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Could D&D Ever Have an eSport?
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<blockquote data-quote="Lylandra" data-source="post: 7729665" data-attributes="member: 6816692"><p>I also don't see how D&D could or should become an eSports thing. Unless you changed the rating system to a jury who places scores on interaction, creativity, character play etc. in addition to the team's combat, puzzle and exploration success you'd miss very crucial parts of what it means to play a TTRPG. Simply "defeating a dungeon" by using mechanics and being lucky with the dice isn't too much of a challenge. </p><p></p><p>And yes, D&D has way too much linear RNG for any kind of sport. You cannot, even if you wanted, create a fair, competitive, balanced sports environment when your success is determined by that much luck. It might work if the game used only martial characters, but add binary save-or-suck/die effects that can be applied or avoided with a d20 roll and the system gets too messy. </p><p></p><p>Plus, many of the 5e spells (and skills) are subject to the DM's judgement. So you'd either need to cut down a lot of the DM's freedom or success would also depend on how well Referee (I suppose the DM wouldn't be part of the team) and team get along.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7729665, member: 6816692"] I also don't see how D&D could or should become an eSports thing. Unless you changed the rating system to a jury who places scores on interaction, creativity, character play etc. in addition to the team's combat, puzzle and exploration success you'd miss very crucial parts of what it means to play a TTRPG. Simply "defeating a dungeon" by using mechanics and being lucky with the dice isn't too much of a challenge. And yes, D&D has way too much linear RNG for any kind of sport. You cannot, even if you wanted, create a fair, competitive, balanced sports environment when your success is determined by that much luck. It might work if the game used only martial characters, but add binary save-or-suck/die effects that can be applied or avoided with a d20 roll and the system gets too messy. Plus, many of the 5e spells (and skills) are subject to the DM's judgement. So you'd either need to cut down a lot of the DM's freedom or success would also depend on how well Referee (I suppose the DM wouldn't be part of the team) and team get along. [/QUOTE]
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