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<blockquote data-quote="Obly99" data-source="post: 8677666" data-attributes="member: 7035194"><p style="text-align: center"><strong><span style="font-size: 26px">Pollution Portfolio</span></strong></p><p></p><p><strong>Aspects:</strong> Contamination, Foul, Nasty</p><p></p><p><strong>Opposed Portfolio:</strong> Nature</p><p></p><p><strong>Examples: </strong>XXX</p><p></p><p><strong>Favored Animal: </strong>Nuckelavee (spread pollution instead of punish it)</p><p></p><p><strong>Favored Class:</strong> Druid (Blight or Swarm Monger archetype) or Kineticist (Technokinesis)</p><p></p><p><strong>Favored Place:</strong> Highly polluted areas</p><p></p><p><strong>Favored Sacrifice:</strong> Fresh nature object to contaminate</p><p></p><p><strong>Favored Time: </strong>During acid rain</p><p></p><p><strong>Favored Weapon:</strong> Syringe spear</p><p></p><p><strong>Portfolio Trial:</strong> Contaminate and make an area of 100 square miles unlivable for at least 100 years (unless outside intervention)</p><p></p><p><strong>Prerequisites:</strong> Evil alignment</p><p></p><p><strong>Symbol:</strong> Chimneys that throw out smog or barrel from which contaminating liquids drip</p><p></p><p><strong>Typical Quote:</strong> "You'll love my toxic love."</p><p></p><p style="text-align: center">POLLUTION DOMAIN</p><p></p><p><strong>Granted Power:</strong> You are immune to the natural pollution and to the magical pollution generated by a deity up to one grade higher than you (Hero-deity, Quasideity, Demideity, etc.).</p><p></p><p>1 Air Bubble: Creates a small pocket of air around your head or an object.</p><p></p><p>2 Fog Cloud: Fog obscures vision.</p><p></p><p>3 Aggravate Affliction: All recurring afflictions possessed by the targeted creature immediately trigger, requiring an immediate saving throw to avoid suffering their effects.</p><p></p><p>4 Poisonous Balm: As cure serious wounds, but leave behind a latent venom.</p><p></p><p>5 Cloudkill: Kills 3 HD or less; 4–6 HD save or die, 6+ HD take Con damage.</p><p></p><p>6 Overwhelming Poison: Make a poison more difficult to resist.</p><p></p><p>7 Blood Mist: Mist causes Wisdom damage and rage.</p><p></p><p>8 Supreme Curse Terrain: Curse an area with seven deadly hazards.</p><p></p><p>9 Storm of Vengeance: Storm rains acid, lightning, and hail.</p><p></p><p style="text-align: center">REALM</p><p></p><p>You create a polluted kingdom in which filthy and disgusting are the masters. The sky is not visible because it is covered by smog, the rivers are contaminated and unlivable and the earth exudes disease.</p><p></p><p><strong>Hazards:</strong> For each hour spent in this realm, creatures must make a Fortitude saving throw with DC equal to 20 + divine rank of the Immortal or take 1d4 points of damage to a random ability score. This is a poison effect.</p><p></p><p><strong>Inhabitants:</strong> Creatures that live in contaminated places, such as the Nuckelavee or Fungus Queen will be attracted to these realms.</p><p></p><p style="text-align: center">Pollution Template (Single Portfolio)</p><p></p><p><strong>Appearance:</strong> Part of the immortal looks like made of petroleum or other pollutants.</p><p></p><p>NB. When the immortal adopts a different form (through Shapechanging or Wildshape for instance), this trait is also adopted.</p><p></p><p><strong>Demeanor:</strong> The immortal is slimy and malevolent but extremely tempting, looking extremely beautiful physically.</p><p></p><p style="text-align: center">Pollution Template (Double Portfolio)</p><p></p><p><strong>Appearance:</strong> Same as the single portfolio except the immortal’s entire manifestation looks like made of petroleum or other pollutants.</p><p></p><p><strong>Demeanor:</strong> Same as the single portfolio except it is even more beautiful but as soon as it loses its patience or begins to fight its physical form loses any beauty and becomes a revolting horror.