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<blockquote data-quote="hawkeyefan" data-source="post: 8792350" data-attributes="member: 6785785"><p>Giving this a little more thouht....</p><p></p><p>I think the moral ambiguity thing is something that was there with us in our earliest games... like we were more mercenaries than heroes, though we did wind up being the "good guys" more often than not. But still... fortune and glory were the goals (which also reminds me of Indiana Jones as a big influence). </p><p></p><p>Conan the Barbarian also huge for our group. Selfish mercenary types who happen to be up against something far worse. That was a common element early on. </p><p></p><p>Then Chronicles kind of shifted things to the bad of reluctant heroes who wind up being the only hope. Which suited us at the time. </p><p></p><p>Then after that for a few years, the moral ambiguity began to kind of make it's way back in. Not outright villainy or anything, but just less "we're going to save the world" stuff and more focused on smaller goals. Personal goals. I think that's been a key element as we've continued playing over the years.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8792350, member: 6785785"] Giving this a little more thouht.... I think the moral ambiguity thing is something that was there with us in our earliest games... like we were more mercenaries than heroes, though we did wind up being the "good guys" more often than not. But still... fortune and glory were the goals (which also reminds me of Indiana Jones as a big influence). Conan the Barbarian also huge for our group. Selfish mercenary types who happen to be up against something far worse. That was a common element early on. Then Chronicles kind of shifted things to the bad of reluctant heroes who wind up being the only hope. Which suited us at the time. Then after that for a few years, the moral ambiguity began to kind of make it's way back in. Not outright villainy or anything, but just less "we're going to save the world" stuff and more focused on smaller goals. Personal goals. I think that's been a key element as we've continued playing over the years. [/QUOTE]
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