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<blockquote data-quote="THExFALLEN" data-source="post: 9244650" data-attributes="member: 7036643"><p>I suppose that's true. I guess it's base version would be better taken as a disciple, prophet or with Cryptomnesia.</p><p></p><p>CRYPTOMNESIA [EPIC] (VAR.)</p><p>You have been chosen by fate for some unknown purpose.</p><p>Prerequisites: Cha 25.</p><p>Benefit: You gain a divine ability (instead of a feat), however, it is locked</p><p>within your subconscious mind and you can only use it under some</p><p>predetermined situation or clause.</p><p>Possible clauses might include: only functions against a certain creature</p><p>type (as per the Bane weapon special ability), or in a certain place (in</p><p>defence of your deities holy places for instance), or perhaps at a certain</p><p>time (such as under a full moon, or one day per week).</p><p>Special: The GM determines the exact clause.</p><p>Adventure Idea: The GM could keep the exact clause a secret from</p><p>the player, only revealing itself at some dramatic moment.</p><p></p><p>I'll also add some improved upon versions. Wording is a bit choppy because It's a quick rough draft but what are your thoughts?</p><p></p><p><strong>Greater Drowning Aura (Su) [Divine Ability]</strong></p><p>Prerequisites: Divine Aura, <strong>Drowning Aura</strong></p><p></p><p>Benefits: As "Drowning Aura" except, it can even effect creatures who normally don't need to breath, as long as they do not have the aquatic subtype, and are equal or less divine rank than you.</p><p></p><p><strong>Superior Drowning Aura (Su) [Divine Ability]</strong></p><p>Prerequisites: Divine Aura, Greater Drowning Aura</p><p></p><p>Benefits: As "Greater Drowning Aura" except, In addition, all creatures other than you are treated as being under water for all purposes. DC 20+Divine Rank for Swim DC</p><p></p><p><strong>Perfect Drowning Aura (Su) [Divine Ability]</strong></p><p>Prerequisites: Divine Aura, Greater Drowning Aura, Superior Drowning Aura</p><p></p><p>Benefits: As ""Superior Drowning Aura" except, the DC 15+Your Divine Rank Constitution check every round. Each round, the DC increases by 2. In addition, you may choose any number of allies within your aura to no longer be hampered or harmed by any effects of your Drowning Aura however may still swim through it like calm waters DC 10. Your aura also acts as though it has water pressure with you being the "ocean floor" starting after 500ft a creature within your aura takes 1d6 points of dmg and this increases by another 1d6 per 100ft.</p><p></p><p>Example; The Demon King Sivnic has a divine aura of 780ft. Each round a creature within the aura takes 1d6 if they are within 280ft of Sivnic and take up to 3d6 if they are within 80ft or less from Sivnic. This damage happens each round the creature remains within the high pressurized area within the aura.</p></blockquote><p></p>
[QUOTE="THExFALLEN, post: 9244650, member: 7036643"] I suppose that's true. I guess it's base version would be better taken as a disciple, prophet or with Cryptomnesia. CRYPTOMNESIA [EPIC] (VAR.) You have been chosen by fate for some unknown purpose. Prerequisites: Cha 25. Benefit: You gain a divine ability (instead of a feat), however, it is locked within your subconscious mind and you can only use it under some predetermined situation or clause. Possible clauses might include: only functions against a certain creature type (as per the Bane weapon special ability), or in a certain place (in defence of your deities holy places for instance), or perhaps at a certain time (such as under a full moon, or one day per week). Special: The GM determines the exact clause. Adventure Idea: The GM could keep the exact clause a secret from the player, only revealing itself at some dramatic moment. I'll also add some improved upon versions. Wording is a bit choppy because It's a quick rough draft but what are your thoughts? [B]Greater Drowning Aura (Su) [Divine Ability][/B] Prerequisites: Divine Aura, [B]Drowning Aura[/B] Benefits: As "Drowning Aura" except, it can even effect creatures who normally don't need to breath, as long as they do not have the aquatic subtype, and are equal or less divine rank than you. [B]Superior Drowning Aura (Su) [Divine Ability][/B] Prerequisites: Divine Aura, Greater Drowning Aura Benefits: As "Greater Drowning Aura" except, In addition, all creatures other than you are treated as being under water for all purposes. DC 20+Divine Rank for Swim DC [B]Perfect Drowning Aura (Su) [Divine Ability][/B] Prerequisites: Divine Aura, Greater Drowning Aura, Superior Drowning Aura Benefits: As ""Superior Drowning Aura" except, the DC 15+Your Divine Rank Constitution check every round. Each round, the DC increases by 2. In addition, you may choose any number of allies within your aura to no longer be hampered or harmed by any effects of your Drowning Aura however may still swim through it like calm waters DC 10. Your aura also acts as though it has water pressure with you being the "ocean floor" starting after 500ft a creature within your aura takes 1d6 points of dmg and this increases by another 1d6 per 100ft. Example; The Demon King Sivnic has a divine aura of 780ft. Each round a creature within the aura takes 1d6 if they are within 280ft of Sivnic and take up to 3d6 if they are within 80ft or less from Sivnic. This damage happens each round the creature remains within the high pressurized area within the aura. [/QUOTE]
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