Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cyclone Sniper My prestige class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LordVyreth" data-source="post: 1591913" data-attributes="member: 9626"><p>Cyclone Armor sounds overpowered, and Typhoon Armor is logical headache waiting to happen. I would replace it with wind effects based on the weather chart in the DMG, and strengthen it every few levels. To possibly balance this further, I might reduce the power's duration based on the strength of the armor. Thus, the character can choose to make his armor tornado-strength by the end of the PrC advancement, but it would have a duration at least a few rounds less compared to a windstorm armor, for example.</p><p></p><p>I agree that thundering shot plus lightning shot sound excessive. I would make lightning shot first, since electricity is generally less useful than sonic damage, and then let the character choose between the two at 7th level. By 9th level, both powers get enhanced to be the equivalent of an elemental burst weapon, though the character still has to choose between sonic and lightning damage each round.</p><p></p><p>I'd basically remove the "lowest attack" option from the Force of Winds, and just make it a standard power that can be used once per Cyclone Sniper level per day. And base the penalty and bonus to the save on the size of the Sniper, not medium.</p><p></p><p>Finally, I'd remove the golden arrows aspect of the Master of Storms entirely. With the additional power for thundering/lightning shot and further increments to the cyclone armor, it's not really needed, and it's a fairly pointless power anyway.</p></blockquote><p></p>
[QUOTE="LordVyreth, post: 1591913, member: 9626"] Cyclone Armor sounds overpowered, and Typhoon Armor is logical headache waiting to happen. I would replace it with wind effects based on the weather chart in the DMG, and strengthen it every few levels. To possibly balance this further, I might reduce the power's duration based on the strength of the armor. Thus, the character can choose to make his armor tornado-strength by the end of the PrC advancement, but it would have a duration at least a few rounds less compared to a windstorm armor, for example. I agree that thundering shot plus lightning shot sound excessive. I would make lightning shot first, since electricity is generally less useful than sonic damage, and then let the character choose between the two at 7th level. By 9th level, both powers get enhanced to be the equivalent of an elemental burst weapon, though the character still has to choose between sonic and lightning damage each round. I'd basically remove the "lowest attack" option from the Force of Winds, and just make it a standard power that can be used once per Cyclone Sniper level per day. And base the penalty and bonus to the save on the size of the Sniper, not medium. Finally, I'd remove the golden arrows aspect of the Master of Storms entirely. With the additional power for thundering/lightning shot and further increments to the cyclone armor, it's not really needed, and it's a fairly pointless power anyway. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cyclone Sniper My prestige class
Top