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<blockquote data-quote="Helldritch" data-source="post: 7026895" data-attributes="member: 6855114"><p>1st Killing of the guards.</p><p>The Baron will not take that lightly. In fact, he should try to kill them as much as possible. This avenue should be dead for the players but... Lady Wachter wants the Baron's death as much as anything in the world. She could try to enlist the players into killing the Baron to "liberate" the town from an evil man that cares nothing for his people. As faith would have it, she has the tome and it could be the "payment" that she could offer the players. Of course, she will try to betray the players as soon as the Baron is dead (maybe with the help of a few vampire spawns?).</p><p></p><p>2nd Tatyana/Ireena is in heaven with Sergei...</p><p>That one is a real pain in the b**t. Strahd is really mad about the players. He should not be easy going with them. He will try to kill them but Strahd, for all intent and purpose is evil but civil. He will want the players to know that they did something quite rude to him. The dinner should be the occasion for Strahd to tell them how sorry he is that the players made Ireena "go" to the light and how he feels about it. </p><p>He could: </p><p>A) Give them three days to find a way to amend themselves. Not that he cares. He wants them dead but he wants to see the fear in their heart. Three days is not much but it could give him some time to create a few more spawns to make the players' meddling in his affair a real pain. After three days, Strahd sends them an other invitation to "settle" their "<em>dispute</em>". </p><p></p><p>B) He could fight them and put them in one of his jails. The goal here would be to escape during the day. Bereft of equipment, it could be a nice way for Rictavio and Esmeralda to rescue the players and maybe find the skull? A twist I might make is to put a sleeping vampire spawn to be in the jail within each player's cell. They have to get out or the spawn will litteraly suck them dry... Again the Rictavio/Esmeralda would work wonders there. </p><p></p><p>Once the pc's are out of the castle, Strahd should attack them two to three times per night. Just enough to make them mad and to show them that HE is toying with them. HE is out there to make them suffer. When he leaves, he should make comments like:" My, the rudness I can show in uncivil places is surprising isn't it?" or " You should've thought twice before making me angry at you. Now look at all messy you have become! Fire is a good way to clean messy things don't you think? (and he throws a last fireball to clean the mess...). Strahd's attacks should always be with surprise and he should leave without taking much dmg.</p><p></p><p>If the players sends a scout ahead. That scout better have some good will save. Strahd will simply dominate him/her and suck her up to the point of death. Just to show them that he knows where they are. </p><p></p><p>After a few nights, Strahd will send them an other "invitation" to settle things once and for all in a civil manner. </p><p></p><p>3rd The skull</p><p>I like your idea with Sir Godfrey. I would not change a itoa of what you have decided to do. The skull should stay in Strahd's castle though. No need to bring Baba Lysaga into this unless you absolutely want to.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7026895, member: 6855114"] 1st Killing of the guards. The Baron will not take that lightly. In fact, he should try to kill them as much as possible. This avenue should be dead for the players but... Lady Wachter wants the Baron's death as much as anything in the world. She could try to enlist the players into killing the Baron to "liberate" the town from an evil man that cares nothing for his people. As faith would have it, she has the tome and it could be the "payment" that she could offer the players. Of course, she will try to betray the players as soon as the Baron is dead (maybe with the help of a few vampire spawns?). 2nd Tatyana/Ireena is in heaven with Sergei... That one is a real pain in the b**t. Strahd is really mad about the players. He should not be easy going with them. He will try to kill them but Strahd, for all intent and purpose is evil but civil. He will want the players to know that they did something quite rude to him. The dinner should be the occasion for Strahd to tell them how sorry he is that the players made Ireena "go" to the light and how he feels about it. He could: A) Give them three days to find a way to amend themselves. Not that he cares. He wants them dead but he wants to see the fear in their heart. Three days is not much but it could give him some time to create a few more spawns to make the players' meddling in his affair a real pain. After three days, Strahd sends them an other invitation to "settle" their "[I]dispute[/I]". B) He could fight them and put them in one of his jails. The goal here would be to escape during the day. Bereft of equipment, it could be a nice way for Rictavio and Esmeralda to rescue the players and maybe find the skull? A twist I might make is to put a sleeping vampire spawn to be in the jail within each player's cell. They have to get out or the spawn will litteraly suck them dry... Again the Rictavio/Esmeralda would work wonders there. Once the pc's are out of the castle, Strahd should attack them two to three times per night. Just enough to make them mad and to show them that HE is toying with them. HE is out there to make them suffer. When he leaves, he should make comments like:" My, the rudness I can show in uncivil places is surprising isn't it?" or " You should've thought twice before making me angry at you. Now look at all messy you have become! Fire is a good way to clean messy things don't you think? (and he throws a last fireball to clean the mess...). Strahd's attacks should always be with surprise and he should leave without taking much dmg. If the players sends a scout ahead. That scout better have some good will save. Strahd will simply dominate him/her and suck her up to the point of death. Just to show them that he knows where they are. After a few nights, Strahd will send them an other "invitation" to settle things once and for all in a civil manner. 3rd The skull I like your idea with Sir Godfrey. I would not change a itoa of what you have decided to do. The skull should stay in Strahd's castle though. No need to bring Baba Lysaga into this unless you absolutely want to. [/QUOTE]
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