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Curse of Strahd - Death House
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<blockquote data-quote="GlassEye" data-source="post: 6861834" data-attributes="member: 40413"><p><strong>Kasimir</strong></p><p></p><p>[align=left]http://imageshack.com/a/img921/6126/3KR1vu.png[/align]</p><p>His brow furrows and eyes narrow to dark pits in the dim, fog-shrouded day. He studies the new-comer before spitting off to the side of the road and sliding one of his paired handaxes into its harness. The other is still held in hand, ready to use if necessary, as he turns to the halfling.</p><p></p><p><span style="color: orange">"He knows no more about this place than we do."</span> The man, the soldier, stares into the swirling fog past Junker Wergil and rubs the back of his neck with his free hand as if trying to rub away a sudden chill. Eyes flick to the nobleman's. <span style="color: orange">"Kasimir,"</span> he says in blunt introduction. Kasimir points down the trail with his axe, away from the encroaching fog. <span style="color: orange">"I'm sure you'll find some sort of village or hiding place on down the trail. Eventually."</span></p><p></p><p>He turns to look at the fog with undisguised eagerness.</p><p></p><p>[sblock=Kasimir’s Stats]</p><p>CG Variant Human Barbarian 1</p><p><strong>Init</strong> +1; <strong>Senses</strong> passive Perception 13</p><p><strong>AC</strong> 13/14 (Unarmored Defense/Dual Wield); <strong>hp</strong> 14 (1d12+2)</p><p><strong>Saves</strong> Strength +5, Constitution +4</p><p><strong>Speed</strong> 30 ft</p><p></p><p><strong>Str</strong> 16 (+3), <strong>Dex</strong> 13 (+1), <strong>Con</strong> 15 (+2), <strong>Int</strong> 8 (-1), <strong>Wis</strong> 12 (+1), <strong>Cha</strong> 10</p><p></p><p><strong>Actions</strong></p><p>Longsword +5 1d8+3 slashing</p><p>(bonus) Dual Wield - Handaxe +5 1d6 slashing</p><p>(bonus) Rage 2/2</p><p>Javelin +5 1d6+3 piercing; range (30/120)</p><p></p><p><strong>Feats</strong> Dual Wielder</p><p><strong>Skills</strong> Athletics +5, Intimidate +2, Perception +3, Stealth +3, Survival +3</p><p><strong>Languages</strong> Common, Abyssal, Orc</p><p><strong>Special</strong> Wanderer</p><p></p><p><strong>Gear</strong> longsword, handaxe (x2), explorer’s pack, javelin (x4), staff, hunting trap (bear trap), trophy (wolf skin cloak), traveler’s clothes, belt pouch, wooden flute, 8 gp</p><p></p><p><strong>Wild</strong> I rush in, where angels fear to tread. (Trait)</p><p><strong>Rebel</strong> Your manners, your titles; they mean nothing when the dark comes for you. (Trait)</p><p><strong>Abnegation</strong> Labourdine honor may be lost, but no else will fall to its curse while I still draw breath. (Ideal)</p><p><strong>Outcast</strong> I let no one close. (Bond)</p><p><strong>Secret</strong> I crave and fear the wild power of the Labourdine curse. (Flaw)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6861834, member: 40413"] [b]Kasimir[/b] [align=left]http://imageshack.com/a/img921/6126/3KR1vu.png[/align] His brow furrows and eyes narrow to dark pits in the dim, fog-shrouded day. He studies the new-comer before spitting off to the side of the road and sliding one of his paired handaxes into its harness. The other is still held in hand, ready to use if necessary, as he turns to the halfling. [color=orange]"He knows no more about this place than we do."[/color] The man, the soldier, stares into the swirling fog past Junker Wergil and rubs the back of his neck with his free hand as if trying to rub away a sudden chill. Eyes flick to the nobleman's. [color=orange]"Kasimir,"[/color] he says in blunt introduction. Kasimir points down the trail with his axe, away from the encroaching fog. [color=orange]"I'm sure you'll find some sort of village or hiding place on down the trail. Eventually."[/color] He turns to look at the fog with undisguised eagerness. [sblock=Kasimir’s Stats] CG Variant Human Barbarian 1 [b]Init[/b] +1; [b]Senses[/b] passive Perception 13 [b]AC[/b] 13/14 (Unarmored Defense/Dual Wield); [b]hp[/b] 14 (1d12+2) [b]Saves[/b] Strength +5, Constitution +4 [b]Speed[/b] 30 ft [b]Str[/b] 16 (+3), [b]Dex[/b] 13 (+1), [b]Con[/b] 15 (+2), [b]Int[/b] 8 (-1), [b]Wis[/b] 12 (+1), [b]Cha[/b] 10 [b]Actions[/b] Longsword +5 1d8+3 slashing (bonus) Dual Wield - Handaxe +5 1d6 slashing (bonus) Rage 2/2 Javelin +5 1d6+3 piercing; range (30/120) [b]Feats[/b] Dual Wielder [b]Skills[/b] Athletics +5, Intimidate +2, Perception +3, Stealth +3, Survival +3 [b]Languages[/b] Common, Abyssal, Orc [b]Special[/b] Wanderer [b]Gear[/b] longsword, handaxe (x2), explorer’s pack, javelin (x4), staff, hunting trap (bear trap), trophy (wolf skin cloak), traveler’s clothes, belt pouch, wooden flute, 8 gp [b]Wild[/b] I rush in, where angels fear to tread. (Trait) [b]Rebel[/b] Your manners, your titles; they mean nothing when the dark comes for you. (Trait) [b]Abnegation[/b] Labourdine honor may be lost, but no else will fall to its curse while I still draw breath. (Ideal) [b]Outcast[/b] I let no one close. (Bond) [b]Secret[/b] I crave and fear the wild power of the Labourdine curse. (Flaw) [/sblock] [/QUOTE]
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