</p><p></p><p></p><p><strong>(Single) Pollution Portfolio</strong></p><p></p><table style='width: 100%'><tr><td><p style="text-align: center"><strong>Divine Status</strong></p> </td><td><p style="text-align: center"><strong>Ability/<em>Weakness</em> Gained</strong></p> </td><td><p style="text-align: center"><strong>Benefit/<em>Penalty</em></strong></p> </td><td><p style="text-align: center"><strong>Action</strong></p> </td></tr><tr><td><p style="text-align: left">Disciple</p> </td><td><p style="text-align: left">Spell-like Abilities<br /> <em>Hostile Environment (Nature)(Ex)<br /> Sterility (Ex)</em></p> </td><td><p style="text-align: left">Use any pollution domain spell as spell-like ability<br /> <em>Competence penalty (equal to your divine rank) on all die rolls while in a non-polluted natural terrain<br /> <br /> You cannot produce offspring, even magically</em></p> </td><td><p style="text-align: center">Standard<br /> <br /> <br /> <em>Always Active</em></p> </td></tr><tr><td><p style="text-align: left">Prophet</p> </td><td><p style="text-align: left">Pollution Ward (Su)</p> </td><td><p style="text-align: left">You are immune to poison</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Hero-deity</p> </td><td><p style="text-align: left">Pollution Born (Ex)</p> </td><td><p style="text-align: left">Competence bonus (equal to divine rank) on attack rolls, saves, and armor class while in a polluted terrain</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Quasi-deity</p> </td><td><p style="text-align: left">Pollution Brethren (Ex)</p> </td><td><p style="text-align: left">Aberration and Vermin creatures you summon have 50% more HD</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Demi-deity</p> </td><td><p style="text-align: left">Instrument of the Pollution (Su)</p> </td><td><p style="text-align: left">50% chance to ignore an opponent’s poison immunity</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Lesser Deity</p> </td><td><p style="text-align: left">Superior Poisonous [Effect] (Su)</p> </td><td><p style="text-align: left">Assault your enemies with poison based attacks</p> </td><td><p style="text-align: center">Variable</p> </td></tr><tr><td><p style="text-align: left">Intermediate Deity</p> </td><td><p style="text-align: left">Uncanny Poisonous Mastery [Effect] (Su)</p> </td><td><p style="text-align: left">Assault your enemies with poison based attacks</p> </td><td><p style="text-align: center">Variable</p> </td></tr><tr><td><p style="text-align: left">Greater Deity</p> </td><td><p style="text-align: left">Polluted Blooded (Ex)</p> </td><td><p style="text-align: left">You gain regeneration equal to half your HD while in a polluted terrain</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Elder One</p> </td><td><p style="text-align: left">Messiah of Pollution (Su)<br /> <em>Cosmic Imperfection (Nature)</em></p> </td><td><p style="text-align: left">You cannot be harmed, either willingly or unwillingly, by pollution creatures of a lower divine status<br /> <em>One artifact in the universe can defeat your cosmic string ability</em></p> </td><td><p style="text-align: center">n/a<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <em>Always Active</em></p> </td></tr><tr><td><p style="text-align: left">Old One</p> </td><td><p style="text-align: left">Symbol of the Pollutin (Su)</p> </td><td><p style="text-align: left">Spells/effects that enhance the nature cease to function in your divine realm</p> </td><td><p style="text-align: center">Always Active</p> </td></tr></table><p></p><p></p><p><strong>(Double) Pollution Portfolio</strong></p><p></p><table style='width: 100%'><tr><td><p style="text-align: center"><strong>Divine Status</strong></p> </td><td><p style="text-align: center"><strong>Ability/<em>Weakness</em> Gained</strong></p> </td><td><p style="text-align: center"><strong>Benefit/<em>Penalty</em></strong></p> </td><td><p style="text-align: center"><strong>Action</strong></p> </td></tr><tr><td><p style="text-align: left">Disciple</p> </td><td><p style="text-align: left">Spell-like Abilities<br /> <em>Hostile Environment (Nature)(Ex)<br /> Sterility (Ex)</em></p> </td><td><p style="text-align: left">Use two pollution domain spell as spell-like