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[D&D 5E] Pirates of the Spheres: Captain's Privilege (Recruiting)
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<blockquote data-quote="Leif" data-source="post: 6700556" data-attributes="member: 48762"><p><strong>Larken, Wood Elf Druid Environmental/Healing</strong></p><p></p><p>[sblock=Larken, Wood Elf Druid (fleshed out a bit more)]</p><p>Larken, Wood Elf Druid L3 -- Environmental, Healing Officer / Ship's Doctor</p><p>Druid Circle: Circle of the Moon</p><p></p><p>15 W elf (wood) +1 = 16 +3</p><p>14 D elf (wood) +2 = 16 +3</p><p>13 C +1</p><p>12 Ch +1</p><p>10 I -</p><p>8 S -1</p><p></p><p>Ability Scores (arranged)</p><p>S 8 (-1)</p><p>D 16 (+3)</p><p>C 13 (+1)</p><p>I 10 (-)</p><p>W 16 (+3)</p><p>C 12 (+1)</p><p></p><p>HP: 9+6+6 =21</p><p></p><p>wood elves are proficient with longsword, short sword, short bow, longbow, walking speed 35', mask of the wild.</p><p>druids are proicient with: light armor, medium armor, shields, club, dagger, dart, javelin, mace, quarterstaff, scimitar, sickle, sling, spear.</p><p>Tools: Herbalism Kit</p><p>Saving Throws: Int, Wis</p><p>Skills: Perception, Survival</p><p></p><p>Carries a quarterstaff, upon which he casts shillelagh at the beginning of combat (casting time - 1 bonus action, d8 damage, uses spellcasting ability modifier (+3) for attacks and damage).</p><p></p><p>MAGIC ITEM (uncommon): Cloak of Protection (+1)</p><p>Leather armor [AC = 11+3(dex)+1(cloak)=15]</p><p></p><p>Spell Save DC: 8+2+3 = 13</p><p>Spell Attack Modifier: 2+3= +5</p><p></p><p>SPELLS [Slots: L1: 4, L2: 2]</p><p>Cantrips known: Druidcraft, Shillelagh</p><p>Spells Prepared: Cure Wounds (1d8 per level+3), Healing Word (1d4 per level+3), Speak With Animals, Thunderwave (15' cube originating from Larken, 2d8+1d8 per level above 1st+3) damage, save for half), Lesser Restoration, Protection from Poison</p><p></p><p>Background/Personmality</p><p>Larken was raised as a typical elf, with all the usual elvish reverence for nature and the natural world. He channeled this into his druidic studies and did very well. His greatest interest and fascination was with he sky and stars, which led him to journey between worlds as soon as he could. His long service in space has given him a broader outlook than many druids, but it has also made him long for simpler times before he became aware of other worlds. Things were so much simpler then! If only he could go back....</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Leif, post: 6700556, member: 48762"] [b]Larken, Wood Elf Druid Environmental/Healing[/b] [sblock=Larken, Wood Elf Druid (fleshed out a bit more)] Larken, Wood Elf Druid L3 -- Environmental, Healing Officer / Ship's Doctor Druid Circle: Circle of the Moon 15 W elf (wood) +1 = 16 +3 14 D elf (wood) +2 = 16 +3 13 C +1 12 Ch +1 10 I - 8 S -1 Ability Scores (arranged) S 8 (-1) D 16 (+3) C 13 (+1) I 10 (-) W 16 (+3) C 12 (+1) HP: 9+6+6 =21 wood elves are proficient with longsword, short sword, short bow, longbow, walking speed 35', mask of the wild. druids are proicient with: light armor, medium armor, shields, club, dagger, dart, javelin, mace, quarterstaff, scimitar, sickle, sling, spear. Tools: Herbalism Kit Saving Throws: Int, Wis Skills: Perception, Survival Carries a quarterstaff, upon which he casts shillelagh at the beginning of combat (casting time - 1 bonus action, d8 damage, uses spellcasting ability modifier (+3) for attacks and damage). MAGIC ITEM (uncommon): Cloak of Protection (+1) Leather armor [AC = 11+3(dex)+1(cloak)=15] Spell Save DC: 8+2+3 = 13 Spell Attack Modifier: 2+3= +5 SPELLS [Slots: L1: 4, L2: 2] Cantrips known: Druidcraft, Shillelagh Spells Prepared: Cure Wounds (1d8 per level+3), Healing Word (1d4 per level+3), Speak With Animals, Thunderwave (15' cube originating from Larken, 2d8+1d8 per level above 1st+3) damage, save for half), Lesser Restoration, Protection from Poison Background/Personmality Larken was raised as a typical elf, with all the usual elvish reverence for nature and the natural world. He channeled this into his druidic studies and did very well. His greatest interest and fascination was with he sky and stars, which led him to journey between worlds as soon as he could. His long service in space has given him a broader outlook than many druids, but it has also made him long for simpler times before he became aware of other worlds. Things were so much simpler then! If only he could go back.... [/sblock] [/QUOTE]
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