Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Curse of Strahd - What am I missing? (Possible spoilers?)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest 6948803" data-source="post: 8024601"><p>Just one more comment, on Madness checks this time.</p><p>Lately, I have long romance with Call of Cthulhu, and there, Sanity works both as a Madness roll (you need to pass the test or you are behaving erratically for 1d10 rounds) and more importantly, as a resource. Because combat in CoC is deadly, players engage in it quite rarely, and for GM, hitting on their sanity is a way to deplete vital resource without crippling their actions too much. That being said, I noticed that people like slippery slope of slowly losing Sanity, but are not fond of short term bouts of madness.</p><p>From my experience with Ravenloft itself, I think expanding Dark Powers mechanics would work better than forcing madness and horror checks on players. Slowly becoming monster you try to fight - what can be more awesome in horror game?</p><p>Other than that, indeed, 5e is not deadly enough for this style of play. I would love to see "Van Richten's Guide to the Undead" Volo-style book with variant rules for little more ravenlofty experience, but as long as we don't try to make D&D into grim dark realistic game (there are plenty of those out there) DMG variants are enough to make Curse of Strahd dangerous and deadly (as someone said above, Amber Temple is good reality check for players. Mine barely made out of it alive - but its also totally non-ravenloftian dungeon crawl).</p><p>(Oh, I just recalled that Marr Mercer once posted his 5e version of corruption rules - its another good thing to add to CoS campaign to make it less high fantasy).</p></blockquote><p></p>
[QUOTE="Guest 6948803, post: 8024601"] Just one more comment, on Madness checks this time. Lately, I have long romance with Call of Cthulhu, and there, Sanity works both as a Madness roll (you need to pass the test or you are behaving erratically for 1d10 rounds) and more importantly, as a resource. Because combat in CoC is deadly, players engage in it quite rarely, and for GM, hitting on their sanity is a way to deplete vital resource without crippling their actions too much. That being said, I noticed that people like slippery slope of slowly losing Sanity, but are not fond of short term bouts of madness. From my experience with Ravenloft itself, I think expanding Dark Powers mechanics would work better than forcing madness and horror checks on players. Slowly becoming monster you try to fight - what can be more awesome in horror game? Other than that, indeed, 5e is not deadly enough for this style of play. I would love to see "Van Richten's Guide to the Undead" Volo-style book with variant rules for little more ravenlofty experience, but as long as we don't try to make D&D into grim dark realistic game (there are plenty of those out there) DMG variants are enough to make Curse of Strahd dangerous and deadly (as someone said above, Amber Temple is good reality check for players. Mine barely made out of it alive - but its also totally non-ravenloftian dungeon crawl). (Oh, I just recalled that Marr Mercer once posted his 5e version of corruption rules - its another good thing to add to CoS campaign to make it less high fantasy). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Curse of Strahd - What am I missing? (Possible spoilers?)
Top