ability<br /> <em>Competence penalty (equal to double your divine rank) on all die rolls while in a non-polluted natural terrain<br /> <br /> You cannot produce offspring, even magically</em></p> </td><td><p style="text-align: center">Standard+Swift<br /> <br /> <br /> <em>Always Active</em></p> </td></tr><tr><td><p style="text-align: left">Prophet</p> </td><td><p style="text-align: left">Poisonous Blood (Su)</p> </td><td><p style="text-align: left">You gain the poisonous blood ability (see Poisonous [Effect])</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Hero-deity</p> </td><td><p style="text-align: left">Champion of the Pollution (Ex)</p> </td><td><p style="text-align: left">Competence bonus (equal to double divine rank) on attack rolls, saves, and armor class while in a polluted terrain</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Quasi-deity</p> </td><td><p style="text-align: left">Child of the Pollution (Ex)</p> </td><td><p style="text-align: left">Aberration and Vermin creatures you summon have 200% more HD</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Demi-deity</p> </td><td><p style="text-align: left">Embodiment of the Pollution (Su)</p> </td><td><p style="text-align: left">You totally ignore an opponent’s poison immunity</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Lesser Deity</p> </td><td><p style="text-align: left">Superior Poisonous [Effect] (X2 HD) (Su)</p> </td><td><p style="text-align: left">Assault your enemies with poison based attacks</p> </td><td><p style="text-align: center">Variable</p> </td></tr><tr><td><p style="text-align: left">Intermediate Deity</p> </td><td><p style="text-align: left">Uncanny Poisonous Mastery [Effect] (X2 HD) (Su)</p> </td><td><p style="text-align: left">Assault your enemies with poison based attacks</p> </td><td><p style="text-align: center">Variable</p> </td></tr><tr><td><p style="text-align: left">Greater Deity</p> </td><td><p style="text-align: left">Polluted Soul (Ex)</p> </td><td><p style="text-align: left">You gain regeneration equal to your HD while in a polluted terrain</p> </td><td><p style="text-align: center">Always Active</p> </td></tr><tr><td><p style="text-align: left">Elder One</p> </td><td><p style="text-align: left">Lord of the Pollution (Su)<br /> <em>Cosmic Imperfection (Nature)</em></p> </td><td><p style="text-align: left">Dominate any polluted creatures of a lower divine rank within your divine aura/realm<br /> <em>Two artifacts in the universe can defeat your cosmic string ability</em></p> </td><td><p style="text-align: center">Always Active<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <em>Always Active</em></p> </td></tr><tr><td><p style="text-align: left">Old One</p> </td><td><p style="text-align: left">Architect of the Pollution (Su)</p> </td><td><p style="text-align: left">Your hit points are doubled while standing upon a polluted terrain</p> </td><td><p style="text-align: center">Free</p> </td></tr><tr><td><p style="text-align: left">First One</p> </td><td><p style="text-align: left">Transgenic (Ex)</p> </td><td><p style="text-align: left">You become immune to whatever subsequently destroyed your manifestation</p> </td><td><p style="text-align: center">Free</p> </td></tr></table></blockquote><p></p>
[QUOTE="Obly99, post: 8677666, member: 7035194"] [CENTER][B][SIZE=7]Pollution Portfolio[/SIZE][/B][/CENTER] [B]Aspects:[/B] Contamination, Foul, Nasty [B]Opposed Portfolio:[/B] Nature [B]Examples: [/B]XXX [B]Favored Animal: [/B]Nuckelavee (spread pollution instead of punish it) [B]Favored Class:[/B] Druid (Blight or Swarm Monger archetype) or Kineticist (Technokinesis) [B]Favored Place:[/B] Highly polluted areas [B]Favored Sacrifice:[/B] Fresh nature object to contaminate [B]Favored Time: [/B]During acid rain [B]Favored Weapon:[/B] Syringe spear [B]Portfolio Trial:[/B] Contaminate and make an area of 100 square miles unlivable for at least 100 years (unless outside intervention) [B]Prerequisites:[/B] Evil alignment [B]Symbol:[/B] Chimneys that throw out smog or barrel from which contaminating liquids drip [B]Typical Quote:[/B] "You'll love my toxic love." [CENTER]POLLUTION DOMAIN[/CENTER] [B]Granted Power:[/B] You are immune to the natural pollution and to the magical pollution generated by a deity up to one grade higher than you (Hero-deity, Quasideity, Demideity, etc.). 