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Creative Exercise: The Sovereign Dominion of Eyros
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<blockquote data-quote="Rystil Arden" data-source="post: 2102104" data-attributes="member: 29014"><p>I agree with the calculations almost completely except that we planned from the beginning to cut down on high-level NPC locals based on the DMG, so I would halve the high level ones (12th-level or above) but keep the lower-level numbers completely intact.</p><p></p><p>Yeah, I thought 3,000 was pretty high. However, if we stay at 1000ish (which is about what I figured we had before), the Enforcers would need to be even smaller in number, to make up for the freelancers and Arcaneum. This is why I thought that having super-large numbers of wizards in the Arcaneum was not a good idea (and why my number of 20 was not in the least an attempted slight at the idea; 20 is 2% of all wizards in Eyros).</p><p></p><p>How's this: 400 normal Masks, 350 PT, 200 enforcer Masks, 150 all others combined</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2102104, member: 29014"] I agree with the calculations almost completely except that we planned from the beginning to cut down on high-level NPC locals based on the DMG, so I would halve the high level ones (12th-level or above) but keep the lower-level numbers completely intact. Yeah, I thought 3,000 was pretty high. However, if we stay at 1000ish (which is about what I figured we had before), the Enforcers would need to be even smaller in number, to make up for the freelancers and Arcaneum. This is why I thought that having super-large numbers of wizards in the Arcaneum was not a good idea (and why my number of 20 was not in the least an attempted slight at the idea; 20 is 2% of all wizards in Eyros). How's this: 400 normal Masks, 350 PT, 200 enforcer Masks, 150 all others combined [/QUOTE]
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Creative Exercise: The Sovereign Dominion of Eyros
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