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Critical Role Episode #26 - spoilers!
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<blockquote data-quote="Bawylie" data-source="post: 7465683" data-attributes="member: 6776133"><p>I said “I might...” meaning that is a possible outcome. </p><p></p><p>But to be clear, if I am not sure about what a player intends to do, I ask them. In my role as adjudicator, I am committed to faithfully carrying out the action they declare. </p><p></p><p>As in the above example, if the player clarified that feeble attack was just a narrative demonstration of their fear, I would go with that but not charge them the action for it. Sometimes my players say they do things that are merely “color” or “flourish.” It’s important to me that I know the difference. </p><p></p><p>I’m in no way saying I discard player intent arbitrarily or capriciously.</p></blockquote><p></p>
[QUOTE="Bawylie, post: 7465683, member: 6776133"] I said “I might...” meaning that is a possible outcome. But to be clear, if I am not sure about what a player intends to do, I ask them. In my role as adjudicator, I am committed to faithfully carrying out the action they declare. As in the above example, if the player clarified that feeble attack was just a narrative demonstration of their fear, I would go with that but not charge them the action for it. Sometimes my players say they do things that are merely “color” or “flourish.” It’s important to me that I know the difference. I’m in no way saying I discard player intent arbitrarily or capriciously. [/QUOTE]
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Critical Role Episode #26 - spoilers!
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