Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Creating interesting solo monster encounters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nilbog" data-source="post: 7830933" data-attributes="member: 98183"><p>Well my first encounter is with a Lizardfolk Tribal leader who has taken over the crypt of one of his long dead ancestors and is claiming to be him reborn. I've originally gone with an Elite Lizardfolk defender with two pet Grauladons and a couple of standard lizardfolk defenders. The party is 6 second level characters, and I want to make this a severe encounter so I've 3 creatures of second level (total 120xp) and two of first (60xp) which tallies with the guidelines for a severe encounter, however I'd like to lose the standard Lizardfold defenders and make the boss more interesting.</p><p></p><p>The terrain they are fighting in a ruined and partially collapsed crypt, pools of water are dotted around the floor as the elements from above have seeped in, also there is piles of rubble and mud.</p><p></p><p>================================================</p><p>ELITE</p><p>LIZARDFOLK DEFENDER CREATURE 2</p><p>N MEDIUM HUMANOID LIZARDFOLK</p><p>Perception +9</p><p></p><p>Languages Draconic, Iruxi</p><p></p><p>Skills Acrobatics +7, Athletics +8, Survival +7</p><p></p><p>Str +3, Dex +2, Con +3, Int –1, Wis +2, Cha +0</p><p></p><p>Items flail, javelin (3), wooden shield (Hardness 3, HP 12, BT 6)</p><p></p><p>AC 18 (20 with shield raised); Fort +10, Ref +9, Will +7</p><p></p><p>HP 31</p><p></p><p>Attack of Opportunity </p><p>Shield Block </p><p>Speed 25 feet, swim 15 feet</p><p></p><p>Melee flail +10 (disarm, sweep, trip), Damage 1d6+5 bludgeoning</p><p>Melee jaws +10, Damage 1d6+5 piercing</p><p>Melee tail +10 (agile), Damage 1d4+5 bludgeoning</p><p>Ranged javelin +9 (thrown 30 feet), Damage 1d6+5 piercing</p><p></p><p>Deep Breath A lizardfolk defender can hold their breath for 175 rounds (17-1/2 minutes).</p><p></p><p>Terrain Advantage Non-lizardfolk creatures in difficult terrain and non-lizardfolk creatures that are in water and lack a swim Speed are flat-footed to the lizardfolk defender.</p><p>=================================================</p></blockquote><p></p>
[QUOTE="Nilbog, post: 7830933, member: 98183"] Well my first encounter is with a Lizardfolk Tribal leader who has taken over the crypt of one of his long dead ancestors and is claiming to be him reborn. I've originally gone with an Elite Lizardfolk defender with two pet Grauladons and a couple of standard lizardfolk defenders. The party is 6 second level characters, and I want to make this a severe encounter so I've 3 creatures of second level (total 120xp) and two of first (60xp) which tallies with the guidelines for a severe encounter, however I'd like to lose the standard Lizardfold defenders and make the boss more interesting. The terrain they are fighting in a ruined and partially collapsed crypt, pools of water are dotted around the floor as the elements from above have seeped in, also there is piles of rubble and mud. ================================================ ELITE LIZARDFOLK DEFENDER CREATURE 2 N MEDIUM HUMANOID LIZARDFOLK Perception +9 Languages Draconic, Iruxi Skills Acrobatics +7, Athletics +8, Survival +7 Str +3, Dex +2, Con +3, Int –1, Wis +2, Cha +0 Items flail, javelin (3), wooden shield (Hardness 3, HP 12, BT 6) AC 18 (20 with shield raised); Fort +10, Ref +9, Will +7 HP 31 Attack of Opportunity Shield Block Speed 25 feet, swim 15 feet Melee flail +10 (disarm, sweep, trip), Damage 1d6+5 bludgeoning Melee jaws +10, Damage 1d6+5 piercing Melee tail +10 (agile), Damage 1d4+5 bludgeoning Ranged javelin +9 (thrown 30 feet), Damage 1d6+5 piercing Deep Breath A lizardfolk defender can hold their breath for 175 rounds (17-1/2 minutes). Terrain Advantage Non-lizardfolk creatures in difficult terrain and non-lizardfolk creatures that are in water and lack a swim Speed are flat-footed to the lizardfolk defender. ================================================= [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Creating interesting solo monster encounters
Top