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<blockquote data-quote="shilsen" data-source="post: 3625588" data-attributes="member: 198"><p><strong>More Fun with Kids - Part I</strong></p><p></p><p>Here's one I posted earlier but which was lost in a server crash a while ago. The events took place in an Eberron game (not the one in my sig) where the PCs had entered the Mournland. For those not having played/read about Eberron, it's an area that survived a magical cataclysm and has all sorts of weird stuff going on in it. I'll post it in 3 parts, since it's long, for ease of reading. Also, I can't take credit for all of it, since I got a lot of the elements from a great thread on Mournland horrors on the WotC Eberron boards and then wove it all together:</p><p></p><p></p><p>While traveling the group encounters a large, thick copse of vegetation. Made up of apparently healthy trees with lush foliage, surrounded by thick bushes and smaller plants, it seems completely out of place for the Mournland. As they near it, they find a white shape sticking out of the bushes at the edge of the copse. It turns out to be a statue of a kneeling woman, with arms extended in front of her, evidently made of white marble. Her expression is of mingled fear and loss, and she seems to be reaching for something that she cannot get to. </p><p></p><p>As they examine it, they begin to hear soft voices around them. They are the sounds of children, at least three and maybe more, which begin as murmurs, and then slowly turn into weeping voices, a litany of crying and the same phrases, repeated over and over. "Mother ... where are you ... I can't find you ... mother ... don't leave us ... I can't see you ... mother ... it's dark here ... we're cold ... where are you ... mother ..."</p><p></p><p>Just in case the children are alive, the PCs head into the wood, but the voices fade away. Instead, what they find are some large rags draped over the branches of a tree. Which turn out to be large shreds of skin, streaked with blood. Evidently fresh blood, as large droplets splatter on the PCs' upturned faces.</p><p></p><p>They gingerly recover the skins, which turn out to be five separate ones. Each is a single piece, as if it was literally peeled off the owner, complete with hair. They clearly belong to children, ranging in age from about four to about ten. The PCs quickly dig a grave and bury the pitiful remains, saying a prayer above them. Only to find the skins hanging from the tree again.</p><p></p><p>With no real options, the PCs retrace their steps past the statue and head away. As they leave the wooded area, the voices start up again, and though the PCs hurry their steps, the voices continue, increasing in volume and plaintiveness. After a few seconds, the volume begins to drop, though they steadily become more frantic. Finally, they turn into screams of terror and pain, moments before they fade away.</p></blockquote><p></p>
[QUOTE="shilsen, post: 3625588, member: 198"] [b]More Fun with Kids - Part I[/b] Here's one I posted earlier but which was lost in a server crash a while ago. The events took place in an Eberron game (not the one in my sig) where the PCs had entered the Mournland. For those not having played/read about Eberron, it's an area that survived a magical cataclysm and has all sorts of weird stuff going on in it. I'll post it in 3 parts, since it's long, for ease of reading. Also, I can't take credit for all of it, since I got a lot of the elements from a great thread on Mournland horrors on the WotC Eberron boards and then wove it all together: While traveling the group encounters a large, thick copse of vegetation. Made up of apparently healthy trees with lush foliage, surrounded by thick bushes and smaller plants, it seems completely out of place for the Mournland. As they near it, they find a white shape sticking out of the bushes at the edge of the copse. It turns out to be a statue of a kneeling woman, with arms extended in front of her, evidently made of white marble. Her expression is of mingled fear and loss, and she seems to be reaching for something that she cannot get to. As they examine it, they begin to hear soft voices around them. They are the sounds of children, at least three and maybe more, which begin as murmurs, and then slowly turn into weeping voices, a litany of crying and the same phrases, repeated over and over. "Mother ... where are you ... I can't find you ... mother ... don't leave us ... I can't see you ... mother ... it's dark here ... we're cold ... where are you ... mother ..." Just in case the children are alive, the PCs head into the wood, but the voices fade away. Instead, what they find are some large rags draped over the branches of a tree. Which turn out to be large shreds of skin, streaked with blood. Evidently fresh blood, as large droplets splatter on the PCs' upturned faces. They gingerly recover the skins, which turn out to be five separate ones. Each is a single piece, as if it was literally peeled off the owner, complete with hair. They clearly belong to children, ranging in age from about four to about ten. The PCs quickly dig a grave and bury the pitiful remains, saying a prayer above them. Only to find the skins hanging from the tree again. With no real options, the PCs retrace their steps past the statue and head away. As they leave the wooded area, the voices start up again, and though the PCs hurry their steps, the voices continue, increasing in volume and plaintiveness. After a few seconds, the volume begins to drop, though they steadily become more frantic. Finally, they turn into screams of terror and pain, moments before they fade away. [/QUOTE]
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