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<blockquote data-quote="Iron Sky" data-source="post: 4461751" data-attributes="member: 60965"><p>I think I confined almost all my creepy moments to my CoC-like d20 modern game.</p><p> </p><p>The PCs all started as normal people: A motorcycle stuntman, a British rugby player, a asian/latino auto-mechanic who patched up cars for the Triads at night, and a high-class image consultant. I told them I was going to run a modern game and to make whoever they wanted, without telling them what the game was going to be about.</p><p> </p><p>The stuntman and the rugby player were in a small Minnesota town as extras in a movie, when a big blizzard blew in. They holed up in a diner with the owner to try to wait it out. Then the power went out. The owner asked them to turn on the generator he had in the basement while he scrounged around for flashlights.</p><p> </p><p>I played up how creepy the basement was and they kept expecting something to jump out at them as they explored it with a keychain flashlight. Nothing did and they turned on the generator to find there was a dead rotting dog in there. Headed out quick, to find the blizzard was over as if it had never been and the owner was gone without a trace - along with everyone else in town. They found people's coffee still steaming, cars idling, but people just gone. Oh, and everything in town with liquid in it was half-empty for some unexplicable reason. And anything with a mechanical lock came unlocked when they touched it.</p><p> </p><p>They stole a truck, grabbed some weapons from the sheriff's station, and drove away as fast as possible, the blizzard starting up again as soon as they left town. In the midst of the blizzard, their truck was attacked by a pack of <em>things</em> that they couldn't make out in the blizzard. The stuntman drove like mad through the blizzard while the rugby player tried to fight <em>them</em> off with his shotgun. Then they were out of the blizzard and the things were gone...</p><p> </p><p>Meanwhile, in California, the image consultant - actually more of a psychologist for the very wealthy - got a call in the middle of the night, $5000 for a two hour session if he would get in the limo outside right away. He did, was driven to a skyscraper he didn't recognize, and taken to the top floor. He essentially did a long interview with what he considered a madman calmly talking about the darkness of the time and coming end of the world.</p><p> </p><p>More disturbing was the strange iron taste of the wine he was offerred. More disturbing still was, on a short break while his "client" took a business call, he looked out the window at the fog and the three blinking lights of a nearby skyscraper, at least he thought that's what they were until the lights blinked and started drifting closer to the window, a vague, ominous form growing in the fog.</p><p> </p><p>He turned away from the window when his client came back in, then looked back at the window to point out the thing, only to see that the "skyscraper" lights were back to where they had been...</p><p> </p><p>Meanwhile, the mechanic was working late at his boss's shop when the Triads pulled up with two damaged cars, slipping him an envelope full of cash to make the two into one undamaged car by morning. The Triads left and he checked out the cars.</p><p> </p><p>One was shot up on one side, like it had been used for cover - the usual stuff he did for the Triads - while the other looked almost intact from the outside, but the seats were shredded and soaked with blood. There was a strange, unsettling smell that he couldn't place that was even stronger than the smell of blood. The car had bullet holes in it too, but they seemed to have been fired at something <em>inside</em> the car not at the car from the outside.</p><p> </p><p>He tried not to think about it and worked hard to get the cars done. It was almost dawn when he glanced out the window of the shop's office - and saw right on the other side of the glass what looked like almost like a hyena, but <em>wrong</em>, standing on its rear legs, it's jaw distended and filled with too many teeth, looking back in the window at him, eyes glowing.</p><p> </p><p>He freaked the hell out and barricaded himself in the shop area as <em>something</em> prowled around outside... until after a couple hours someone honked outside. He opened up warily to find the Triads there. There was no sign of the <em>thing</em>. The Traids took the cars and as they were about to leave, the mechanic asked "what happened to that second car anyway?"</p><p> </p><p>The Triads looked scared - something he'd never seen before - and got angry, telling him to mind his own business, something about a curse, and driving off like mad...</p><p> </p><p>That was how the game started. The mood wasn't consistant throughout, but it did achieve some similar levels of creepiness at times...