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Crash-Course On The Forgotten Realms
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<blockquote data-quote="Beleriphon" data-source="post: 7871201" data-attributes="member: 27847"><p>I have a Forgotten Realms Campaign Setting book still, and its 3E before the transition to 3.5, I think the Player's Guide is the 3.5 update book, it also pushed the setting forward a few years on some of the adventure hooks the FRCS uses. There's a lot books, and I mean a lot of books. The FR Wiki article on <a href="https://forgottenrealms.fandom.com/wiki/Waterdeep" target="_blank">Waterdeep </a>has 45 books references, those are just the ones the article authors used. There are hundreds of novels (there's another thread about a poster reading ALL of them, his count is 295), dozen and dozens of source books, adventures, and the computer games. The classic Gold Box games were sent in the Forgotten Realms, as was AOL's Neverwinter MMO circa 1991.</p><p></p><p>For more recent information, or a general over view for the feel of the setting.</p><p></p><p>In the Forgotten Realms the gods are real, they take an active interest in the world, and also Xanatos Gamble against each other. They require worship, this is all laid out by AO (Alpha-Omega... I just realized that BTW) the Over God of Realmspace. All of the gods are necessary, yes even the evil ones, since they control some aspect of reality. Umberlee (goddess of storms, and ship wrecks) comes by her epitath "the Bitch Queen" honestly, but sailors propriate to her to make sure she ignores them.</p><p></p><p>On Ubermensch NPCs, yes they exist. Elminster along with with the other Chosen of Mystra are all excellent examples. However, most of them are tied up in situations that don't allow them to act openly, Laerel Silverhand (one of Mystra's seven daughters... its all very complicated) is the current Open Lord of Waterdeep. In <em>Dragon Heist</em> she's presented as a CR 23 NPC that can cast 9th level spells, but for most the adventure she has better things to do than screw around chasing goblins in the sewers. Without spoiling things she doesn't get involved until an artifact of the city is found in the climax.</p><p></p><p>I think one of the things to recognize with the over powered good guys is they're designed that way from a narrative/rules perspective to stand up individually to a cohort of not quite as powerful bad guys. Elminster might be be able to paste Szass Tam in a fight, but he's meant to be able to withstand an onslaught from all of Thay's Zulkirs (there's 8, one for each school of magic) and be able to escape.</p><p></p><p>Other NPCs like Drizzt get a lot of hate, but ultimately Drizzt is a local hero. He's in the league of 10th or 11th level PCs. He protects kingdoms from threats, along with pluck band of <s>Scoobies</s> friends.</p><p></p><p>Big things to watch out for between 3E FRCS and the 5E stuff, the default 5E races like dragonborn and tieflings have an in universe explanation. Short version: it was Spellplague and then The Sundering. Long version: 4E campaign guide and six novels.</p><p></p><p>[USER=31465]@Nebulous[/USER] has it right, the FRCS is an awesome sourcebook no matter how you slice it. It's also 360 pages, but there's a bestiary and it does a fantastic job summarizing the setting as a whole.</p></blockquote><p></p>
[QUOTE="Beleriphon, post: 7871201, member: 27847"] I have a Forgotten Realms Campaign Setting book still, and its 3E before the transition to 3.5, I think the Player's Guide is the 3.5 update book, it also pushed the setting forward a few years on some of the adventure hooks the FRCS uses. There's a lot books, and I mean a lot of books. The FR Wiki article on [URL='https://forgottenrealms.fandom.com/wiki/Waterdeep']Waterdeep [/URL]has 45 books references, those are just the ones the article authors used. There are hundreds of novels (there's another thread about a poster reading ALL of them, his count is 295), dozen and dozens of source books, adventures, and the computer games. The classic Gold Box games were sent in the Forgotten Realms, as was AOL's Neverwinter MMO circa 1991. For more recent information, or a general over view for the feel of the setting. In the Forgotten Realms the gods are real, they take an active interest in the world, and also Xanatos Gamble against each other. They require worship, this is all laid out by AO (Alpha-Omega... I just realized that BTW) the Over God of Realmspace. All of the gods are necessary, yes even the evil ones, since they control some aspect of reality. Umberlee (goddess of storms, and ship wrecks) comes by her epitath "the Bitch Queen" honestly, but sailors propriate to her to make sure she ignores them. On Ubermensch NPCs, yes they exist. Elminster along with with the other Chosen of Mystra are all excellent examples. However, most of them are tied up in situations that don't allow them to act openly, Laerel Silverhand (one of Mystra's seven daughters... its all very complicated) is the current Open Lord of Waterdeep. In [I]Dragon Heist[/I] she's presented as a CR 23 NPC that can cast 9th level spells, but for most the adventure she has better things to do than screw around chasing goblins in the sewers. Without spoiling things she doesn't get involved until an artifact of the city is found in the climax. I think one of the things to recognize with the over powered good guys is they're designed that way from a narrative/rules perspective to stand up individually to a cohort of not quite as powerful bad guys. Elminster might be be able to paste Szass Tam in a fight, but he's meant to be able to withstand an onslaught from all of Thay's Zulkirs (there's 8, one for each school of magic) and be able to escape. Other NPCs like Drizzt get a lot of hate, but ultimately Drizzt is a local hero. He's in the league of 10th or 11th level PCs. He protects kingdoms from threats, along with pluck band of [S]Scoobies[/S] friends. Big things to watch out for between 3E FRCS and the 5E stuff, the default 5E races like dragonborn and tieflings have an in universe explanation. Short version: it was Spellplague and then The Sundering. Long version: 4E campaign guide and six novels. [USER=31465]@Nebulous[/USER] has it right, the FRCS is an awesome sourcebook no matter how you slice it. It's also 360 pages, but there's a bestiary and it does a fantastic job summarizing the setting as a whole. [/QUOTE]
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