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Custom Class: the Soul Warrior
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<blockquote data-quote="DocSun" data-source="post: 6502044" data-attributes="member: 6785221"><p>As I said in the other forum I actually like the idea. I am not the best a figuring out how OP or not it is. I would try it out as an option in my home game and give it as an option to someone if they wanted it. Looks like lots of fun anyway. All that being said here are my thoughts </p><p></p><p>I do think unless they have the archer style throwing your soul weapon should be reduced to a 1d4 as that mimics the main finesse light thrown weapon; the dagger.</p><p></p><p>I think it should only be 2 traits to start and 1 at each of the higher levels. It seems like overkill especially if there is no time limit on how long the level 1 abilities are active. Some of them give the abilities of magic items that need atunement or racial features. </p><p></p><p>Also Bolsterd soul I think this should be an either or ability until perhaps 17th level. I am not sure if you really need the +2</p><p></p><p>Just my thoughts.</p></blockquote><p></p>
[QUOTE="DocSun, post: 6502044, member: 6785221"] As I said in the other forum I actually like the idea. I am not the best a figuring out how OP or not it is. I would try it out as an option in my home game and give it as an option to someone if they wanted it. Looks like lots of fun anyway. All that being said here are my thoughts I do think unless they have the archer style throwing your soul weapon should be reduced to a 1d4 as that mimics the main finesse light thrown weapon; the dagger. I think it should only be 2 traits to start and 1 at each of the higher levels. It seems like overkill especially if there is no time limit on how long the level 1 abilities are active. Some of them give the abilities of magic items that need atunement or racial features. Also Bolsterd soul I think this should be an either or ability until perhaps 17th level. I am not sure if you really need the +2 Just my thoughts. [/QUOTE]
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Custom Class: the Soul Warrior
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