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Cultures in D&D/roleplaying: damned if you do, damned if you don't
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<blockquote data-quote="Sunseeker" data-source="post: 7396558"><p>Don't run games set in the real world, or settings that are only one step away from it.</p><p></p><p>Honestly, how much work is required depends on how much you want to show. Is the party going to glance at a civilization from a distance? Is the party going to stop in town for a moment and then leave? Is the party going to need to hang around for days? Months? Years? Will their entire adventure take place in this locale? The more you want players to see, the more work you're going to have to do. That's just really all there is to it. It doesn't matter if its a completely made up culture, a mildly-inspired-by culture, or a nearly-reality culture. The more you want players to see of it, the more work you're going to have to do.</p><p></p><p>"Fair" is a subjective definition. Some Turks may tell you you haven't done enough work. Some may say you've done too much. Some may say you've completely misrepresented them and everything you did is horrible badwrongfun. That's just life. </p><p></p><p>I would absolutely advise against doing <em>no</em> research. </p><p></p><p>There will never be one sure-fire solution that a DM or writer can use as a shield from criticism. But the shield of "I tried my best to cover the bases." is usually a pretty good one. Few people will fault you for putting in your best effort, so I guess what it really comes down to is this:</p><p></p><p><strong><em>Did</em> you put in your best effort?</strong></p></blockquote><p></p>
[QUOTE="Sunseeker, post: 7396558"] Don't run games set in the real world, or settings that are only one step away from it. Honestly, how much work is required depends on how much you want to show. Is the party going to glance at a civilization from a distance? Is the party going to stop in town for a moment and then leave? Is the party going to need to hang around for days? Months? Years? Will their entire adventure take place in this locale? The more you want players to see, the more work you're going to have to do. That's just really all there is to it. It doesn't matter if its a completely made up culture, a mildly-inspired-by culture, or a nearly-reality culture. The more you want players to see of it, the more work you're going to have to do. "Fair" is a subjective definition. Some Turks may tell you you haven't done enough work. Some may say you've done too much. Some may say you've completely misrepresented them and everything you did is horrible badwrongfun. That's just life. I would absolutely advise against doing [I]no[/I] research. There will never be one sure-fire solution that a DM or writer can use as a shield from criticism. But the shield of "I tried my best to cover the bases." is usually a pretty good one. Few people will fault you for putting in your best effort, so I guess what it really comes down to is this: [B][I]Did[/I] you put in your best effort?[/B] [/QUOTE]
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