Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Council of Thieves AP (Spoilers)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lwaxy" data-source="post: 5827604" data-attributes="member: 53286"><p>I haven't changed the feel of the city, but I have had several sidetrack adventures at the beginning of the story. For anyone not used to the place, or to Golarion as such, it is hard to get in the mood (said the players) so we've inserted a few fairly basic city incidents (Hellknights trying to arrest a friend of the PCs, a thief almost killing one of them etc) to get them to know the city and its people. I also had them meet the horse dealer uncle from the 1st part of the adventure beforehand when they needed to buy a pack animal. </p><p></p><p>The societies I flashed out a bit were the tieflings and the half-elves. We had PCs from both races in the group so it made sense. Other than that, I did a 2 session build up towards the real adventure start, as none of the PCs would just have followed some woman to a hideout without knowing some background info. In these 2 sessions, they found themselves in a part of the city they didn't know thanks to a small riot they wanted to avoid and learned of the good side of Westcrown (how life could be without so much surpression) and in the end rescued a Hellknight from a mob of criminals claiming to be freedom fighters. The latter wasn't planned but it sure added to the atmosphere. </p><p></p><p>Also, if you can, run short 1-1s with each PC before they meet each other to establish their connection to the city.</p></blockquote><p></p>
[QUOTE="Lwaxy, post: 5827604, member: 53286"] I haven't changed the feel of the city, but I have had several sidetrack adventures at the beginning of the story. For anyone not used to the place, or to Golarion as such, it is hard to get in the mood (said the players) so we've inserted a few fairly basic city incidents (Hellknights trying to arrest a friend of the PCs, a thief almost killing one of them etc) to get them to know the city and its people. I also had them meet the horse dealer uncle from the 1st part of the adventure beforehand when they needed to buy a pack animal. The societies I flashed out a bit were the tieflings and the half-elves. We had PCs from both races in the group so it made sense. Other than that, I did a 2 session build up towards the real adventure start, as none of the PCs would just have followed some woman to a hideout without knowing some background info. In these 2 sessions, they found themselves in a part of the city they didn't know thanks to a small riot they wanted to avoid and learned of the good side of Westcrown (how life could be without so much surpression) and in the end rescued a Hellknight from a mob of criminals claiming to be freedom fighters. The latter wasn't planned but it sure added to the atmosphere. Also, if you can, run short 1-1s with each PC before they meet each other to establish their connection to the city. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Council of Thieves AP (Spoilers)
Top