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Critical Role's 'Daggerheart' Open Playtest Starts In March
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<blockquote data-quote="SakanaSensei" data-source="post: 9297516" data-attributes="member: 7033162"><p>Oh sure, I understand! I just saw what seemed to be people getting hackles up about a term and just not really meaning the same thing. Earlier someone said “backgrounds in 5E could let you build up NPCs and plot hooks like the DH rogue,” but that’s really not the same play experience as a player having explicit permission through an ability to do that improvised at the drop of a hat mid-session. </p><p></p><p>Daggerheart seems to have quite a few bits in it that allows for writer’s room style play where everyone at the table has the ability to build the world up. That’s doable in DnD, but it’s not mechanically backed in the same way. I understand some people don’t like that dynamic, and more power to them!</p><p></p><p>I just hope that Daggerheart continues to have something close to its current stylings moving forward instead of adjusting to fit what people who want something closer to DnD are asking for. Like I mentioned earlier, I appreciate that MCDM have said “our game is X, if you want Y go play Shadowdark, if you want Z go play…” If someone is fine with 5E, they should keep playing it!</p></blockquote><p></p>
[QUOTE="SakanaSensei, post: 9297516, member: 7033162"] Oh sure, I understand! I just saw what seemed to be people getting hackles up about a term and just not really meaning the same thing. Earlier someone said “backgrounds in 5E could let you build up NPCs and plot hooks like the DH rogue,” but that’s really not the same play experience as a player having explicit permission through an ability to do that improvised at the drop of a hat mid-session. Daggerheart seems to have quite a few bits in it that allows for writer’s room style play where everyone at the table has the ability to build the world up. That’s doable in DnD, but it’s not mechanically backed in the same way. I understand some people don’t like that dynamic, and more power to them! I just hope that Daggerheart continues to have something close to its current stylings moving forward instead of adjusting to fit what people who want something closer to DnD are asking for. Like I mentioned earlier, I appreciate that MCDM have said “our game is X, if you want Y go play Shadowdark, if you want Z go play…” If someone is fine with 5E, they should keep playing it! [/QUOTE]
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Critical Role's 'Daggerheart' Open Playtest Starts In March
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