</p><p> </p><p>Maybe I should make it into a story hour. I'd forgotten how cool that game was...</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 4461751, member: 60965"] I think I confined almost all my creepy moments to my CoC-like d20 modern game. The PCs all started as normal people: A motorcycle stuntman, a British rugby player, a asian/latino auto-mechanic who patched up cars for the Triads at night, and a high-class image consultant. I told them I was going to run a modern game and to make whoever they wanted, without telling them what the game was going to be about. The stuntman and the rugby player were in a small Minnesota town as extras in a movie, when a big blizzard blew in. They holed up in a diner with the owner to try to wait it out. Then the power went out. The owner asked them to turn on the generator he had in the basement while he scrounged around for flashlights. I played up how creepy the basement was and they kept expecting something to jump out at them as they explored it with a keychain flashlight. Nothing did and they turned on the generator to find there was a dead rotting dog in there. Headed out quick, to find the blizzard was over as if it had never been and the owner was gone without a trace - along with everyone else in town. They found people's coffee still steaming, cars idling, but people just gone. Oh, and everything in town with liquid in it was half-empty for some unexplicable reason. And anything with a mechanical lock came unlocked when they touched it. They stole a truck, grabbed some weapons from the sheriff's station, and drove away as fast as possible, the blizzard starting up again as soon as they left town. In the midst of the blizzard, their truck was attacked by a pack of [I]things[/I] that they couldn't make out in the blizzard. The stuntman drove like mad through the blizzard while the rugby player tried to fight [I]them[/I] off with his shotgun. Then they were out of the blizzard and the things were gone... Meanwhile, in California, the image consultant - actually more of a psychologist for the very wealthy - got a call in the middle of the night, $5000 for a two hour session if he would get in the limo outside right away. He did, was driven to a skyscraper he didn't recognize, and taken to the top floor. He essentially did a long interview with what he considered a madman calmly talking about the darkness of the time and coming end of the world. More disturbing was the strange iron taste of the wine he was offerred. More disturbing still was, on a short break while his "client" took a business call, he looked out the window at the fog and the three blinking lights of a nearby skyscraper, at least he thought that's what they were until the lights blinked and started drifting closer to the window, a vague, ominous form growing in the fog. He turned away from the window when his client came back in, then looked back at the window to point out the thing, only to see that the "skyscraper" lights were back to where they had been... Meanwhile, the mechanic was working late at his boss's shop when the Triads pulled up with two damaged cars, slipping him an envelope full of cash to make the two into one undamaged car by morning. The Triads left and he checked out the cars. One was shot up on one side, like it had been used for cover - the usual stuff he did for the Triads - while the other looked almost intact from the outside, but the seats were shredded and soaked with blood. There was a strange, unsettling smell that he couldn't place that was even stronger than the smell of blood. The car had bullet holes in it too, but they seemed to have been fired at something [I]inside[/I] the car not at the car from the outside. He tried not to think about it and worked hard to get the cars done. It was almost dawn when he glanced out the window of the shop's office - and saw right on the other side of the glass what looked like almost like a hyena, but [I]wrong[/I], standing on its rear legs, it's jaw distended and filled with too many teeth, looking back in the window at him, eyes glowing. He freaked the hell out and barricaded himself in the shop area as [I]something[/I] prowled around outside... until after a couple hours someone honked outside. He opened up warily to find the Triads there. There was no sign of the [I]thing[/I]. The Traids took the cars and as they were about to leave, the mechanic asked "what happened to that second car anyway?" The Triads looked scared - something he'd never seen before - and got angry, telling him to mind his own business, something about a curse, and driving off like mad... That was how the game started. The mood wasn't consistant throughout, but it did achieve some similar levels of creepiness at times... Maybe I should make it into a story hour. I'd forgotten how cool that game was... [/QUOTE]
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