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Crossbow Expert Sharpshooter vs. Defensive Duelist in a cage match
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6982385" data-attributes="member: 6787650"><p>Also, shouldn't use Second Wind until below 80% of health: <a href="https://repl.it/EyQy/3" target="_blank">https://repl.it/EyQy/3</a></p><p></p><p></p><p></p><p>This is true, but I just want to point out that this is contrary to Enworld conventional wisdom. You'll often hear here that "killing quickly is the best defense", but it isn't really true in 5E because it's way easier to boost defense than offense. The 5E game devs kept a very tight leash on offensive boosts.</p><p></p><p></p><p></p><p>Killing quickly is actually pretty important against a Slaad, because it regenerates. Against a non-regenerating enemy the difference would be magnified, because the Crossbow Expert does do a little bit more damage (on the order of 20%, which becomes ~30-40% after accounting for regen). But the big difference is that the duelist takes only about 25% as much damage as the Crossbow Expert does. The damage taken by the duelist is disproportionately concentrated in the first round or two, especially if he loses initiative.</p><p></p><p>Adding spells in would equalize it a little bit because the grapple/prone doesn't help against Fireball/Fear/etc., but that's what Mage Slayer is for. I'll add spells in when I can but I don't know if it will be today--I get distracted easily. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>=========================================================</p><p></p><p>Added Action Surge: <a href="https://repl.it/EyQy/4" target="_blank">https://repl.it/EyQy/4</a></p><p></p><p><strong>Rufus the Archer wins 100 out of 100 matches against Gronk the Earthling, with 103.980000 HP remaining (83.854839% of total)</strong></p><p><strong>Brutus the Tank wins 100 out of 100 matches against Gronk the Earthling, with 115.560000 HP remaining (93.193548% of total)</strong></p><p><strong></strong></p><p><strong>Rufus the Archer wins 30 out of 100 matches against Black Beastie, with 10.960000 HP remaining (8.838710% of total)</strong></p><p><strong>Brutus the Tank wins 92 out of 100 matches against Black Beastie, with 61.540000 HP remaining (49.629032% of total)</strong></p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6982385, member: 6787650"] Also, shouldn't use Second Wind until below 80% of health: [URL]https://repl.it/EyQy/3[/URL] This is true, but I just want to point out that this is contrary to Enworld conventional wisdom. You'll often hear here that "killing quickly is the best defense", but it isn't really true in 5E because it's way easier to boost defense than offense. The 5E game devs kept a very tight leash on offensive boosts. Killing quickly is actually pretty important against a Slaad, because it regenerates. Against a non-regenerating enemy the difference would be magnified, because the Crossbow Expert does do a little bit more damage (on the order of 20%, which becomes ~30-40% after accounting for regen). But the big difference is that the duelist takes only about 25% as much damage as the Crossbow Expert does. The damage taken by the duelist is disproportionately concentrated in the first round or two, especially if he loses initiative. Adding spells in would equalize it a little bit because the grapple/prone doesn't help against Fireball/Fear/etc., but that's what Mage Slayer is for. I'll add spells in when I can but I don't know if it will be today--I get distracted easily. :-P ========================================================= Added Action Surge: [URL]https://repl.it/EyQy/4[/URL] [B]Rufus the Archer wins 100 out of 100 matches against Gronk the Earthling, with 103.980000 HP remaining (83.854839% of total) Brutus the Tank wins 100 out of 100 matches against Gronk the Earthling, with 115.560000 HP remaining (93.193548% of total) Rufus the Archer wins 30 out of 100 matches against Black Beastie, with 10.960000 HP remaining (8.838710% of total) Brutus the Tank wins 92 out of 100 matches against Black Beastie, with 61.540000 HP remaining (49.629032% of total)[/B] [/QUOTE]
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