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General Tabletop Discussion
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Cost breakdown, bracers of blinding strike
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<blockquote data-quote="Taren Seeker" data-source="post: 363672" data-attributes="member: 615"><p>I think you're totally in ball park territory here.</p><p></p><p>Speed is great, but let's face it, when was the last time you went into a combat without haste, be it from Mass Haste or boots? Haste is obviously superior, but if you're not in a very cooperative party or have boots (which are usually enough to last you all day given how short HL combats are) then suddenly the bracers become much more valuable.</p><p></p><p>I play in a party with 2 mages who drop Mass Hastes when they're going to the store for groceries (for the bag boys you see) so the value of the bracers are sharply reduced. I'd probably put the speed factor at 32 k. If I was in a situation where haste was fairly rare, I'd probably double it.</p><p></p><p>For an average group who may not be so haste happy but has access, call it 48k. Improved Init is a good feat, so I'd place it at around 10k. Double that for slotless so 20 k.</p><p></p><p>That puts it around 68k. Start comparing it to the original item and some others in that price bracket and I think it fits. Unfortunately the math doesn't work that well with the regular item but as you said, the +6 is somewhat useless to you.</p><p></p><p>Like I said, you should probably consider what your overall resources are when determining how valuable it is.</p><p></p><p>YMMV.</p></blockquote><p></p>
[QUOTE="Taren Seeker, post: 363672, member: 615"] I think you're totally in ball park territory here. Speed is great, but let's face it, when was the last time you went into a combat without haste, be it from Mass Haste or boots? Haste is obviously superior, but if you're not in a very cooperative party or have boots (which are usually enough to last you all day given how short HL combats are) then suddenly the bracers become much more valuable. I play in a party with 2 mages who drop Mass Hastes when they're going to the store for groceries (for the bag boys you see) so the value of the bracers are sharply reduced. I'd probably put the speed factor at 32 k. If I was in a situation where haste was fairly rare, I'd probably double it. For an average group who may not be so haste happy but has access, call it 48k. Improved Init is a good feat, so I'd place it at around 10k. Double that for slotless so 20 k. That puts it around 68k. Start comparing it to the original item and some others in that price bracket and I think it fits. Unfortunately the math doesn't work that well with the regular item but as you said, the +6 is somewhat useless to you. Like I said, you should probably consider what your overall resources are when determining how valuable it is. YMMV. [/QUOTE]
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Cost breakdown, bracers of blinding strike
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