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<blockquote data-quote="Mad_Jack" data-source="post: 8978704" data-attributes="member: 6750306"><p>While they definitely get points for the creativity, that's also definitely pretty hardcore "bag of rats" territory - in spirit, at least, if not by RAW....</p><p></p><p>Personally, I'd apply some conditions to it if they want it to work.</p><p></p><p> <em>First of all, on a side note, if they had any way of giving the guy temp hit points, I'd count that as good enough to bring the guy back to consciousness as long as they <u>immediately</u> took a short rest.</em></p><p></p><p>But, if they wanna try Frankenstein-ing the guy...</p><p></p><p>- They get a maximum number of attempts equal to the guy's CON score.</p><p></p><p>- Using a spell that does lightning damage gives advantage on the roll.</p><p></p><p>- Regardless of how many times the PCs try to jumpstart the guy, he will automatically end up with one level of exhaustion. For every four attempts, he gets another one.</p><p></p><p>- In the interest of saving time while making it even more interesting, the wizard casting the spell can choose to use something bigger than a cantrip to adjust the chance of success: the level of the spell used lowers the number that the ranger has to roll to get the necessary critical success by one - a 1st level spell would revive the guy to consciousness on a 19-20, 2nd level on an 18-20, etc.</p><p> So if they use a 4th or 5th level spell there's a pretty good chance of getting the guy back on his feet, but also a damn good chance of just straight-up killing him perma-dead from the damage.</p><p></p><p></p><p> In the end, it's most likely going to end up being a tradeoff of getting the ranger back but ending up with the wizard down a fair number of spell slots.</p></blockquote><p></p>
[QUOTE="Mad_Jack, post: 8978704, member: 6750306"] While they definitely get points for the creativity, that's also definitely pretty hardcore "bag of rats" territory - in spirit, at least, if not by RAW.... Personally, I'd apply some conditions to it if they want it to work. [I]First of all, on a side note, if they had any way of giving the guy temp hit points, I'd count that as good enough to bring the guy back to consciousness as long as they [U]immediately[/U] took a short rest.[/I] But, if they wanna try Frankenstein-ing the guy... - They get a maximum number of attempts equal to the guy's CON score. - Using a spell that does lightning damage gives advantage on the roll. - Regardless of how many times the PCs try to jumpstart the guy, he will automatically end up with one level of exhaustion. For every four attempts, he gets another one. - In the interest of saving time while making it even more interesting, the wizard casting the spell can choose to use something bigger than a cantrip to adjust the chance of success: the level of the spell used lowers the number that the ranger has to roll to get the necessary critical success by one - a 1st level spell would revive the guy to consciousness on a 19-20, 2nd level on an 18-20, etc. So if they use a 4th or 5th level spell there's a pretty good chance of getting the guy back on his feet, but also a damn good chance of just straight-up killing him perma-dead from the damage. In the end, it's most likely going to end up being a tradeoff of getting the ranger back but ending up with the wizard down a fair number of spell slots. [/QUOTE]
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