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Crowns of Ice - A Tale of Blood and Betrayal - Chapter I - The Isle of Heildam
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<blockquote data-quote="Queenie" data-source="post: 7095392" data-attributes="member: 8058"><p>[OOC]OOhhhhhhhh booyyyyyy. Okay. *hugs for everyone* <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Let’s start off by remembering a couple of things.</p><p></p><p>1) When we started this PREGAME plot line, we had another major member of the group, and this plot line very much centered around him. It’s quite a bit more difficult without him here. It was way too late to change all the pieces / plots / storylines that were already established and in motion. Some little pieces have been altered but overall, things are the same, just without the –BARD- here to help explain things and to be a part of this right now. It leaves a lot on Fenris and my shoulders to make things work. So certain pieces aren’t going to work as well as they were before and we are all going to need a little bit of cooperation in certain areas.</p><p></p><p>2) That leads to the second point. AB originally pointed out that every one of us was able to have our own lands, and play against each other if we so choose. I really don’t prefer PvP, and I paired up with tglassy right from the beginning. Fenris joined the game, Jago and I started working on backstory and all our stories just started to crazy mesh and took on a life of their own. The three of us at least assumed we’d be playing cooperative style. I knew my character had a strong bond with tglassy’s, but how he’d feel about Jago’s and Fenris’s was up to him, but I did *assume* (I know) that we’d be playing together in a group. I could be TOTALLY off with that.</p><p></p><p>Jago left and that threw the entire game into chaos for me. That’s my own thing. In the meantime, we got an awesome new player in Neurotic, and he seems to have made a fantastic character that fits right into the narrative. Forgive me if I’m wrong but it looks like Neurotic wants to play cooperative style, as in, all the players together as a group?</p><p></p><p>If so, then the goal is to get the characters together as a group. Everyone could hate each other, but together as a group. Am I wrong? </p><p></p><p>If THAT is so, then everyone needs to chill out and give a little bit. We’re gaming. We’re friends. I hope. Even if we’re not, we have to get along and game together. We’re not –actually- solving world hunger, though wouldn’t that be nice?</p><p></p><p>Or, at the very least, we’re Vikings, let’s beat each other over the head with axes or something cooler <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" />[/OOC]</p></blockquote><p></p>
[QUOTE="Queenie, post: 7095392, member: 8058"] [OOC]OOhhhhhhhh booyyyyyy. Okay. *hugs for everyone* :D Let’s start off by remembering a couple of things. 1) When we started this PREGAME plot line, we had another major member of the group, and this plot line very much centered around him. It’s quite a bit more difficult without him here. It was way too late to change all the pieces / plots / storylines that were already established and in motion. Some little pieces have been altered but overall, things are the same, just without the –BARD- here to help explain things and to be a part of this right now. It leaves a lot on Fenris and my shoulders to make things work. So certain pieces aren’t going to work as well as they were before and we are all going to need a little bit of cooperation in certain areas. 2) That leads to the second point. AB originally pointed out that every one of us was able to have our own lands, and play against each other if we so choose. I really don’t prefer PvP, and I paired up with tglassy right from the beginning. Fenris joined the game, Jago and I started working on backstory and all our stories just started to crazy mesh and took on a life of their own. The three of us at least assumed we’d be playing cooperative style. I knew my character had a strong bond with tglassy’s, but how he’d feel about Jago’s and Fenris’s was up to him, but I did *assume* (I know) that we’d be playing together in a group. I could be TOTALLY off with that. Jago left and that threw the entire game into chaos for me. That’s my own thing. In the meantime, we got an awesome new player in Neurotic, and he seems to have made a fantastic character that fits right into the narrative. Forgive me if I’m wrong but it looks like Neurotic wants to play cooperative style, as in, all the players together as a group? If so, then the goal is to get the characters together as a group. Everyone could hate each other, but together as a group. Am I wrong? If THAT is so, then everyone needs to chill out and give a little bit. We’re gaming. We’re friends. I hope. Even if we’re not, we have to get along and game together. We’re not –actually- solving world hunger, though wouldn’t that be nice? Or, at the very least, we’re Vikings, let’s beat each other over the head with axes or something cooler :lol:[/OOC] [/QUOTE]
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