchase DC: 21 (23 for full unit with jetpack)</p><p>Restriction: Mil +3</p><p>Notes: Military radio, GPS, HUD, jetpack, heavy machinegun, bandoleer, nightvision goggles, holster for sidearm, weight of jetpack does not count towards wearer's carry capacity while wearing the Jump Jet infantry armour.</p><p>Jetpack - Gives the soldier fly speed 60 ft (good maneuverability) for 2 hours. Or can make powered leaps up to 50 feet (Jump check DC 17) long or high, using 30 seconds worth of flight time. As a free action the wearer can detach the jetpack. Takes a 2 full rounds to attach the jetpack with help, or 1 minute without. The jetpack has 20 hit points, and must be targeted on a called hit (attackers suffer -1 to target the jetpack)</p><p>Chaingun - 7.62mm heavy machinegun attached on armature to the jetpack, 2d10 ballistic, 100 ft, A, linked (weight is part of the jetpack), 700 rds.</p><p></p><p>GDI Jetpack Trooper Armour Mk2</p><p>The Mk2 Jetpack Trooper armour is similar to the original, but is slightly lighter, has additional sensors including motion detection, improved night vision, improved thruster system for improved speed, and a built-in targeting system. The chaingun is modified to use caseless ammunition to reduce weight and increase capacity.</p><p>Make following changes to GDI Jetpack Trooper Armour to make a Mk2:Reduce weight with jetpack to 60 lbs;</p><p>Increase fly speed to 70 ft (good maneuverability);</p><p>Add motion detector 100 ft range (usable only when on ground);</p><p>Replace night vision goggles with blackout goggles;</p><p>Add Targeting HUD software (+1 attack rolls);</p><p>Increase ammunition capacity to 720 rounds for heavy machinegun;</p><p>PDC: +1</p></blockquote><p></p>
[QUOTE="kronos182, post: 7568002, member: 6668634"] GDI Jump Jet Infantry Jetpack These back mounted jetpack units have two wings, two main thrusters on the lower back and small maneuvering thrusters on the ends of the wings. Mounted on an articulated arm is a heavy machinegun. The jetpack unit is mounted to a suit of armour that is reinforced and designed to help reduce the weight of the whole unit while the soldier is on the ground. The jetpack is designed to detach from the armour, to make putting it on easier, but also in case the jetpack is damaged, the soldier can ditch the unit to reduce weight. The armour is based on the Land Warrior armour, only a bit lighter. It includes communications and sensor gear with a built-in computer capable of sending and receiving text and image transmissions (displayed on the HUD of the helmet visor), video and still image capture from helmet camera, link to weapon and jetpack to display diagnostics, damage, ammunition counter, fuel and power levels. GDI Jetpack Trooper Armour (PL 5-6 Medium Armour Proficiency) Type: Medium Equipment Bonus: +4 Nonprof. Bonus: +2 Str Bonus: +0 Nonprof Str Bonus: +0 Max Dex: +3 Armour Penalty: -3 (-5 with jetpack attached) Speed (30 ft): 30 ft (25 ft with jetpack attached, fly 60 ft good maneuverability) Weight: 10 lbs (70 lbs with jetpack attached) Purchase DC: 21 (23 for full unit with jetpack) Restriction: Mil +3 Notes: Military radio, GPS, HUD, jetpack, heavy machinegun, bandoleer, nightvision goggles, holster for sidearm, weight of jetpack does not count towards wearer's carry capacity while wearing the Jump Jet infantry armour. Jetpack - Gives the soldier fly speed 60 ft (good maneuverability) for 2 hours. Or can make powered leaps up to 50 feet (Jump check DC 17) long or high, using 30 seconds worth of flight time. As a free action the wearer can detach the jetpack. Takes a 2 full rounds to attach the jetpack with help, or 1 minute without. The jetpack has 20 hit points, and must be targeted on a called hit (attackers suffer -1 to target the jetpack) Chaingun - 7.62mm heavy machinegun attached on armature to the jetpack, 2d10 ballistic, 100 ft, A, linked (weight is part of the jetpack), 700 rds. GDI Jetpack Trooper Armour Mk2 The Mk2 Jetpack Trooper armour is similar to the original, but is slightly lighter, has additional sensors including motion detection, improved night vision, improved thruster system for improved speed, and a built-in targeting system. The chaingun is modified to use caseless ammunition to reduce weight and increase capacity. Make following changes to GDI Jetpack Trooper Armour to make a Mk2:Reduce weight with jetpack to 60 lbs; Increase fly speed to 70 ft (good maneuverability); Add motion detector 100 ft range (usable only when on ground); Replace night vision goggles with blackout goggles; Add Targeting HUD software (+1 attack rolls); Increase ammunition capacity to 720 rounds for heavy machinegun; PDC: +1 [/QUOTE]
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