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Crystal Ball: A year in, how do you think 5E will unfold going forward?
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<blockquote data-quote="Talmek" data-source="post: 6622901" data-attributes="member: 74486"><p>I think the idea of two story arcs a year with an additional resource book would be ideal (for me as a customer, not necessarily as a business model). I would like to hope that WotC has learned that people do not want to pay "campaign setting prices" for a hardback splatbook, and would also agree that a "big" release at GenCon (hopefully having products on hand or in place with the major distributors - imagine hearing about it at GenCon, ordering it on Amazon and having it delivered in time for your flight back home!) rather than simply announcing the next big thing) would be advantageous.</p><p></p><p>Dragon+ is a great concept in my opinion, provided that the content doesn't become just another avenue to advertise things OTHER THAN the TTRPG. I would absolutely expect to see a Neverwinter MMO ad here and there, but primarily it should be supporting content and advertisements for TTRPG materials. Dungeon+ would be great for those of us as digital GMs, and I for one would pay for drop-in adventures delivered to my mobile device.</p><p></p><p>Regarding the OGL - I am hopeful that it's better than the 4e GSL and that's all. I believe that even WotC can see that the business model of "no/minimal 3rd party content" on the market hurts the game and the brand, not helps.</p><p></p><p>Conversion documents - especially for 3e/3.5 would be awesome (for me). A lot of us got into the hobby with 3rd edition and I for one purchased a lot of materials that supported that edition. To be able to bring a lot of that to play in 5e would pretty much reestablish my faith in them as a company that listens to their customers.</p><p></p><p>Everything else - well, is everything else. I don't know enough about film production and development to say whether that would be successful, although if properly marketed could bring more players to the TTRPG.</p></blockquote><p></p>
[QUOTE="Talmek, post: 6622901, member: 74486"] I think the idea of two story arcs a year with an additional resource book would be ideal (for me as a customer, not necessarily as a business model). I would like to hope that WotC has learned that people do not want to pay "campaign setting prices" for a hardback splatbook, and would also agree that a "big" release at GenCon (hopefully having products on hand or in place with the major distributors - imagine hearing about it at GenCon, ordering it on Amazon and having it delivered in time for your flight back home!) rather than simply announcing the next big thing) would be advantageous. Dragon+ is a great concept in my opinion, provided that the content doesn't become just another avenue to advertise things OTHER THAN the TTRPG. I would absolutely expect to see a Neverwinter MMO ad here and there, but primarily it should be supporting content and advertisements for TTRPG materials. Dungeon+ would be great for those of us as digital GMs, and I for one would pay for drop-in adventures delivered to my mobile device. Regarding the OGL - I am hopeful that it's better than the 4e GSL and that's all. I believe that even WotC can see that the business model of "no/minimal 3rd party content" on the market hurts the game and the brand, not helps. Conversion documents - especially for 3e/3.5 would be awesome (for me). A lot of us got into the hobby with 3rd edition and I for one purchased a lot of materials that supported that edition. To be able to bring a lot of that to play in 5e would pretty much reestablish my faith in them as a company that listens to their customers. Everything else - well, is everything else. I don't know enough about film production and development to say whether that would be successful, although if properly marketed could bring more players to the TTRPG. [/QUOTE]
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Crystal Ball: A year in, how do you think 5E will unfold going forward?
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