Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Creepy...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CruelSummerLord" data-source="post: 3738010" data-attributes="member: 48692"><p>I've never actually run this scenario, but this is how it plays out in my head. Inspiration is derived from a fusion of the movies Eyes Wide Shut and Cube, as well as some of the more Cthulu-like moments from the classic G3 Module "Hall of the Fire Giant King." </p><p></p><p>As the party is passing through town, halfling thief stops to see some of her beggar friends-she helped them out back in the day, and they've helped her out a few times as well, being eyes and ears on the streets. She hears that some of her friends have gone missing. In fact, a number of people hae been mysteriously disappearing. Young and old, poor and even in one or two odd cases wealthy. </p><p></p><p>Halfling does some recon and detective work (attending wealthy parties using her hat of disguise), and finally puts together some clues that lead to a supposedly respectable noble family and their manor-it seems a lot of people go there for parties, but when she in disguise tried to attend, she was rebuffed. That and some other types of people have been seen by the beggars, but they've been too scared to say anything until they spoke to the halfling, who they know they can trust. These other people have been going to the house as well...and some of the nobles, when they get tipsy, have made some strange suggestions. </p><p></p><p>Halfling gets the rest of her friends, and they prepare to sneak onto the manor grounds to investigate...ready for any kind of trouble, just in case. Haflling briefly contemplated trying to infiltrate her way into the party herself, but then she realized that the nobles might get wise to that, as they're very selective about who comes to these things. Besides, halfling needs to be ready for trouble. </p><p></p><p>Sneaking into the manor, the halfling is shocked at what she finds-the nobles are involved in a twisted, hedonistic cult similar to <em>Eyes Wide Shut</em> with a lot of the freaky, Cthulu-like eddying lights, colors, and twisted wall scenery that Gygax first wrote about in the Temple of the Elder Elemental God in module G3. Look at EGG's descriptions there, and you'll get a good image of what it is. </p><p></p><p>The debauchery by itself is somewhat sickening, but it would be harmless. </p><p></p><p>That is...</p><p></p><p>...until the halfling sees what the nobles do to the people they kidnap. Suffice it to say that it doesn't bear describing. </p><p></p><p>And then comes the <em>Cube</em> inspiration. The kidnap victims are dumped into a dungeon maze riddled with traps and monsters that stalk the hapless prisoners, who are usually unable to fight back in any way. The hedonistic nobles watch the prisoners run around like rats in a maze, with nowhere to run and nowhere to hide, especially given the demons they've summoned to make the hunt all the more "fun." The prisoners are left to die like rats in a maze, while the nobles watch. Some of the prisoners are poor, given the aristocratic contempt for their weakness, others are nobles (not involved with the cult) that had previously insulted, snubbed, or otherwise offended the hedonists. </p><p></p><p>The halfling and her friends now have a choice to make-attack the hedonists, or try to rescue the prisoners, and risk letting the villains escape? </p><p></p><p>Well, it's not much of a choice, really. </p><p></p><p>The party ends up in a hellacious running fight through the maze, rescuing prisoners, avoiding traps, and fighting the monsters the nobles have rounded up, even as they deal with the cultists of Vecna, who in some aspects is a god of secret hedonism and decadence, who minister to the sick freaks that run the whole shebang. They confront the cultists, and capture some of them as the cultists try to escape. </p><p></p><p>The testimony from the victims, noble and poor alike, along with the evidence of the adventurers, is going to be enough to get the cultists impaled. </p><p></p><p>The intent here would be not so much to creep the players out, but to shock and horrify them. </p><p></p><p>I admit, I'm not so much a horror fan. To me, a lot of these monsters are bullies-but let's see how they fare against people who can actually fight back! </p><p></p><p>What if the ghosts of <em>The Ring</em> suddenly ended up with an angry Ghost Rider on their hands? </p><p></p><p>What if Michael Meyers suddenly realized he was dealing with Batman? </p><p></p><p>What if Leatherface and his clan suddenly realized they were dealing with an enraged Rambo, and the hunters had become the hunted? </p><p></p><p>I personally think you could make an awesome horror film where the roles are reversed-the Freddy Krueger/Jason Voorhees character is stalked, hunted and chased by something <strong>he</strong> can't fight back against, before he's driven crazy. </p><p></p><p>Not so tough now, are you?</p></blockquote><p></p>
