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[D&D 5e] Planescape - In Through the Out Door
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<blockquote data-quote="Unsung" data-source="post: 6548445" data-attributes="member: 6781406"><p>The collectors descend like flies upon any sign of death. A rampaging beast, loose in the Hive? Of course a few of them would lurk nearby, even now. They'd be lying in wait to stake first claim on the resulting bodies.</p><p></p><p>Their fraying brown robes, hoods pulled up over their heads and corpse-mold dotting the sleeves and hem made a kind of uniform for the men who harvested the dead for coin; nobody would be caught wearing such a robe who didn't want to be mistaken for a collector.</p><p></p><p>Outside the alley, the mob begins to calm. The street isn't filling with fire or lightning or chlorine gas, or eighty tons of armour-plated dragon-flesh running roughshod all through the place. The thugs might still bust in your door or a fireball might drop through the roof, but that was just another day in the Hive. People start to go back about their business. People could get used to just about anything.</p><p></p><p>The street across the way, the one where the Hardhead had retreated after the dragon put in its appearance, leads out of the Hive and into the Lower Ward. Safer, by some little measure, if you didn't count the presence of the other factions against it. They mostly left the Hive to the Hivers-- and the Dustmen, Bleak Cabal, and the Xaositects.</p><p></p><p>On the other hand, Eurid also knows of a portal in this part of the Hive, which led into a back room of the Gathering Dust Bar, and you couldn't get much safer than that. The portal was the front door of an abandoned house, on the street on the other side of this very alley. The key, though, was somewhat trickier. It required a tooth held between your second and third fingers, and it shut after each person that went through it.</p><p></p><p>Of course, there was always the long way back to the Mortuary. A few lesser taprooms lay along the way.</p></blockquote><p></p>
[QUOTE="Unsung, post: 6548445, member: 6781406"] The collectors descend like flies upon any sign of death. A rampaging beast, loose in the Hive? Of course a few of them would lurk nearby, even now. They'd be lying in wait to stake first claim on the resulting bodies. Their fraying brown robes, hoods pulled up over their heads and corpse-mold dotting the sleeves and hem made a kind of uniform for the men who harvested the dead for coin; nobody would be caught wearing such a robe who didn't want to be mistaken for a collector. Outside the alley, the mob begins to calm. The street isn't filling with fire or lightning or chlorine gas, or eighty tons of armour-plated dragon-flesh running roughshod all through the place. The thugs might still bust in your door or a fireball might drop through the roof, but that was just another day in the Hive. People start to go back about their business. People could get used to just about anything. The street across the way, the one where the Hardhead had retreated after the dragon put in its appearance, leads out of the Hive and into the Lower Ward. Safer, by some little measure, if you didn't count the presence of the other factions against it. They mostly left the Hive to the Hivers-- and the Dustmen, Bleak Cabal, and the Xaositects. On the other hand, Eurid also knows of a portal in this part of the Hive, which led into a back room of the Gathering Dust Bar, and you couldn't get much safer than that. The portal was the front door of an abandoned house, on the street on the other side of this very alley. The key, though, was somewhat trickier. It required a tooth held between your second and third fingers, and it shut after each person that went through it. Of course, there was always the long way back to the Mortuary. A few lesser taprooms lay along the way. [/QUOTE]
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