Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Curse of Strahd
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Questor" data-source="post: 7036091" data-attributes="member: 6873854"><p><strong>5 out of 5 rating for Curse of Strahd</strong></p><p></p><p>As a long time D&D player and huge fan of horror (especially for the Gothic variety), I was super pumped to hear they were re-visiting the dread realm of Ravenloft. I initially hoped we would see a full campaign book on the setting so I was a little let down when I heard it would be an update of the original module from the 80's. However, having read and been running this adventure for several months now I can honestly say it numbers among the best adventures Wizards have done, and is certainly the best 5th edition adventure yet. Chris Perkins does an excellent job of updating the original module while also filling in information from other sources and expanding the original story to a full blown campaign designed to take a party to around 10th level. The "sandbox" feel of the module combines nicely with the card reading to give players a clear cut goal while also giving them an entire region to explore and goals to achieve. The expansion of Barovia is especially impressive as it takes the single village from the original and adds in several other settlements as well as multiple new dungeons to explore. Most importantly, each of these locations further enhances the Gothic feel of the module and ties back into Strahd von Zarovich's story and background. This gives the whole setting a feeling of dread and interconnection that never lets the player's forget that ultimately, all their paths will end up with a showdown with Strahd. Also impressive is the care that has gone into making sure that Strahd's characterization reflects his truly evil nature: This is not some sappy romantic anti hero (though he would have you believe otherwise) but a truly malign and viscous monster who will stop at nothing to achieve his twisted goals, which is how he should be portrayed. My only real gripes with the adventure are that a few encounters feel a bit "off" challenge wise (The "Old Bonegrinder" hags being an obvious example), and I'm not sure I like the idea of the "vestiges" serving as the Dark Powers. Still, these are fairly minor complaints against what is an extremely strong adventure. I heartily recommend it to those who are fans of the original as well as those who are looking for an adventure with some strong horror themes.</p></blockquote><p></p>
[QUOTE="Questor, post: 7036091, member: 6873854"] [b]5 out of 5 rating for Curse of Strahd[/b] As a long time D&D player and huge fan of horror (especially for the Gothic variety), I was super pumped to hear they were re-visiting the dread realm of Ravenloft. I initially hoped we would see a full campaign book on the setting so I was a little let down when I heard it would be an update of the original module from the 80's. However, having read and been running this adventure for several months now I can honestly say it numbers among the best adventures Wizards have done, and is certainly the best 5th edition adventure yet. Chris Perkins does an excellent job of updating the original module while also filling in information from other sources and expanding the original story to a full blown campaign designed to take a party to around 10th level. The "sandbox" feel of the module combines nicely with the card reading to give players a clear cut goal while also giving them an entire region to explore and goals to achieve. The expansion of Barovia is especially impressive as it takes the single village from the original and adds in several other settlements as well as multiple new dungeons to explore. Most importantly, each of these locations further enhances the Gothic feel of the module and ties back into Strahd von Zarovich's story and background. This gives the whole setting a feeling of dread and interconnection that never lets the player's forget that ultimately, all their paths will end up with a showdown with Strahd. Also impressive is the care that has gone into making sure that Strahd's characterization reflects his truly evil nature: This is not some sappy romantic anti hero (though he would have you believe otherwise) but a truly malign and viscous monster who will stop at nothing to achieve his twisted goals, which is how he should be portrayed. My only real gripes with the adventure are that a few encounters feel a bit "off" challenge wise (The "Old Bonegrinder" hags being an obvious example), and I'm not sure I like the idea of the "vestiges" serving as the Dark Powers. Still, these are fairly minor complaints against what is an extremely strong adventure. I heartily recommend it to those who are fans of the original as well as those who are looking for an adventure with some strong horror themes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Curse of Strahd
Top