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Crowns of Ice - A Tale of Blood and Betrayal - Arvid's Song
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<blockquote data-quote="Archon Basileus" data-source="post: 7302804" data-attributes="member: 6855545"><p><em><span style="color: #ff0000">[Ok, let´s see how this works out!]</span></em></p><p><em><span style="color: #ff0000"></span></em></p><p><em><span style="color: #ff0000"></span></em><span style="color: #ff0000"></span></p><p><span style="color: #ff0000"></span><span style="color: #000000">As the groups clash, the sound of metal and the ferocious cries of men fill the air, making Arvid's feral blood race through his veins. Two soldiers already bring an unprepared enemy down, as the others exchange blows and shots, blood flying through the air.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">The priests command silence from the cultists. One of them immediately interrupts himself, while the other continues, frail and stubborn, to complete his invocation! As he finishes his spell, his satisfied face smiles calmly, nothing happening around him. But soon enough the floor beneath begins to pulsate like waves in muddy waters, and a black centipede explodes out of the earth, reaching for the priests!</span><em><span style="color: #000000"></span></em></p><p><em><span style="color: #000000"></span><span style="color: #ff0000"></span></em></p><p><em><span style="color: #ff0000">[So... Since this is Command and not Silence I imagined it would obviously work by making the cultist go silent. But I also consider if this would make the spell fizzle. Since it means he is interrupted - instead of finishing the spell to reach no effect, as in silence - I've gone for a concentration roll. He failed, loosing the spell. Otherwise, I thought about considering it as an un-cast spell, returning it to the pool, thus giving some color to the distinctive use of Command and the strength of Silence. What do you think? After all, we're testing stuff here, heheh.]</span></em></p><p></p><p>At first, the enemies feel stunned by Arvid's actions. But now, fully aware of the attack, something compels them to go forth. Maybe it's pride, maybe they fear the odd, striking damsels in the water... But they quickly decide not to back out of the fight!</p><p></p><p>As the conflict eclodes, Arvid attempts to slide through the side of the battlefield. He crouches behind a tree, but right at the moment he profits from the light, the eyes f a frightened archer flick towards him. The desperate man clumsily shoots, hitting the tree insteade, his voice chocking on his throat as he tries to warn the others of the beast's appearance, in vain.</p><p></p><p><span style="color: #ff0000">Arvid gets spotted by G7 - the archer shoots, but misses!</span></p><p><span style="color: #ff0000"></span></p><p><span style="color: #ff0000">G4 shoots E1 - misses</span></p><p><span style="color: #ff0000">G3 attacks E1 with a sword - hits for 9 points of damage</span></p><p><span style="color: #ff0000">G2 attacks E1 - misses</span></p><p><span style="color: #ff0000"></span></p><p><span style="color: #ff0000">S3 and E5 attack G6 and G5 - they miss</span></p><p><span style="color: #ff0000">G6 and G5 shoot down - G5 hits E5 for 8 points of damage</span></p><p><span style="color: #ff0000">E5 lands OA on G5 for 4 points of damage</span></p><p><span style="color: #ff0000"></span></p><p><span style="color: #ff0000"></span>[sblock]</p><p></p><p>ALLIED SOLDIERS - 22</p><p>ENEMY SOLDIERS - 