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<blockquote data-quote="Argamath" data-source="post: 216584" data-attributes="member: 3730"><p><strong>Weapon Fumbles</strong></p><p></p><p>~~Fumbles~~</p><p></p><p>Any natural 1 threatens a fumble. </p><p></p><p>Check the confirmation roll, using the appropriate category below, to determine if a fumble actually occurs...</p><p></p><p>weapon specialization in weapon: no fumble occurs</p><p>weapon focus in weapon: 1</p><p>proficient in weapon: 1-2</p><p>not proficient in weapon: 1-6</p><p></p><p></p><p>Roll a d20 (no modifiers), to determine the nature of the fumble...</p><p></p><p>19-20 Flat-footed</p><p>16-18 Opponent gets free AoO (only one opponent gets this attack)</p><p>15 All threatening opponents get free AoOs</p><p>14 Fall prone (Fortitude save DC 12 or take 1d4 subdual damage)</p><p>13 Knock down (random target, opposing Str checks, loser falls down + 1d4 subdual damage, Reflex save DC 12 to avoid)</p><p>12 Next attack at -2</p><p>11 Next attack at -3</p><p>10 Next attack at -4</p><p>9 Lose next attack</p><p>8 Drop weapon</p><p>7 Throw weapon (1d4 + Str adj.) x 5', 1d8 for direction</p><p>6 Damage weapon for normal damage</p><p>5 Hit other for subdual damage (random target, roll attack normally; original target gains +4AC if targeted)</p><p>4 Hit other for normal damage (random target, roll attack normally; original target gains +4AC if targeted)</p><p>3 Hit self for subdual damage</p><p>2 Hit self for normal damage</p><p>1 Roll twice on this table, adding all results together</p><p></p><p>~ Argamath ~</p></blockquote><p></p>
[QUOTE="Argamath, post: 216584, member: 3730"] [b]Weapon Fumbles[/b] ~~Fumbles~~ Any natural 1 threatens a fumble. Check the confirmation roll, using the appropriate category below, to determine if a fumble actually occurs... weapon specialization in weapon: no fumble occurs weapon focus in weapon: 1 proficient in weapon: 1-2 not proficient in weapon: 1-6 Roll a d20 (no modifiers), to determine the nature of the fumble... 19-20 Flat-footed 16-18 Opponent gets free AoO (only one opponent gets this attack) 15 All threatening opponents get free AoOs 14 Fall prone (Fortitude save DC 12 or take 1d4 subdual damage) 13 Knock down (random target, opposing Str checks, loser falls down + 1d4 subdual damage, Reflex save DC 12 to avoid) 12 Next attack at -2 11 Next attack at -3 10 Next attack at -4 9 Lose next attack 8 Drop weapon 7 Throw weapon (1d4 + Str adj.) x 5', 1d8 for direction 6 Damage weapon for normal damage 5 Hit other for subdual damage (random target, roll attack normally; original target gains +4AC if targeted) 4 Hit other for normal damage (random target, roll attack normally; original target gains +4AC if targeted) 3 Hit self for subdual damage 2 Hit self for normal damage 1 Roll twice on this table, adding all results together ~ Argamath ~ [/QUOTE]
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