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<blockquote data-quote="the Jester" data-source="post: 834546" data-attributes="member: 1210"><p>Actually, I didn't have the PsiHB with me that day or I might have used it- but as things fell out, he didn't really have much of a spare moment to do it in.</p><p></p><p></p><p></p><p>Actually, I use a kind of in-between psionic/magic "translucency" system where they are related but not exactly the same- that's why it specifies that Chemnu has both SR and PR of 25. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>As for equipment, the Bile Lords had been locked up in Bile Mountain for a very long time- tens of thousands of years- with no access to anything new that they couldn't just magick up... so although Chemnu had a few potions, that was about it.</p><p></p><p><em>Next time</em>, however, the other Bile Lords will have several major advantages: they're not trapped in Bile Mountain anymore, so they can get some good gear to use on the pcs; they've seen the party in action and have a very good idea of their capabilities now; and they know to expect that Sybele will be packing an easily-shattered globe of green slime. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>That and good tactics. My players are all very smart and pretty much all very savvy. These are the kinds of players that aren't afraid to take chances, know how to use teamwork, and think very quickly on their feet. They're also all very tactically-minded- they were constantly flanking, trying to break flanking when Axon and Axel moved into it, trying to capitalize on what vulnerabilities they could figure out, etc.</p><p></p><p>Note that Chemnu's stats buffed were even better- add another +7 cover bonus for his <em>shield</em> spell, the <em>mirror images</em> he kept casting, etc....</p></blockquote><p></p>
[QUOTE="the Jester, post: 834546, member: 1210"] Actually, I didn't have the PsiHB with me that day or I might have used it- but as things fell out, he didn't really have much of a spare moment to do it in. [b][/b] Actually, I use a kind of in-between psionic/magic "translucency" system where they are related but not exactly the same- that's why it specifies that Chemnu has both SR and PR of 25. ;) As for equipment, the Bile Lords had been locked up in Bile Mountain for a very long time- tens of thousands of years- with no access to anything new that they couldn't just magick up... so although Chemnu had a few potions, that was about it. [i]Next time[/i], however, the other Bile Lords will have several major advantages: they're not trapped in Bile Mountain anymore, so they can get some good gear to use on the pcs; they've seen the party in action and have a very good idea of their capabilities now; and they know to expect that Sybele will be packing an easily-shattered globe of green slime. :) [b][/B] That and good tactics. My players are all very smart and pretty much all very savvy. These are the kinds of players that aren't afraid to take chances, know how to use teamwork, and think very quickly on their feet. They're also all very tactically-minded- they were constantly flanking, trying to break flanking when Axon and Axel moved into it, trying to capitalize on what vulnerabilities they could figure out, etc. Note that Chemnu's stats buffed were even better- add another +7 cover bonus for his [i]shield[/i] spell, the [i]mirror images[/i] he kept casting, etc.... [/QUOTE]
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