20</p><p>LADIES IN THE LAKE - 15</p><p>ENEMY LEADERS - 14</p><p>[/sblock]</p><p></p><p>[sblock]</p><p><span style="color: #0000cd">HITPOINT/SPELL CONTROL LIST:</span></p><p><span style="color: #0000cd"></span></p><p><span style="color: #0000cd">E1 - 15 - 6</span></p><p><span style="color: #0000cd">E2 - 15</span></p><p><span style="color: #0000cd">E3 - 15</span></p><p><span style="color: #0000cd">E4 - 15</span></p><p><span style="color: #0000cd">E5 - 15 - 7</span></p><p><span style="color: #0000cd">S1 - 15</span></p><p><span style="color: #0000cd">S2 - 15</span></p><p><span style="color: #0000cd">S3 - 15</span></p><p><span style="color: #0000cd">S4 - 15</span></p><p><span style="color: #0000cd"></span><span style="color: #0000cd"><span style="color: #0000cd">S5 - 15</span></span></p><p><span style="color: #0000cd"><span style="color: #0000cd"></span>A1 - 12</span></p><p><span style="color: #0000cd">A2 - 12</span></p><p><span style="color: #0000cd">A3 - 12</span></p><p><span style="color: #0000cd">A4 - 12</span></p><p><span style="color: #0000cd">P1 - 9 (1 Silence)</span></p><p><span style="color: #0000cd">P2 - 9 (1 Silence)</span></p><p><span style="color: #0000cd">LS1 - 25</span></p><p><span style="color: #0000cd">LS2 - 25</span></p><p><span style="color: #0000cd"></span><span style="color: #800080"></span></p><p><span style="color: #800080">G1 - 15 - 7 - 0</span></p><p><span style="color: #800080">G2 - 15</span></p><p><span style="color: #800080">G3 - 15</span></p><p><span style="color: #800080">G4 - 15</span></p><p><span style="color: #800080">G5 - 15 - 10</span></p><p><span style="color: #800080">G6 - 15 - 5</span></p><p><span style="color: #800080">G7 - 15</span></p><p><span style="color: #800080">G8 - 15</span></p><p><span style="color: #800080">C1 - 9 (1 Call nature)</span></p><p><span style="color: #800080">C2 - 9 <span style="color: #800080">(1 Call nature)</span></span></p><p><span style="color: #800080">C3 - 9</span></p><p><span style="color: #800080">C4 - 9</span></p><p><span style="color: #800080">C5 - 9</span></p><p><span style="color: #800080">L1 - 25</span></p><p><span style="color: #800080">L2 - 25</span></p><p><span style="color: #800080">L3 - 25</span></p><p><span style="color: #800080">D1 - 30</span></p><p><span style="color: #800080">D2 - 30</span></p><p><span style="color: #800080">D3 - 30</span></p><p><span style="color: #800080"></span></p><p><span style="color: #800080">I1 - 5</span></p><p><span style="color: #800080"></span>[/sblock]</p><p></p><p>[sblock]</p><p>STATS:</p><p><span style="color: #FF0000"></span></p><p><span style="color: #FF0000"><strong></strong></span></p><p><span style="color: #FF0000"><strong>ALLIED SOLDIERS</strong></span></p><p><span style="color: #FF0000"></span></p><p><span style="color: #FF0000">AC - 14</span></p><p><span style="color: #FF0000">ATTACK - axe +5</span></p><p><span style="color: #FF0000">DAMAGE -1D8 +2</span></p><p><span style="color: #FF0000">HIT POINTS - 15</span></p><p><span style="color: #FF0000"></span></p><p><span style="color: #FF0000"><strong>ALLIED ARCHERS</strong></span></p><p><span style="color: #FF0000"></span></p><p><span style="color: #FF0000">AC - 12</span></p><p><span style="color: #FF0000">ATTACK - Short bow +4</span></p><p><span style="color: #FF0000">DAMAGE - 1D6+2</span></p><p><span style="color: #FF0000">HIT POINTS - 12</span></p><p><span style="color: #FF0000"></span></p><p><span style="color: #FF0000"><strong>ALLIED PRIESTS</strong></span></p><p><span style="color: #FF0000"></span></p><p><span style="color: #FF0000">AC -10</span></p><p><span style="color: #FF0000">ATTACK - short sword +1</span></p><p><span style="color: #FF0000">DAMAGE - 1D6</span></p><p><span style="color: #FF0000">HIT POINTS - 9</span></p><p><span style="color: #FF0000">SPELLS -Cure light wounds (2x)/Bless (2X)/Command (1x)</span><span style="color: #00FF00"></span></p><p><span style="color: #00FF00"></span></p><p><span style="color: #00FF00"><strong></strong></span></p><p><span style="color: #00FF00"><strong>ENEMY GUARDS</strong></span></p><p><span style="color: #00FF00"></span></p><p><span style="color: #00FF00">AC -14</span></p><p><span style="color: #00FF00">ATTACK - short sword +4/short bow +5</span></p><p><span style="color: #00FF00">DAMAGE - 1D6+2/1D6+3</span></p><p><span style="color: #00FF00">HIT POINTS - 15</span></p><p><span style="color: #00FF00"></span></p><p><span style="color: #00FF00"><strong></strong></span></p><p><span style="color: #00FF00"><strong>CULTISTS</strong></span></p><p><span style="color: #00FF00"></span></p><p><span style="color: #00FF00">AC -10</span></p><p><span style="color: #00FF00">ATTACK - dagger +1</span></p><p><span style="color: #00FF00">DAMAGE - 1D4+1</span></p><p><span style="color: #00FF00">HIT POINTS - 9</span></p><p><span style="color: #00FF00">SPELLS - Summon Nature's ally 1 (2x)/Summon Nature's ally 2(1x)/Summon Swarm (2x)</span></p><p><span style="color: #00FF00"></span></p><p><span style="color: #00FF00"><strong></strong></span></p><p><span style="color: #00FF00"><strong>CULT LEADERS</strong></span></p><p><span style="color: #00FF00"></span></p><p><span style="color: #00FF00">AC -14</span></p><p><span style="color: #00FF00">ATTACK - longsword +3</span></p><p><span style="color: #00FF00">DAMAGE - 1D8+2</span></p><p><span style="color: #00FF00">HIT POINTS - 25</span></p><p><span style="color: #00FF00">SPELLS - Resistance (x1)/Cause fear(x1)/Hold Person (x1)</span></p><p><span style="color: #00FF00"></span></p><p><span style="color: #00FF00"><strong></strong></span></p><p><span style="color: #00FF00"><strong>DAMSELS</strong></span></p><p><span style="color: #00FF00"></span></p><p><span style="color: #00FF00">AC -14</span></p><p><span style="color: #00FF00">ATTACK - claws +4/bite/+3</span></p><p><span style="color: #00FF00">DAMAGE - 1D6+2</span></p><p><span style="color: #00FF00">HIT POINTS - 30</span></p><p><span style="color: #00FF00">SPELLS - Bleed (x2)/Cause fear(x2)/Hold Person (x1)/death knell (x2)</span></p><p></p><p>[/sblock]</p><p><em><span style="color: #ff0000"></span></em></p><p><em><span style="color: #ff0000">[Next round! I think we should ditch the initiative, roll your side first and theirs afterwards. It would be simple, wouldn't it? So, what do you think of this control post? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />]</span></em></p></blockquote><p></p>
[QUOTE="Archon Basileus, post: 7302804, member: 6855545"] [I][COLOR=#ff0000][Ok, let´s see how this works out!] [/COLOR][/I][COLOR=#ff0000] [/COLOR][COLOR=#000000]As the groups clash, the sound of metal and the ferocious cries of men fill the air, making Arvid's feral blood race through his veins. Two soldiers already bring an unprepared enemy down, as the others exchange blows and shots, blood flying through the air. The priests command silence from the cultists. One of them immediately interrupts himself, while the other continues, frail and stubborn, to complete his invocation! As he finishes his spell, his satisfied face smiles calmly, nothing happening around him. But soon enough the floor