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D&D 3.5 - Boots of Temporal Acceleration, Metamagic Items, and buffs
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<blockquote data-quote="Greenfield" data-source="post: 7507313" data-attributes="member: 6669384"><p>Metamagic rods apply to spells you cast directly. Items that duplicate spell effects are created at specific levels, and can't be modified by the user, whether they have the Metamagic feat themselves or access it through an item.</p><p></p><p>For example, say my Cleric has the Sudden Empower feat. He/she can Empower any spell they cast, of any level, once per day without it requiring a higher spell slot. But their Wand of Wonderful Niftyness still does what it does the way it's always done it because *it's* casting the spell, not the Cleric. </p><p></p><p>It punches SR based on the caster level used to create the wand, whether that's higher level than the Cleric or lower. It's effects are Dispelled based on the caster level the wand is created at, rather than the current Cleric level as well. </p><p></p><p>The same applies to Scrolls as well. All level based variables, such as duration, range, area, effect (damage or whatever) are tied to the item's level, not the current user's.</p><p></p><p>Staves are the exception. They use the wielder's current level, or the level used to put the spell into the item, whichever is greater. Even so, the item is casting the spell, not the wielder.</p><p></p><p>Most items in the book also specify a caster level to create, and that is the level they operate at. And because it's the item delivering the magic, be it an actual spell or something different, the user can't add their abilities, feats or item effects to the original item.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 7507313, member: 6669384"] Metamagic rods apply to spells you cast directly. Items that duplicate spell effects are created at specific levels, and can't be modified by the user, whether they have the Metamagic feat themselves or access it through an item. For example, say my Cleric has the Sudden Empower feat. He/she can Empower any spell they cast, of any level, once per day without it requiring a higher spell slot. But their Wand of Wonderful Niftyness still does what it does the way it's always done it because *it's* casting the spell, not the Cleric. It punches SR based on the caster level used to create the wand, whether that's higher level than the Cleric or lower. It's effects are Dispelled based on the caster level the wand is created at, rather than the current Cleric level as well. The same applies to Scrolls as well. All level based variables, such as duration, range, area, effect (damage or whatever) are tied to the item's level, not the current user's. Staves are the exception. They use the wielder's current level, or the level used to put the spell into the item, whichever is greater. Even so, the item is casting the spell, not the wielder. Most items in the book also specify a caster level to create, and that is the level they operate at. And because it's the item delivering the magic, be it an actual spell or something different, the user can't add their abilities, feats or item effects to the original item. [/QUOTE]
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D&D 3.5 - Boots of Temporal Acceleration, Metamagic Items, and buffs
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