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Curtains Ch.04 - Shell Games
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<blockquote data-quote="cuervo96" data-source="post: 3374329" data-attributes="member: 39840"><p>"<span style="color: DarkOrange">Something's fishy here....</span>"</p><p></p><p>Soundtrack looks at the spot where Fox and Boar recently disappeared. He suspects that they may be hiding in plain sight, as they aren't "bird" forms, and it doesn't seem to make sense that they would disappear if they could just fly away.</p><p></p><p>"<span style="color: DarkOrange">Quiet! Stop moving....</span>"</p><p></p><p>Soundtrack throws a "cone of amplification" over the area where Fox and Boar were last scene, trying to cover as much of the room as possible, boosting the sounds as much as he can, listening to see if he can hear anything that may reveal their presence in the room, even a heartbeat.</p><p></p><p></p><p>OOC: If I can't do this as a power feat, I suppose I'll just try to blast Owl. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="cuervo96, post: 3374329, member: 39840"] "[COLOR=DarkOrange]Something's fishy here....[/COLOR]" Soundtrack looks at the spot where Fox and Boar recently disappeared. He suspects that they may be hiding in plain sight, as they aren't "bird" forms, and it doesn't seem to make sense that they would disappear if they could just fly away. "[COLOR=DarkOrange]Quiet! Stop moving....[/COLOR]" Soundtrack throws a "cone of amplification" over the area where Fox and Boar were last scene, trying to cover as much of the room as possible, boosting the sounds as much as he can, listening to see if he can hear anything that may reveal their presence in the room, even a heartbeat. OOC: If I can't do this as a power feat, I suppose I'll just try to blast Owl. :) [/QUOTE]
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