Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Countdown to the Realms: Magic in the Forgotten Realms
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nymrohd" data-source="post: 4023701" data-attributes="member: 59126"><p>I posted this on the Wizard forums about the Weave and the Spellplague:</p><p></p><p>The Weave touches all living beings giving them access to magic if they learn how to access it. (In fact it was retconned from actually being tied to the lifeforce of everything in Toril). Without Mystra's constant attention, the Weave frayed and collapsed.</p><p>Imagine a net under constant tension. Parts of the net are tangled and parts of it are missing, though they are a small part of the total construct. Without the constant application of counterforces in certain parts of the net, it starts to unravel. </p><p>Near the dead spots the starting wave is stronger with ropes fraying wildly but as distance from those spots is gained the unravelling calms down. The wave of this unravelling is uniform as per the shape of the dead spot.</p><p>Near wild magic spots the net will unravel wildly. It will create swirls and eddies, untangle in different speeds because of cross effects and possibly even allow for small islands of calm within the affected zone. </p><p>In areas where the net was strongly anchored it will stay stable until all forces around it are uniform, then the net will simply collapse uniformly.</p><p>All these effects would of course work against each other. Still the majority of the net will unravel in good order without much fuss.</p><p></p><p>It stands to reason then that all the places and creatures touched by the weave will be affected when those strands that tie them to it are cut. The more violently ropes that tie them fray, the greater and wilder the affected changed will be.</p></blockquote><p></p>
[QUOTE="Nymrohd, post: 4023701, member: 59126"] I posted this on the Wizard forums about the Weave and the Spellplague: The Weave touches all living beings giving them access to magic if they learn how to access it. (In fact it was retconned from actually being tied to the lifeforce of everything in Toril). Without Mystra's constant attention, the Weave frayed and collapsed. Imagine a net under constant tension. Parts of the net are tangled and parts of it are missing, though they are a small part of the total construct. Without the constant application of counterforces in certain parts of the net, it starts to unravel. Near the dead spots the starting wave is stronger with ropes fraying wildly but as distance from those spots is gained the unravelling calms down. The wave of this unravelling is uniform as per the shape of the dead spot. Near wild magic spots the net will unravel wildly. It will create swirls and eddies, untangle in different speeds because of cross effects and possibly even allow for small islands of calm within the affected zone. In areas where the net was strongly anchored it will stay stable until all forces around it are uniform, then the net will simply collapse uniformly. All these effects would of course work against each other. Still the majority of the net will unravel in good order without much fuss. It stands to reason then that all the places and creatures touched by the weave will be affected when those strands that tie them to it are cut. The more violently ropes that tie them fray, the greater and wilder the affected changed will be. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Countdown to the Realms: Magic in the Forgotten Realms
Top