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(CSRHoD) Creamsteak's Red Hand of Doom [IC]
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<blockquote data-quote="Pinotage" data-source="post: 3766202" data-attributes="member: 15194"><p><span style="color: DarkOrange"><strong>Avril - Human Druid - hp 36/36 - AC 18 - Spot +11 - Listen +11</strong></span></p><p><span style="color: DarkOrange"><strong>Scarlet - Riding Dog - hp 30/30 - AC 24 - Spot +5 - Listen +5</strong></span></p><p></p><p>Avril greeted the arrival of the trio of adventurers with mixed trepidation and ethusiasm. Anything to liven up the day, but then the quality of that 'liven' was the thing she didn't look forward to. It didn't take long for her to establish that this was probably not a group that wished them any ill will, although Scaret had always been the one that trusted strangers less. She bent down to soothe the tension in her companion, scratching it behind the neck in a friendly manner.</p><p></p><p>Despite the apparant ease of the two groups towards each other, the initial blast of energy from one of them made her jump. It took her a split second to realise that there was danger. How she had missed it was quite beyond her, but perhaps the boredom of the day had made her lax.</p><p></p><p>No sooner had she spotted the enemies hiding in the undergrowth did she point a finger at the closest one to the west, urging on her dog to attack it. She sprinted after the dog, taking cover near the sloped wall of the road, and crouching down for good measure. The hail of arrows was bound to come. Boosting her defenses, a sprig of holly and some magical incantations later, and both her and her companion felt their skins tighten.</p><p></p><p><span style="color: DarkOrange"><strong>OOC:</strong> Handle Scarlet as a free action to attack creature at H18 (Handle Animal +12 vs DC 10). Scarlet moves to H17 and attacks H18. Attack: +6. Damage: 1d6+4. Avril moves to H16 and falls prone. She readies her shield as she moves. Once prone (+4 AC vs. ranged attacks) she casts Barkskin and shares it with Scarlet.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange"><strong>Spells Active:</strong></span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Barkskin (Avril and Scarlet, +2 Natural Armor, 50 min.)</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange"><strong>Spells Cast:</strong></span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Barkskin</span></p></blockquote><p></p>
[QUOTE="Pinotage, post: 3766202, member: 15194"] [COLOR=DarkOrange][B]Avril - Human Druid - hp 36/36 - AC 18 - Spot +11 - Listen +11 Scarlet - Riding Dog - hp 30/30 - AC 24 - Spot +5 - Listen +5[/B][/COLOR] Avril greeted the arrival of the trio of adventurers with mixed trepidation and ethusiasm. Anything to liven up the day, but then the quality of that 'liven' was the thing she didn't look forward to. It didn't take long for her to establish that this was probably not a group that wished them any ill will, although Scaret had always been the one that trusted strangers less. She bent down to soothe the tension in her companion, scratching it behind the neck in a friendly manner. Despite the apparant ease of the two groups towards each other, the initial blast of energy from one of them made her jump. It took her a split second to realise that there was danger. How she had missed it was quite beyond her, but perhaps the boredom of the day had made her lax. No sooner had she spotted the enemies hiding in the undergrowth did she point a finger at the closest one to the west, urging on her dog to attack it. She sprinted after the dog, taking cover near the sloped wall of the road, and crouching down for good measure. The hail of arrows was bound to come. Boosting her defenses, a sprig of holly and some magical incantations later, and both her and her companion felt their skins tighten. [COLOR=DarkOrange][B]OOC:[/B] Handle Scarlet as a free action to attack creature at H18 (Handle Animal +12 vs DC 10). Scarlet moves to H17 and attacks H18. Attack: +6. Damage: 1d6+4. Avril moves to H16 and falls prone. She readies her shield as she moves. Once prone (+4 AC vs. ranged attacks) she casts Barkskin and shares it with Scarlet. [B]Spells Active:[/B] Barkskin (Avril and Scarlet, +2 Natural Armor, 50 min.) [B]Spells Cast:[/B] Barkskin[/COLOR] [/QUOTE]
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