Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
Cultsbane's bizarre D&D adventure: Zeitgeist - 5Eish
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cultsbane" data-source="post: 8935630" data-attributes="member: 7037457"><p>Honestly I wouldn't mind that shirt lol but no don't know how you got that idea from that but okay, it's a mischaracterization of the party and how we operate </p><p></p><p>Easy answer to that one, RHC has staffing shortages and needs anyone at this point. Hence why they accepted the prisoners as members thing so readily. </p><p></p><p>We haven't murdered anyone random though. I mean other than some scientist and accidentally blowing the Coaltongue, but that was story purposes and not random murderhoboing, also basically everyone escaped. Heck we even have multiple sessions in a row where we avoided any and all hostile combat</p><p></p><p>On the flip we've successfully got the axis Islands back, captured Asbrey, and managed to successfullyish get to the bottom of the wand and Caldron Hill mayor Reed investigation, but we got removed from the investigation (supposed to happen in the module) </p><p></p><p>The independent nature and philosophies is simply that we have our own ulterior motives that aren't just about helping Risur or even each other, not that we go about randomly offing everyone. </p><p></p><p>It's why our party splits up constantly and we often have entire sessions focused on one or two players at max. Personally I prefer that sense of independence</p></blockquote><p></p>
[QUOTE="Cultsbane, post: 8935630, member: 7037457"] Honestly I wouldn't mind that shirt lol but no don't know how you got that idea from that but okay, it's a mischaracterization of the party and how we operate Easy answer to that one, RHC has staffing shortages and needs anyone at this point. Hence why they accepted the prisoners as members thing so readily. We haven't murdered anyone random though. I mean other than some scientist and accidentally blowing the Coaltongue, but that was story purposes and not random murderhoboing, also basically everyone escaped. Heck we even have multiple sessions in a row where we avoided any and all hostile combat On the flip we've successfully got the axis Islands back, captured Asbrey, and managed to successfullyish get to the bottom of the wand and Caldron Hill mayor Reed investigation, but we got removed from the investigation (supposed to happen in the module) The independent nature and philosophies is simply that we have our own ulterior motives that aren't just about helping Risur or even each other, not that we go about randomly offing everyone. It's why our party splits up constantly and we often have entire sessions focused on one or two players at max. Personally I prefer that sense of independence [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Cultsbane's bizarre D&D adventure: Zeitgeist - 5Eish
Top