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<blockquote data-quote="Mageslayer" data-source="post: 2453862" data-attributes="member: 34824"><p>Hey, folks. New here. Thought I’d throw down with this. I never liked using stock all the way. Gotta customize. Feedback?:</p><p></p><p> <strong>Custom Invocations</strong></p><p></p><p> </p><p></p><p><strong> Eldritch Essence Invocations</strong></p><p></p><p> </p><p></p><p> Least</p><p></p><p> </p><p></p><p></p><ul> <li data-xf-list-type="ul">Hellblast: Any metal on subject rapidly heats, causing 1d4 damage.</li> </ul><p>Lesser</p><p></p><p> </p><ul> <li data-xf-list-type="ul">Bolt of Wounding: Eldritch Blast deals wounding of 1hp/round until heal at DC equal to 10 + CHA bonus.</li> </ul><p>Greater</p><p></p><p> </p><ul> <li data-xf-list-type="ul">Vampiric Bolt: Eldritch Blast operates as <em>Vampiric Touch</em>.</li> </ul><p>Dark</p><p></p><p> </p><ul> <li data-xf-list-type="ul">Planar Blast: Turns Eldritch Blast into a planar rift that causes paralysis of the limbs by planar disjunction. 1d6 +1 plus 1 per 5 levels damage to DEX. Save vs. Fort to negate.</li> </ul><p></p><p> <strong></strong></p><p><strong>Eldritch Shape Invocations</strong></p><p></p><p> </p><p></p><p> Least</p><p></p><p> </p><p> </p><ul> <li data-xf-list-type="ul">Abyssal Trickster: Corkscrewing Eldritch Blast strikes at target’s flank, reducing target’s AC by 2 on a failed save vs. reflex.</li> </ul><p>Lesser</p><p></p><p> </p><ul> <li data-xf-list-type="ul">Dark Current: Eldritch Blast pierces targets as the spell <em>Lightning Bolt</em>.</li> </ul><p>Greater</p><p></p><p> </p><ul> <li data-xf-list-type="ul">Fiendish Fate: Blast causes 1d6 damage to 1d8 HD of creatures within 20’ of target who are within chosen alignment pole (chaos/law/evil/good/neutral).</li> </ul><p>Dark</p><p></p><p> </p><ul> <li data-xf-list-type="ul">Lingering Doom: Blast effect lingers, doing half as many dice of damage as previous round per round, for 1 round every 4 levels. Each round a save vs. spell resistance is made at a cumulative -1. Any successful save negates further rounds of damage.</li> </ul><p></p><p> <strong></strong></p><p><strong>Other Invocations</strong></p><p></p><p> </p><p></p><p> Least</p><p></p><p> </p><p> </p><ul> <li data-xf-list-type="ul">Spirit Cloak: Allows rebuke undead 3Xday, save based on CHA.</li> </ul><p>Lesser</p><p></p><p> </p><ul> <li data-xf-list-type="ul">Abyssal Steed: call forth a mount that will fight for you (1d4 bite/1d6 stomp/1d8 sonic attack). 1 hour per level. HD as per best Summon Monster spell available at caster’s level. 1d4 point of damage to caster if mount destroyed, and cannot use power again until following day.</li> </ul><p>Greater</p><p></p><p> </p><ul> <li data-xf-list-type="ul">Baneful Cloak: Attacks of any kind deliver half of Eldritch Blast damage to attacker. 1 hour per level duration.</li> </ul><p>Dark</p><p></p><p> </p><ul> <li data-xf-list-type="ul">Gaze of Madness: As spell <em>Confusion</em>, but with 1 hour per 5 levels duration.</li> </ul><p>Give creds if you want to use them.</p><p></p><p>P.S.: DM is always right... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Mageslayer, post: 2453862, member: 34824"] Hey, folks. New here. Thought I’d throw down with this. I never liked using stock all the way. Gotta customize. Feedback?: [b]Custom Invocations[/b] [b] Eldritch Essence Invocations[/b] Least [list] [*]Hellblast: Any metal on subject rapidly heats, causing 1d4 damage. [/list]Lesser [list] [*]Bolt of Wounding: Eldritch Blast deals wounding of 1hp/round until heal at DC equal to 10 + CHA bonus. [/list]Greater [list] [*]Vampiric Bolt: Eldritch Blast operates as [i]Vampiric Touch[/i]. [/list]Dark [list] [*]Planar Blast: Turns Eldritch Blast into a planar rift that causes paralysis of the limbs by planar disjunction. 1d6 +1 plus 1 per 5 levels damage to DEX. Save vs. Fort to negate. [/list] [b] Eldritch Shape Invocations[/b] Least [list] [*]Abyssal Trickster: Corkscrewing Eldritch Blast strikes at target’s flank, reducing target’s AC by 2 on a failed save vs. reflex. [/list]Lesser [list] [*]Dark Current: Eldritch Blast pierces targets as the spell [i]Lightning Bolt[/i]. [/list]Greater [list] [*]Fiendish Fate: Blast causes 1d6 damage to 1d8 HD of creatures within 20’ of target who are within chosen alignment pole (chaos/law/evil/good/neutral). [/list]Dark [list] [*]Lingering Doom: Blast effect lingers, doing half as many dice of damage as previous round per round, for 1 round every 4 levels. Each round a save vs. spell resistance is made at a cumulative -1. Any successful save negates further rounds of damage. [/list] [b] Other Invocations[/b] Least [list] [*]Spirit Cloak: Allows rebuke undead 3Xday, save based on CHA. [/list]Lesser [list] [*]Abyssal Steed: call forth a mount that will fight for you (1d4 bite/1d6 stomp/1d8 sonic attack). 1 hour per level. HD as per best Summon Monster spell available at caster’s level. 1d4 point of damage to caster if mount destroyed, and cannot use power again until following day. [/list]Greater [list] [*]Baneful Cloak: Attacks of any kind deliver half of Eldritch Blast damage to attacker. 1 hour per level duration. [/list]Dark [list] [*]Gaze of Madness: As spell [i]Confusion[/i], but with 1 hour per 5 levels duration. [/list]Give creds if you want to use them. P.S.: DM is always right... ;) [/QUOTE]
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