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General Tabletop Discussion
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Curated monster lists - world building
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<blockquote data-quote="MNblockhead" data-source="post: 9238814" data-attributes="member: 6796661"><p>In my first 5e campaign I created a homebrew world using Realmworks, which allowed me to create and cross-link articles on locations, persons, flora, fauna, monsters, NPCs, etc. Similar to World Anvil and similar campaign management tools. </p><p></p><p>So nothing was in my game unless I entered it into Realmworks. So that was a very curated list. </p><p></p><p>My next campaign was the Curse of Strahd adventure, which I ran as written. So, again, a very curated list.</p><p></p><p>My last campaign was Rappan Athuk which I ran in Foundry. Nearly all of the monsters were entered into Foundry. But I also used a module to sync my D&D Beyond content to Foundry, so I had all of the monsters from D&D Beyond in Foundry. So it was not exactly currated. But I mostly only used monsters found in the Rappan Athuk book with the occasional modifications. </p><p></p><p>For the Warhammer Campaign, I have the Cubicle7 modules for Foundry, so I have all the published monsters from the core book and the adventures I've purchased. I'm only planning a few sessions in advance, so I guess I'm not curating much in advance.</p><p></p><p>I found the conversation in the other thread perplexing. Anyone who is running a published adventure as written or as written with limited modifications is, in essence, using a curated monster list. So I don't see why the concept is so hard for some people to grok or why they think that would be some kind of gotcha to use against DMs who limit PC options in their games.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9238814, member: 6796661"] In my first 5e campaign I created a homebrew world using Realmworks, which allowed me to create and cross-link articles on locations, persons, flora, fauna, monsters, NPCs, etc. Similar to World Anvil and similar campaign management tools. So nothing was in my game unless I entered it into Realmworks. So that was a very curated list. My next campaign was the Curse of Strahd adventure, which I ran as written. So, again, a very curated list. My last campaign was Rappan Athuk which I ran in Foundry. Nearly all of the monsters were entered into Foundry. But I also used a module to sync my D&D Beyond content to Foundry, so I had all of the monsters from D&D Beyond in Foundry. So it was not exactly currated. But I mostly only used monsters found in the Rappan Athuk book with the occasional modifications. For the Warhammer Campaign, I have the Cubicle7 modules for Foundry, so I have all the published monsters from the core book and the adventures I've purchased. I'm only planning a few sessions in advance, so I guess I'm not curating much in advance. I found the conversation in the other thread perplexing. Anyone who is running a published adventure as written or as written with limited modifications is, in essence, using a curated monster list. So I don't see why the concept is so hard for some people to grok or why they think that would be some kind of gotcha to use against DMs who limit PC options in their games. [/QUOTE]
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