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<blockquote data-quote="Hriston" data-source="post: 7110512" data-attributes="member: 6787503"><p>Someone up-thread had said something about it working the opposite way in 3.x, I believe, and then continued to try to rationalize why it should work the same way in this edition. I've never played 3.x, so I don't know whether it actually works that way in that edition or not. It just seems like having preconceived notions about how the game works is a common hurdle to understanding the rules the way they're written. Otherwise, why would you take issue with this particular rule?</p><p></p><p></p><p></p><p>Okay, but stepping into a discussion of details you can't be bothered with and giving an opinion can seem a bit dismissive of the interests of people who have bothered with the details. </p><p></p><p></p><p></p><p>I think it helps if you understand it as a contest where one side is trying to notice a hidden threat and the other side is trying to remain unnoticed.</p><p></p><p></p><p></p><p>An attack roll isn't a contest but I think it helps to see passive Perception operating similarly to an opponent's AC or the DC of an ability check. Just as AC is the number you need to meet or exceed to hit an opponent, a creature's passive Perception score is the number you need to meet or exceed to keep it from noticing you.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7110512, member: 6787503"] Someone up-thread had said something about it working the opposite way in 3.x, I believe, and then continued to try to rationalize why it should work the same way in this edition. I've never played 3.x, so I don't know whether it actually works that way in that edition or not. It just seems like having preconceived notions about how the game works is a common hurdle to understanding the rules the way they're written. Otherwise, why would you take issue with this particular rule? Okay, but stepping into a discussion of details you can't be bothered with and giving an opinion can seem a bit dismissive of the interests of people who have bothered with the details. I think it helps if you understand it as a contest where one side is trying to notice a hidden threat and the other side is trying to remain unnoticed. An attack roll isn't a contest but I think it helps to see passive Perception operating similarly to an opponent's AC or the DC of an ability check. Just as AC is the number you need to meet or exceed to hit an opponent, a creature's passive Perception score is the number you need to meet or exceed to keep it from noticing you. [/QUOTE]
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