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General Tabletop Discussion
Character Builds & Optimization
Crit-fishing Paladin build post-Xanathar's
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<blockquote data-quote="Blue" data-source="post: 7369491" data-attributes="member: 20564"><p>Hmm. This works well for your game with the variant flanking rule, but for general usage I don't see enough ways to get advantage. You self-generate it for one target per short rest.</p><p></p><p>A traditional STR based paladin with Shield Master could manage it, but idea here s to just go minimum STR for multiclassing/armor. That doesn't work with GWM, and with Polearm master only works with the staff.</p><p></p><p>Mounted Combat as a feat can work, but you can't have a mount everywhere. Though your Summon Steed will give you an intelligent mount that can go a lot fo places a real animal would balk - but it's very squishy once you start reaching 6th, 7th level.</p><p></p><p> [MENTION=6941440]Gavin O.[/MENTION] mentioned Darkness+Devil's Sight - it's an oft talked about way to get advantage but I rarely see it pulled off consistently because of the impact on the other PCs depending on the situation.</p><p></p><p>With your oath, any one of those would get it up to at least 2/3 of opponents over the course of a day.</p><p></p><p>Another bonus for Warlock 3 is that it upgrades the warlock slots to 2nd level - that's either more spells cast or better Divine Smites.</p><p></p><p>A big worry I have is that when multiclassing is being slow on getting ASIs. With your first spent to get Elven Accuracy, you could be hitting 8th when others have +5 to their primary ability modifier and this build is still at the starting +3 because it only had a single ASI so far and spent it on a feat. That's a big gap, and every miss will more than offset the bonus damage from a crit.</p></blockquote><p></p>
[QUOTE="Blue, post: 7369491, member: 20564"] Hmm. This works well for your game with the variant flanking rule, but for general usage I don't see enough ways to get advantage. You self-generate it for one target per short rest. A traditional STR based paladin with Shield Master could manage it, but idea here s to just go minimum STR for multiclassing/armor. That doesn't work with GWM, and with Polearm master only works with the staff. Mounted Combat as a feat can work, but you can't have a mount everywhere. Though your Summon Steed will give you an intelligent mount that can go a lot fo places a real animal would balk - but it's very squishy once you start reaching 6th, 7th level. [MENTION=6941440]Gavin O.[/MENTION] mentioned Darkness+Devil's Sight - it's an oft talked about way to get advantage but I rarely see it pulled off consistently because of the impact on the other PCs depending on the situation. With your oath, any one of those would get it up to at least 2/3 of opponents over the course of a day. Another bonus for Warlock 3 is that it upgrades the warlock slots to 2nd level - that's either more spells cast or better Divine Smites. A big worry I have is that when multiclassing is being slow on getting ASIs. With your first spent to get Elven Accuracy, you could be hitting 8th when others have +5 to their primary ability modifier and this build is still at the starting +3 because it only had a single ASI so far and spent it on a feat. That's a big gap, and every miss will more than offset the bonus damage from a crit. [/QUOTE]
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