Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Talking the Talk
[D&D 5e] Planescape- In Through the Out Door (Full)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Unsung" data-source="post: 6675995" data-attributes="member: 6781406"><p>5e tends to take a blanket approach to its rules. There's not really much left to interpretation: </p><p></p><p></p><p></p><p>That's it, the whole rule. It doesn't even get its own paragraph entry at the beginning of the book like regular damage resistance or darkvision. The thing is, bounded accuracy does tend to make this scale pretty well. A monster's saving throw proficiencies (or lack thereof) do tend to count for more, but if the save DC is high enough then a reroll isn't necessarily going to save them.</p><p></p><p>However, mechanical elegance aside, I can still sympathize with the point that resisting magic doesn't necessarily explain how an enemy can ignore a sticky web, grease slick, or for that matter the heat generated by a fireball. </p><p></p><p>Allowing conjuration (and/or evocation?) to bypass magic resistance could cut both ways, of course. It makes the effects more powerful, but the same used to be true for enemies as well. But at that point, the possibility of PCs gaining their own magic resistance, through items or spells, was a definite possibility.</p><p></p><p>It is possible to just ad hoc this sort of thing-- I'd tend to favour verisimilitude over rules in those cases, though, and I know that's not what everyone's comfortable with. So I thought I'd better bring it up.</p></blockquote><p></p>
[QUOTE="Unsung, post: 6675995, member: 6781406"] 5e tends to take a blanket approach to its rules. There's not really much left to interpretation: That's it, the whole rule. It doesn't even get its own paragraph entry at the beginning of the book like regular damage resistance or darkvision. The thing is, bounded accuracy does tend to make this scale pretty well. A monster's saving throw proficiencies (or lack thereof) do tend to count for more, but if the save DC is high enough then a reroll isn't necessarily going to save them. However, mechanical elegance aside, I can still sympathize with the point that resisting magic doesn't necessarily explain how an enemy can ignore a sticky web, grease slick, or for that matter the heat generated by a fireball. Allowing conjuration (and/or evocation?) to bypass magic resistance could cut both ways, of course. It makes the effects more powerful, but the same used to be true for enemies as well. But at that point, the possibility of PCs gaining their own magic resistance, through items or spells, was a definite possibility. It is possible to just ad hoc this sort of thing-- I'd tend to favour verisimilitude over rules in those cases, though, and I know that's not what everyone's comfortable with. So I thought I'd better bring it up. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[D&D 5e] Planescape- In Through the Out Door (Full)
Top