[QUOTE="CruelSummerLord, post: 3738010, member: 48692"] I've never actually run this scenario, but this is how it plays out in my head. Inspiration is derived from a fusion of the movies Eyes Wide Shut and Cube, as well as some of the more Cthulu-like moments from the classic G3 Module "Hall of the Fire Giant King." As the party is passing through town, halfling thief stops to see some of her beggar friends-she helped them out back in the day, and they've helped her out a few times as well, being eyes and ears on the streets. She hears that some of her friends have gone missing. In fact, a number of people hae been mysteriously disappearing. Young and old, poor and even in one or two odd cases wealthy. Halfling does some recon and detective work (attending wealthy parties using her hat of disguise), and finally puts together some clues that lead to a supposedly respectable noble family and their manor-it seems a lot of people go there for parties, but when she in disguise tried to attend, she was rebuffed. That and some other types of people have been seen by the beggars, but they've been too scared to say anything until they spoke to the halfling, who they know they can trust. These other people have been going to the house as well...and some of the nobles, when they get tipsy, have made some strange suggestions. Halfling gets the rest of her friends, and they prepare to sneak onto the manor grounds to investigate...ready for any kind of trouble, just in case. Haflling briefly contemplated trying to infiltrate her way into the party herself, but then she realized that the nobles might get wise to that, as they're very selective about who comes to these things. Besides, halfling needs to be ready for trouble. Sneaking into the manor, the halfling is shocked at what she finds-the nobles are involved in a twisted, hedonistic cult similar to [I]Eyes Wide Shut[/I] with a lot of the freaky, Cthulu-like eddying lights, colors, and twisted wall scenery that Gygax first wrote about in the Temple of the Elder Elemental God in module G3. Look at EGG's descriptions there, and you'll get a good image of what it is. The debauchery by itself is somewhat sickening, but it would be harmless. That is... ...until the halfling sees what the nobles do to the people they kidnap. Suffice it to say that it doesn't bear describing. And then comes the [I]Cube[/I] inspiration. The kidnap victims are dumped into a dungeon maze riddled with traps and monsters that stalk the hapless prisoners, who are usually unable to fight back in any way. The hedonistic nobles watch the prisoners run around like rats in a maze, with nowhere to run and nowhere to hide, especially given the demons they've summoned to make the hunt all the more "fun." The prisoners are left to die like rats in a maze, while the nobles watch. Some of the prisoners are poor, given the aristocratic contempt for their weakness, others are nobles (not involved with the cult) that had previously insulted, snubbed, or otherwise offended the hedonists. The halfling and her friends now have a choice to make-attack the hedonists, or try to rescue the prisoners, and risk letting the villains escape? Well, it's not much of a choice, really. The party ends up in a hellacious running fight through the maze, rescuing prisoners, avoiding traps, and fighting the monsters the nobles have rounded up, even as they deal with the cultists of Vecna, who in some aspects is a god of secret hedonism and decadence, who minister to the sick freaks that run the whole shebang. They confront the cultists, and capture some of them as the cultists try to escape. The testimony from the victims, noble and poor alike, along with the evidence of the adventurers, is going to be enough to get the cultists impaled. The intent here would be not so much to creep the players out, but to shock and horrify them. I admit, I'm not so much a horror fan. To me, a lot of these monsters are bullies-but let's see how they fare against people who can actually fight back! What if the ghosts of [I]The Ring[/I] suddenly ended up with an angry Ghost Rider on their hands? What if Michael Meyers suddenly realized he was dealing with Batman? What if Leatherface and his clan suddenly realized they were dealing with an enraged Rambo, and the hunters had become the hunted? I personally think you could make an awesome horror film where the roles are reversed-the Freddy Krueger/Jason Voorhees character is stalked, hunted and chased by something [b]he[/b] can't fight back against, before he's driven crazy. Not so tough now, are you? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Creepy...
Top