1 Air Bubble: Creates a small pocket of air around your head or an object. 2 Fog Cloud: Fog obscures vision. 3 Aggravate Affliction: All recurring afflictions possessed by the targeted creature immediately trigger, requiring an immediate saving throw to avoid suffering their effects. 4 Poisonous Balm: As cure serious wounds, but leave behind a latent venom. 5 Cloudkill: Kills 3 HD or less; 4–6 HD save or die, 6+ HD take Con damage. 6 Overwhelming Poison: Make a poison more difficult to resist. 7 Blood Mist: Mist causes Wisdom damage and rage. 8 Supreme Curse Terrain: Curse an area with seven deadly hazards. 9 Storm of Vengeance: Storm rains acid, lightning, and hail. [CENTER]REALM[/CENTER] You create a polluted kingdom in which filthy and disgusting are the masters. The sky is not visible because it is covered by smog, the rivers are contaminated and unlivable and the earth exudes disease. [B]Hazards:[/B] For each hour spent in this realm, creatures must make a Fortitude saving throw with DC equal to 20 + divine rank of the Immortal or take 1d4 points of damage to a random ability score. This is a poison effect. [B]Inhabitants:[/B] Creatures that live in contaminated places, such as the Nuckelavee or Fungus Queen will be attracted to these realms. [CENTER]Pollution Template (Single Portfolio)[/CENTER] [B]Appearance:[/B] Part of the immortal looks like made of petroleum or other pollutants. NB. When the immortal adopts a different form (through Shapechanging or Wildshape for instance), this trait is also adopted. [B]Demeanor:[/B] The immortal is slimy and malevolent but extremely tempting, looking extremely beautiful physically. [CENTER]Pollution Template (Double Portfolio)[/CENTER] [B]Appearance:[/B] Same as the single portfolio except the immortal’s entire manifestation looks like made of petroleum or other pollutants. [B]Demeanor:[/B] Same as the single portfolio except it is even more beautiful but as soon as it loses its patience or begins to fight its physical form loses any beauty and becomes a revolting horror. [B](Single) Pollution Portfolio[/B] [TABLE] [TR] [TD][CENTER][B]Divine Status[/B][/CENTER][/TD] [TD][CENTER][B]Ability/[I]Weakness[/I] Gained[/B][/CENTER][/TD] [TD][CENTER][B]Benefit/[I]Penalty[/I][/B][/CENTER][/TD] [TD][CENTER][B]Action[/B][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Disciple[/LEFT][/TD] [TD][LEFT]Spell-like Abilities [I]Hostile Environment (Nature)(Ex) Sterility (Ex)[/I][/LEFT][/TD] [TD][LEFT]Use any pollution domain spell as spell-like ability [I]Competence penalty (equal to your divine rank) on all die rolls while in a non-polluted natural terrain You cannot produce offspring, even magically[/I][/LEFT][/TD] [TD][CENTER]Standard [I]Always Active[/I][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Prophet[/LEFT][/TD] [TD][LEFT]Pollution Ward (Su)[/LEFT][/TD] [TD][LEFT]You are immune to poison[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Hero-deity[/LEFT][/TD] [TD][LEFT]Pollution Born (Ex)[/LEFT][/TD] [TD][LEFT]Competence bonus (equal to divine rank) on attack rolls, saves, and armor class while in a polluted terrain[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Quasi-deity[/LEFT][/TD] [TD][LEFT]Pollution Brethren (Ex)[/LEFT][/TD] [TD][LEFT]Aberration and Vermin creatures you summon have 50% more HD[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Demi-deity[/LEFT][/TD] [TD][LEFT]Instrument of the Pollution (Su)[/LEFT][/TD] [TD][LEFT]50% chance to ignore an opponent’s poison immunity[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Lesser Deity[/LEFT][/TD] [TD][LEFT]Superior Poisonous [Effect] (Su)[/LEFT][/TD] [TD][LEFT]Assault your enemies with poison based attacks[/LEFT][/TD] [TD][CENTER]Variable[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Intermediate Deity[/LEFT][/TD] [TD][LEFT]Uncanny Poisonous Mastery [Effect] (Su)[/LEFT][/TD] [TD][LEFT]Assault your enemies with poison based attacks[/LEFT][/TD] [TD][CENTER]Variable[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Greater Deity[/LEFT][/TD] [TD][LEFT]Polluted Blooded (Ex)[/LEFT][/TD] [TD][LEFT]You gain regeneration equal to half your HD while in a polluted terrain[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Elder One[/LEFT][/TD] [TD][LEFT]Messiah of Pollution (Su) [I]Cosmic Imperfection (Nature)[/I][/LEFT][/TD] [TD][LEFT]You cannot be harmed, either willingly or unwillingly, by pollution creatures of a lower divine status [I]One artifact in the universe can defeat your cosmic string ability[/I][/LEFT][/TD] [TD][CENTER]n/a [I]Always Active[/I][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Old One[/LEFT][/TD] [TD][LEFT]Symbol of the Pollutin (Su)[/LEFT][/TD] [TD][LEFT]Spells/effects that enhance the nature cease to function in your divine realm[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [/TABLE] [B](Double) Pollution Portfolio[/B] [TABLE] [TR] [TD][CENTER][B]Divine Status[/B][/CENTER][/TD] [TD][CENTER][B]Ability/[I]Weakness[/I] Gained[/B][/CENTER][/TD] [TD][CENTER][B]Benefit/[I]Penalty[/I][/B][/CENTER][/TD] [TD][CENTER][B]Action[/B][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Disciple[/LEFT][/TD] [TD][LEFT]Spell-like Abilities [I]Hostile Environment (Nature)(Ex) Sterility (Ex)[/I][/LEFT][/TD] [TD][LEFT]Use two pollution domain spell as spell-like ability [I]Competence penalty (equal to double your divine rank) on all die rolls while in a non-polluted natural terrain You cannot produce offspring, even magically[/I][/LEFT][/TD] [TD][CENTER]Standard+Swift [I]Always Active[/I][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Prophet[/LEFT][/TD] [TD][LEFT]Poisonous Blood (Su)[/LEFT][/TD] [TD][LEFT]You gain the poisonous blood ability (see Poisonous [Effect])[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Hero-deity[/LEFT][/TD] [TD][LEFT]Champion of the Pollution (Ex)[/LEFT][/TD] [TD][LEFT]Competence bonus (equal to double divine rank) on attack rolls, saves, and armor class while in a polluted terrain[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Quasi-deity[/LEFT][/TD] [TD][LEFT]Child of the Pollution (Ex)[/LEFT][/TD] [TD][LEFT]Aberration and Vermin creatures you summon have 200% more HD[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Demi-deity[/LEFT][/TD] [TD][LEFT]Embodiment of the Pollution (Su)[/LEFT][/TD] [TD][LEFT]You totally ignore an opponent’s poison immunity[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Lesser Deity[/LEFT][/TD] [TD][LEFT]Superior Poisonous [Effect] (X2 HD) (Su)[/LEFT][/TD] [TD][LEFT]Assault your enemies with poison based attacks[/LEFT][/TD] [TD][CENTER]Variable[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Intermediate Deity[/LEFT][/TD] [TD][LEFT]Uncanny Poisonous Mastery [Effect] (X2 HD) (Su)[/LEFT][/TD] [TD][LEFT]Assault your enemies with poison based attacks[/LEFT][/TD] [TD][CENTER]Variable[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Greater Deity[/LEFT][/TD] [TD][LEFT]Polluted Soul (Ex)[/LEFT][/TD] [TD][LEFT]You gain regeneration equal to your HD while in a polluted terrain[/LEFT][/TD] [TD][CENTER]Always Active[/CENTER][/TD] [/TR] [TR] [TD][LEFT]Elder One[/LEFT][/TD] [TD][LEFT]Lord of the Pollution (Su) [I]Cosmic Imperfection (Nature)[/I][/LEFT][/TD] [TD][LEFT]Dominate any polluted creatures of a lower divine rank within your divine aura/realm [I]Two artifacts in the universe can defeat your cosmic string ability[/I][/LEFT][/TD] [TD][CENTER]Always Active [I]Always Active[/I][/CENTER][/TD] [/TR] [TR] [TD][LEFT]Old One[/LEFT][/TD] [TD][LEFT]Architect of the Pollution (Su)[/LEFT][/TD] [TD][LEFT]Your hit points are doubled while standing upon a polluted terrain[/LEFT][/TD] [TD][CENTER]Free[/CENTER][/TD] [/TR] [TR] [TD][LEFT]First One[/LEFT][/TD] [TD][LEFT]Transgenic (Ex)[/LEFT][/TD] [TD][LEFT]You become immune to whatever subsequently destroyed your manifestation[/LEFT][/TD] [TD][CENTER]Free[/CENTER][/TD] [/TR] [/TABLE] [/QUOTE]
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