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<blockquote data-quote="CapnZapp" data-source="post: 7404577" data-attributes="member: 12731"><p>For those of you who might think this is a strange question to ask, let me go into detail exactly why it's so frustrating to get only non-answers.</p><p></p><p>Here's the PHB:</p><p></p><p></p><p><strong>Nowhere is "attack’s damage dice" or "other damage dice" actually defined.</strong></p><p></p><p>Where does it say poison dice isn't doubled? How about the difference between a DMG poison and the inherent poison damage from a Drow: while the first is gated behind a saving throw the second is not? The question isn't "does the second damage get double while the first is not?" The question is: what, specific, rule passage do you claim for making your answer?</p><p></p><p>And what about items that deliver extra piercing damage (such as Arrows of Slaying)? How can you justify this being not doubled simply because it's gated behind a save, when the rules never actually talk about this? You can't very well argue it's secondary damage - in the case of poison, yes, but this is just more piercing damage? How is that unlike sneak damage, which does get doubled?</p><p></p><p>Sage Advice does its best to avoid answering the question each time it gets asked. Even Stackexchange manages to claim the question is answered without actually providing an answer (see links above).</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7404577, member: 12731"] For those of you who might think this is a strange question to ask, let me go into detail exactly why it's so frustrating to get only non-answers. Here's the PHB: [B]Nowhere is "attack’s damage dice" or "other damage dice" actually defined.[/B] Where does it say poison dice isn't doubled? How about the difference between a DMG poison and the inherent poison damage from a Drow: while the first is gated behind a saving throw the second is not? The question isn't "does the second damage get double while the first is not?" The question is: what, specific, rule passage do you claim for making your answer? And what about items that deliver extra piercing damage (such as Arrows of Slaying)? How can you justify this being not doubled simply because it's gated behind a save, when the rules never actually talk about this? You can't very well argue it's secondary damage - in the case of poison, yes, but this is just more piercing damage? How is that unlike sneak damage, which does get doubled? Sage Advice does its best to avoid answering the question each time it gets asked. Even Stackexchange manages to claim the question is answered without actually providing an answer (see links above). [/QUOTE]
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