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[D&D 3.5] Dragging someone off in ONE round
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<blockquote data-quote="Greenfield" data-source="post: 7338024" data-attributes="member: 6669384"><p>Looking over the Special Maneuvers rules in the PHB (Pages 155 and on) makes interesting reading.</p><p></p><p>Initiating a Grapple isn't a Standard Action, it's an Attack. If the attacker fails in a Grapple, and has iterative attacks, they can try again. The -5 penalty would apply to the Touch Attack needed to get the ball rolling.</p><p></p><p>Similarly a Bull Rush is an Attack (part of a Standard Action, but not necessarily the whole thing).</p><p></p><p>So Bull rush someone into cover, then Grapple. Your "Bull Rush" can't be more than five feet, since you need to make more than one attack action in the round.</p><p></p><p>Ideally you need three attacks: Bull Rush, Grapple, and Pin, to cover their mouth and silence them.</p><p></p><p>There are several challenges in this approach. </p><p></p><p>1) Realistically, you need Surprise to pull it off, you you get either Move or A Standard action in a Surprise round., not both</p><p></p><p>2) You need a tactical position that lets you force the person into cover with the five-foot move.</p><p></p><p>Far, far easier if you have someone else do the Bull Rush into the waiting arms of the Grappler, but that's not the scene we're trying to paint. </p><p></p><p>I suppose the question is, how married are we to the technical "in a single round"? If the end result is that somebody vanishes from sight before anyone can notice or react, is that good enough?</p><p></p><p>That is, are we painting a particular scene, dramatically, or is this purely an exercise in mechanics?</p><p></p><p>If we're painting a scene then we have the Surprise round to work with. Surprise followed by winning Initiative gives us the "What happened? Where did he go?" dramatic moment that we're seeking.</p><p></p><p>As an alternative, consider that seldom used weapon, a Net. One could imagine something like a cloak or heavy sack rigged up like the entangling barbs of the Net (PHB, page 119).</p><p></p><p>So on your first attack action you start your blanket party (i.e. throw a cloak or sack over the opponent), and on your next attack you use the trailing rope to make an opposed Strength check to move them into cover.</p><p></p><p>The "Move them into cover" part is questionable. The book says you can "control their movement", and specifies the Strength check as a way to keep them from moving, but leaves the rest up to the DM.</p><p></p><p>Dramatically speaking, "pulling the wool over their eyes" is a classic start to a sudden snatch attack. The mechanics of the Net say that the opponent is Entangled, which can be resisted or escaped, but once that point is covered the rest can work out.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 7338024, member: 6669384"] Looking over the Special Maneuvers rules in the PHB (Pages 155 and on) makes interesting reading. Initiating a Grapple isn't a Standard Action, it's an Attack. If the attacker fails in a Grapple, and has iterative attacks, they can try again. The -5 penalty would apply to the Touch Attack needed to get the ball rolling. Similarly a Bull Rush is an Attack (part of a Standard Action, but not necessarily the whole thing). So Bull rush someone into cover, then Grapple. Your "Bull Rush" can't be more than five feet, since you need to make more than one attack action in the round. Ideally you need three attacks: Bull Rush, Grapple, and Pin, to cover their mouth and silence them. There are several challenges in this approach. 1) Realistically, you need Surprise to pull it off, you you get either Move or A Standard action in a Surprise round., not both 2) You need a tactical position that lets you force the person into cover with the five-foot move. Far, far easier if you have someone else do the Bull Rush into the waiting arms of the Grappler, but that's not the scene we're trying to paint. I suppose the question is, how married are we to the technical "in a single round"? If the end result is that somebody vanishes from sight before anyone can notice or react, is that good enough? That is, are we painting a particular scene, dramatically, or is this purely an exercise in mechanics? If we're painting a scene then we have the Surprise round to work with. Surprise followed by winning Initiative gives us the "What happened? Where did he go?" dramatic moment that we're seeking. As an alternative, consider that seldom used weapon, a Net. One could imagine something like a cloak or heavy sack rigged up like the entangling barbs of the Net (PHB, page 119). So on your first attack action you start your blanket party (i.e. throw a cloak or sack over the opponent), and on your next attack you use the trailing rope to make an opposed Strength check to move them into cover. The "Move them into cover" part is questionable. The book says you can "control their movement", and specifies the Strength check as a way to keep them from moving, but leaves the rest up to the DM. Dramatically speaking, "pulling the wool over their eyes" is a classic start to a sudden snatch attack. The mechanics of the Net say that the opponent is Entangled, which can be resisted or escaped, but once that point is covered the rest can work out. [/QUOTE]
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[D&D 3.5] Dragging someone off in ONE round
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