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[D&D 5e] Greyhawk, City of Thieves
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<blockquote data-quote="Schmoe" data-source="post: 6746861" data-attributes="member: 913"><p>[ooc]Making two rolls for disadvantage</p><p>[roll0]</p><p>[roll1][/ooc]</p><p></p><p>Helmut hefts his coin purse as he stands beneath the Druid’s Gate, marveling at how light it is. The nets were expensive, but necessary if they were to come through this intact. But then there was the percentage they signed away to their sponsor, and now this licensing fee was completely unexpected. On top of the meal and lodging from last night, he had only a handful of coppers left. </p><p></p><p>Everything hinged now on this fool’s errand to bring down a giant. It was a mercenary thing, to be sure, and Helmut had never had a mercenary’s heart, but he would see that more would come of it than just lining his pockets. The giant was on a reign of terror, and bringing the beast low could help many poor, innocent folk, so there was that. If he could, he might also be able to bring some order and tactics to his companions. That was always a worthy cause, and something he knew instinctively. And then, of course, there was the blood debt that he owed. His heart had been heavy with that burden since the day on the hill, but he could use the reward in a small way to begin lifting that weight. It was time to get started, and Helmut was eager to do so.</p><p></p><p>Standing in the late morning sun, Helmut addresses the group. <span style="color: indigo"><strong>”Alright everyone, I’ve managed to purchase 6 nets. I’d recommend that everyone take one. When we see this giant, we should take turns throwing nets at him until he’s restrained, then the others can shoot at him from afar. As soon as he frees himself from one, we do it again. We’ll need to keep our distance to avoid being crushed, so it will be difficult to net him, but anyone should be able to sling one.”</strong></span></p><p></p><p>Helmut then hands out a net to anyone who wants one, keeping one for himself plus any others that aren’t claimed.</p><p></p><p>[sblock=Mini Stat Block]Helmut Krauthammer</p><p>Passive Perception = <strong>11</strong></p><p>Initiative Modifier = <strong>+1</strong></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Schmoe, post: 6746861, member: 913"] [ooc]Making two rolls for disadvantage [roll0] [roll1][/ooc] Helmut hefts his coin purse as he stands beneath the Druid’s Gate, marveling at how light it is. The nets were expensive, but necessary if they were to come through this intact. But then there was the percentage they signed away to their sponsor, and now this licensing fee was completely unexpected. On top of the meal and lodging from last night, he had only a handful of coppers left. Everything hinged now on this fool’s errand to bring down a giant. It was a mercenary thing, to be sure, and Helmut had never had a mercenary’s heart, but he would see that more would come of it than just lining his pockets. The giant was on a reign of terror, and bringing the beast low could help many poor, innocent folk, so there was that. If he could, he might also be able to bring some order and tactics to his companions. That was always a worthy cause, and something he knew instinctively. And then, of course, there was the blood debt that he owed. His heart had been heavy with that burden since the day on the hill, but he could use the reward in a small way to begin lifting that weight. It was time to get started, and Helmut was eager to do so. Standing in the late morning sun, Helmut addresses the group. [color=indigo][b]”Alright everyone, I’ve managed to purchase 6 nets. I’d recommend that everyone take one. When we see this giant, we should take turns throwing nets at him until he’s restrained, then the others can shoot at him from afar. As soon as he frees himself from one, we do it again. We’ll need to keep our distance to avoid being crushed, so it will be difficult to net him, but anyone should be able to sling one.”[/b][/color] Helmut then hands out a net to anyone who wants one, keeping one for himself plus any others that aren’t claimed. [sblock=Mini Stat Block]Helmut Krauthammer Passive Perception = [b]11[/b] Initiative Modifier = [b]+1[/b] [/sblock] [/QUOTE]
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