beneath begins to pulsate like waves in muddy waters, and a black centipede explodes out of the earth, reaching for the priests![/COLOR][I][COLOR=#000000] [/COLOR][COLOR=#ff0000] [So... Since this is Command and not Silence I imagined it would obviously work by making the cultist go silent. But I also consider if this would make the spell fizzle. Since it means he is interrupted - instead of finishing the spell to reach no effect, as in silence - I've gone for a concentration roll. He failed, loosing the spell. Otherwise, I thought about considering it as an un-cast spell, returning it to the pool, thus giving some color to the distinctive use of Command and the strength of Silence. What do you think? After all, we're testing stuff here, heheh.][/COLOR][/I] At first, the enemies feel stunned by Arvid's actions. But now, fully aware of the attack, something compels them to go forth. Maybe it's pride, maybe they fear the odd, striking damsels in the water... But they quickly decide not to back out of the fight! As the conflict eclodes, Arvid attempts to slide through the side of the battlefield. He crouches behind a tree, but right at the moment he profits from the light, the eyes f a frightened archer flick towards him. The desperate man clumsily shoots, hitting the tree insteade, his voice chocking on his throat as he tries to warn the others of the beast's appearance, in vain. [COLOR=#ff0000]Arvid gets spotted by G7 - the archer shoots, but misses! G4 shoots E1 - misses G3 attacks E1 with a sword - hits for 9 points of damage G2 attacks E1 - misses S3 and E5 attack G6 and G5 - they miss G6 and G5 shoot down - G5 hits E5 for 8 points of damage E5 lands OA on G5 for 4 points of damage [/COLOR][sblock] ALLIED SOLDIERS - 22 ENEMY SOLDIERS - 20 LADIES IN THE LAKE - 15 ENEMY LEADERS - 14 [/sblock] [sblock] [COLOR=#0000cd]HITPOINT/SPELL CONTROL LIST: E1 - 15 - 6 E2 - 15 E3 - 15 E4 - 15 E5 - 15 - 7 S1 - 15 S2 - 15 S3 - 15 S4 - 15 [/COLOR][COLOR=#0000cd][COLOR=#0000cd]S5 - 15 [/COLOR]A1 - 12 A2 - 12 A3 - 12 A4 - 12 P1 - 9 (1 Silence) P2 - 9 (1 Silence) LS1 - 25 LS2 - 25 [/COLOR][COLOR=#800080] G1 - 15 - 7 - 0 G2 - 15 G3 - 15 G4 - 15 G5 - 15 - 10 G6 - 15 - 5 G7 - 15 G8 - 15 C1 - 9 (1 Call nature) C2 - 9 [COLOR=#800080](1 Call nature)[/COLOR] C3 - 9 C4 - 9 C5 - 9 L1 - 25 L2 - 25 L3 - 25 D1 - 30 D2 - 30 D3 - 30 I1 - 5 [/COLOR][/sblock] [sblock] STATS: [COLOR=#FF0000] [B] ALLIED SOLDIERS[/B] AC - 14 ATTACK - axe +5 DAMAGE -1D8 +2 HIT POINTS - 15 [B]ALLIED ARCHERS[/B] AC - 12 ATTACK - Short bow +4 DAMAGE - 1D6+2 HIT POINTS - 12 [B]ALLIED PRIESTS[/B] AC -10 ATTACK - short sword +1 DAMAGE - 1D6 HIT POINTS - 9 SPELLS -Cure light wounds (2x)/Bless (2X)/Command (1x)[/COLOR][COLOR=#00FF00] [B] ENEMY GUARDS[/B] AC -14 ATTACK - short sword +4/short bow +5 DAMAGE - 1D6+2/1D6+3 HIT POINTS - 15 [B] CULTISTS[/B] AC -10 ATTACK - dagger +1 DAMAGE - 1D4+1 HIT POINTS - 9 SPELLS - Summon Nature's ally 1 (2x)/Summon Nature's ally 2(1x)/Summon Swarm (2x) [B] CULT LEADERS[/B] AC -14 ATTACK - longsword +3 DAMAGE - 1D8+2 HIT POINTS - 25 SPELLS - Resistance (x1)/Cause fear(x1)/Hold Person (x1) [B] DAMSELS[/B] AC -14 ATTACK - claws +4/bite/+3 DAMAGE - 1D6+2 HIT POINTS - 30 SPELLS - Bleed (x2)/Cause fear(x2)/Hold Person (x1)/death knell (x2)[/COLOR] [/sblock] [I][COLOR=#ff0000] [Next round! I think we should ditch the initiative, roll your side first and theirs afterwards. It would be simple, wouldn't it? So, what do you think of this control post? :)][/COLOR][/I] [/QUOTE]
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